LUA coding took the PSP by storm, but can it do the same on PS3? With this new LuaPlayer port, anything's possible!
The LUA coding language is hugely responsible for the ease of development in the PSP community. Using the pslight SDK, 3141card has ported the original LuaPlayer to support 4.XX PS3 custom firmware. Not much optimization has been done however, so the developer hopes that others with more time will take his base work a little deeper. By integrating common image, sound, and text formats with code, it could become a lot easier to make PS3 homebrew in the near future. Not to mention many PSP brews could easily be ported too.
See the complete details below!
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The LUA coding language is hugely responsible for the ease of development in the PSP community. Using the pslight SDK, 3141card has ported the original LuaPlayer to support 4.XX PS3 custom firmware. Not much optimization has been done however, so the developer hopes that others with more time will take his base work a little deeper. By integrating common image, sound, and text formats with code, it could become a lot easier to make PS3 homebrew in the near future. Not to mention many PSP brews could easily be ported too.
See the complete details below!
LUA Player psl1ght-v2 port
Compiled with psl1ght 2 and signed for 4.xx
The app search for "/dev_usb000/app.lua",
change nothing on lib code, fix only the usual path/name probs for psl1ght vs psl1ght-v2
Found yesterday time to read how LUA work, more exact, how library code like a SDL interface can be added. It is very simple.
I add e.g. TTF-font support, a sys-font in the example. But I am really not interested in LUA. Maybe someone
here have time and pleasure to add things like sound (from psl1ght or SDL) and other things to the LUA Player.
Compiled with psl1ght 2 and signed for 4.xx
The app search for "/dev_usb000/app.lua",
change nothing on lib code, fix only the usual path/name probs for psl1ght vs psl1ght-v2
Found yesterday time to read how LUA work, more exact, how library code like a SDL interface can be added. It is very simple.
I add e.g. TTF-font support, a sys-font in the example. But I am really not interested in LUA. Maybe someone
here have time and pleasure to add things like sound (from psl1ght or SDL) and other things to the LUA Player.
Source
Source