By ThatOtherPerson
Published on 12-12-2011 5:14 P.M.
Here are freshly compiled copies of everything I've ever released for PS3 since I began using PSL1GHT (with the exclusion of Avoidance which I'm just going to pretend I never ported). Many of them have been updated but mostly in fairly trivial ways. The player turns to face the direction they are moving in Gambol, one of the levels in Swingball 2 has been remade, Goodbye World has been largely rewritten but should look and play the same as before, The Unmapped Forest has an added title screen, etc.
Perhaps more significantly, I have uploaded the up to date source code for all of it. You can download the archive here. It's worth noting that it is just the source code for my projects. If you want the old copy of PSL1GHT that I've been using to compile things then you can get that here.
Published on 12-12-2011 5:14 P.M.
Here are freshly compiled copies of everything I've ever released for PS3 since I began using PSL1GHT (with the exclusion of Avoidance which I'm just going to pretend I never ported). Many of them have been updated but mostly in fairly trivial ways. The player turns to face the direction they are moving in Gambol, one of the levels in Swingball 2 has been remade, Goodbye World has been largely rewritten but should look and play the same as before, The Unmapped Forest has an added title screen, etc.
- Cascade Beneath v1.1
- Cherophobe v1.0
- Cylinder Dodge v1.0
- Don't Get Crushed v1.2
- Gambol v0.2
- Goodbye World v1.1
- Hero City v0.5
- Maze Generator v1.3
- Neo Tanks v0.2
- Sketch Fight v0.3
- Slime Roll v0.3
- Swingball 2 v0.4
- The Unmapped Forest v0.3
- They Do Not Die 2 v0.7
- We Are Nowhere v0.2
- Winters End v1.0
Perhaps more significantly, I have uploaded the up to date source code for all of it. You can download the archive here. It's worth noting that it is just the source code for my projects. If you want the old copy of PSL1GHT that I've been using to compile things then you can get that here.