By DiscMurderer
Hello everyone ! Over this past Summer I had a huge N64 kick, and played a ton of Star Fox 64, and just for the heck of it I wrote a small web application using PHP that spits out a random route for you to take. When you load/refresh the page, you will get a new route. All the visuals in this are taken from the actual game, doubled in size to make it easier to see.

As for how this all works, I randomly generate a number between 2 and 102, and then check whether that number is even or odd, that determines which area is next on the route.
If you want the entire thing for download, which includes the images and the source, you can get it here
Hello everyone ! Over this past Summer I had a huge N64 kick, and played a ton of Star Fox 64, and just for the heck of it I wrote a small web application using PHP that spits out a random route for you to take. When you load/refresh the page, you will get a new route. All the visuals in this are taken from the actual game, doubled in size to make it easier to see.

As for how this all works, I randomly generate a number between 2 and 102, and then check whether that number is even or odd, that determines which area is next on the route.
Code:
<?php
$missionOne = "Corneria";
$missionTwo = "N/A";
$missionThree = "N/A";
$missionFour = "N/A";
$missionFive = "N/A";
$missionSix = "N/A";
$missionSeven = "Venom";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionTwo = "Sector Y Combat Zone";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionThree = "Aquas";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionFour = "Zoness";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionFive = "Sector Z Combat Zone";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionSix = "Area 6";
}
else
{
$missionSix = "Area 6";
}
}
else
{
$missionFive = "Macbeth";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionSix = "Area 6";
}
else
{
$missionSix = "Bolse";
}
}
}
else
{
$missionFour = "Solar";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionFive = "Macbeth";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionSix = "Area 6";
}
else
{
$missionSix = "Bolse";
}
}
else
{
$missionFive = "Titania";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionSix = "Bolse";
}
else
{
$missionSix = "Bolse";
}
}
}
}
else
{
$missionThree = "Katina";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionFour = "Solar";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionFive = "Macbeth";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionSix = "Area 6";
}
else
{
$missionSix = "Bolse";
}
}
else
{
$missionFive = "Titania";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionSix = "Bolse";
}
else
{
$missionSix = "Bolse";
}
}
}
else
{
$missionFour = "Sector X Combat Zone";
$takeWarp = mt_rand(0,100);
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
if ($takeWarp <=50)
{
$missionFive = "Sector Z Combat Zone";
}
else
{
$missionFive = "Macbeth";
}
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionSix = "Area 6";
}
else
{
if ($takeWarp <= 50)
{
$missionSix = "Area 6";
}
else
{
$missionSix = "Bolse";
}
}
}
else
{
$missionFive = "Titania";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionSix = "Bolse";
}
else
{
$missionSix = "Bolse";
}
}
}
}
}
else
{
$missionTwo = "Meteo";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionThree = "Katina";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionFour = "Solar";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionFive = "Macbeth";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionSix = "Area 6";
}
else
{
$missionSix = "Bolse";
}
}
else
{
$missionFive = "Titania";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionSix = "Bolse";
}
else
{
$missionSix = "Bolse";
}
}
}
else
{
$missionFour = "Sector X Combat Zone";
$takeWarp = mt_rand(0,100);
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
if ($takeWarp <=50)
{
$missionFive = "Sector Z Combat Zone";
}
else
{
$missionFive = "Macbeth";
}
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionSix = "Area 6";
}
else
{
if ($takeWarp <= 50)
{
$missionSix = "Area 6";
}
else
{
$missionSix = "Bolse";
}
}
}
else
{
$missionFive = "Titania";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionSix = "Bolse";
}
else
{
$missionSix = "Bolse";
}
}
}
}
else
{
$missionThree = "Fortuna";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionFour = "Solar";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionFive = "Macbeth";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionSix = "Area 6";
}
else
{
$missionSix = "Bolse";
}
}
else
{
$missionFive = "Titania";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionSix = "Bolse";
}
else
{
$missionSix = "Bolse";
}
}
}
else
{
$missionFour = "Sector X Combat Zone";
$takeWarp = mt_rand(0,100);
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
if ($takeWarp <=50)
{
$missionFive = "Sector Z Combat Zone";
}
else
{
$missionFive = "Macbeth";
}
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionSix = "Area 6";
}
else
{
if ($takeWarp <= 50)
{
$missionSix = "Area 6";
}
else
{
$missionSix = "Bolse";
}
}
}
else
{
$missionFive = "Titania";
$pathVal = mt_rand(2,102);
if ($pathVal % 2 == 0)
{
$missionSix = "Bolse";
}
else
{
$missionSix = "Bolse";
}
}
}
}
}
?>
Comment