In this tutorial, Stephen Chapman demonstrates how to convert a Cheat Engine auto-assembler script to Lua, and then obfuscate function data so there is no plain-text data visible in memory when you generate a trainer with said Lua script!
Below are links from the video, as well as a link to the script he created in the video:
Cheat Engine Lua Wiki:
https://wiki.cheatengine.org/index.php?title=Lua
celua.txt:
https://github.com/cheat-engine/chea.../bin/celua.txt
Script Link (on my GitHub):
https://github.com/dsasmblr/YouTube-Tutorial-Files
#CheatEngine #Lua #Assembly
Below are links from the video, as well as a link to the script he created in the video:
Cheat Engine Lua Wiki:
https://wiki.cheatengine.org/index.php?title=Lua
celua.txt:
https://github.com/cheat-engine/chea.../bin/celua.txt
Script Link (on my GitHub):
https://github.com/dsasmblr/YouTube-Tutorial-Files
#CheatEngine #Lua #Assembly