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How To Find The View Matrix - Works On Any Game

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  • How To Find The View Matrix - Works On Any Game

    Want to make an ESP or make an aim bot with SendInput? Well, to do that you need to learn how to find the View Matrix.

    The viewmatrix is an array of 16 floats that represents a viewport and it's location in 3d space, the game uses it to render your screen.

    View matrices are slightly different in directx and opengl, one is column major and the other is row major.

    I hope you enjoy the video, this works for any game. If you want to hack video games you need to watch this video and learn how to find it.



    https://guidedhacking.com/threads/ho...t-engine.7903/
    The Hackmaster

  • #2
    Great video,I found an useful View Matrix tutorials https://docsbay.net/understanding-the-view-matrix, hope that be interested of you

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    • #3
      Thanks for the link!
      The Hackmaster

      Comment


      • #4
        How to Find the View Matrix Offset CSGO

        Matrices are used to define the location of things inside a coordinate system as well as how these things are projected onto your screen. There are actually several matrices used in 3D game programming they are: Model Matrix, World Matrix, View Matrix & Projection Matrix

        These are often all multiplied together and stored as another matrix named the Model-View-Projection Matrix. By using this matrix, you can do one transformation to move 3D coordinate into screen space.

        n order to make an ESP you need to know the 2D position of entities on the screen. To do this, you use a WorldToScreen function, but one of the required arguments is the view matrix. By using the transformation pipeline you can convert 3D coordinates to 2D coordinates.

        This is done by using matrix math, most importantly Matrix Multiplication. Converting a 3D coordinate into screen space is referred to as a viewport transformation, and it uses the transformation pipeline.



        Main thread for discussion:

        https://guidedhacking.com/threads/cs...wmatrix.13641/
        The Hackmaster

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