When Capcom announced the Resident Evil 2 demo was a "1-shot" with a 30-minute time limit that would continue even if the game was paused (you have to be connected to the internet to play), many complained about not having long enough to try the game out.
Well, it turns out players have found easy workarounds - and of course the speed runs have begun.
https://www.eurogamer.net/articles/2...ute-time-limit
Well, it turns out players have found easy workarounds - and of course the speed runs have begun.
https://www.eurogamer.net/articles/2...ute-time-limit