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Snes9x Test Build 2011 07 04

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  • Snes9x Test Build 2011 07 04

    The latest test build of the Super Nintendo Entertainment System emulator for PC.

    Snes9x Test Build 2011 07 04
    The Hackmaster

  • #2
    What is the difference between that version and the last official release of that emulator, which is Snes9X 1.53?
    Last edited by OldSchoolGamer; 07-16-2011, 08:27:56 PM.
    Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

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    • #3
      From www.emucr.com

      Since the last release I've added unicode support to the windows port of snes9x. Since this involved quite a few changes I've decided to post an interim test version.
      I'd really appreciate feedback from users with roms/movies/paths that contain unicode characters.

      The archive also contains an x64 build that you can try if you have an x64 windows version. Also present is HLSL shader support for direct3d (provided by mudlord). I've packaged mudlord's shaders into a separate zip, and fes made a few shaders on the bsnes board that you can try.

      The config file is now considered utf-8, so if you previously had characters in your specific locale they might not load correctly.

      http://www.emucr.com/2011/04/snes9x-...10411.html?m=0
      Last edited by DukeOdin; 07-17-2011, 02:13:41 AM.

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      • #4
        The last official release of Snes9X, which is version 1.53, already offers full unicode support. http://snes9x.ipherswipsite.com/
        Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

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