I've started the new Modifier system. Basically, in the expanded code box, you can choose your modifier value and it will show you the code for it.
Hackers, when you add codes, there is a new box for modifiers. Basically, you put your modifiers in, one for each line, with the value:description like this:
Code:
00:Nothing 01:Machine Gun 0A:Nuclear Warhead
There are also range modifiers, that are specified with min-max,step like this:
Code:
0-9,1
All numbers are assumed to be hexadecimal.
Right now, all modifiers are still in the notes, except for the one in the picture. I can try to move them systematically, and I will, but that may cause problems. I'll try my best, but chroniclers and hackers should keep their eyes peeled for such cases. It's simple enough to just edit a code and make it right.
Post any problems with the system in this thread and I will take a look at it.
dood
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