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Retro shooter Strafe gets playable pre-alpha

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  • Retro shooter Strafe gets playable pre-alpha

    "But it's broken. Seriously. READ THIS FIRST."

    By Tom Phillips



    The developer of Strafe, a Kickstarter hopeful rapidly nearing its deadline, has released a playable alpha build of the game.

    Pixel Titans had previously said that it wasn't ready to release any playable code, but has changed its mind in order to draw more attention to the project.

    Strafe currently sits on $159,000 of its $185,000 goal with just 49 hours to go.

    Inspired by 1990's shooters such as Quake and Unreal, Strafe's pixellated gunplay is planned to arrive on PC and Mac.

    The new playable pre-alpha build was originally built for streamers to play around with but has now been made publicly available. This is despite it being, by Pixel Titans' own admission, "broken".

    "It's pre-Alpha, BROKEN and not representative of the final game. It was custom built in days to get into the hands of streamers. The overwhelming positive response encouraged us to release it to the public.

    "BUT this is A TINY FRACTION and modified version of STRAFE that lacks most final features like: custom options (inverted mouse, FOV/visor/gun sliders, etc), procedural level generation, finished enemy AI and pathfinding, secrets, a ton of things, you get the idea."

    You can grab the PC and Mac downloads here to give it a try.

    The Hackmaster
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