Announcement

Collapse
No announcement yet.

Street of Rage 2 [Genesis] request

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Street of Rage 2 [Genesis] request

    Street of Rage 2 [Genesis] request

    I looking for PAR or RAM codes of..

    1. can pick same character at character select screen

    2. all characters can pick at character select screen

    3. have their dual mode colors in main game
    Last edited by lee4; 01-13-2012, 09:36:33 AM.
    lee4 Does Not Accept Codes Requests !
    When lee4 asks a question it does not mean lee4 will look at your game
    *How to create and use SegaCD codes >click here<*
    >)

  • #2
    Here all codes I collected
    Code:
    Streets of Rage 2
    
    Sources:
    [url]http://gshi.org/?s=bsfree2&sys=3&gid=4447[/url]
    [url]http://gshi.org/?s=v2&sys=8&gid=6162[/url]
    [url]http://soronline.streetsofrage.net/sor2_hacking.htm[/url]
    
    Start with 99 Lives (credits: Urusblugo)
    FFFD07 63 		 
    
    Infinite Time (credits: Urusblugo)
    FFFC3C 99
    
    P1 Inf Lives (see [url]http://gshi.org/?s=bsfree2&sys=3&gid=4447[/url])
    FFEF83 09
    
    P1 Inf HP (see [url]http://gshi.org/?s=bsfree2&sys=3&gid=4447[/url])
    FFEF81 68
    
    P1 Invincible (credits: SolidSnake & Urusblugo)
    FFEF51 14
    
    P2 Inf Lives (credits: lee4 (I never post them online) & miguelo)
    FFF083 09
    
    P2 Inf HP (credits: lee4 (I never post them online) & miguelo)
    FFF081 68
    
    P2 Invincible (credits: lee4 (I never post them online) & miguelo)
    FFF051 14
    
    P1 Character Mod (see [url]http://soronline.streetsofrage.net/sor2_hacking.htm#savechardata[/url] & miguelo)
    FFEF0D ??
    
    P2 Character Mod (see [url]http://soronline.streetsofrage.net/sor2_hacking.htm#savechardata[/url] & miguelo)
    FFF00D ??
    
    Stage Select Available In Options (see [url]http://gshi.org/?s=bsfree2&sys=3&gid=4447[/url])
    FFA903 01
    
    Enable Same Character In 2P Game (credits: Whipon)
    FFFD11 FF
    Codes below I cant get to work (I used Character mod to base to port)

    P1 Palette Mod (see http://soronline.streetsofrage.net/s...m#savechardata)
    FFEF0A ??

    P1 Graphics Mod (see http://soronline.streetsofrage.net/s...m#savechardata)
    FFEF0B ??

    P2 Palette Mod (see http://soronline.streetsofrage.net/s...m#savechardata)
    FFF00A ??

    P2 Graphics Mod (see http://soronline.streetsofrage.net/s...m#savechardata)
    FFF00B ??


    Originally posted by Whipon View Post
    I have already fulfilled one of your requests some time ago:

    Enable Same Character In 2P Game:
    9ACA-BAVY

    Oh I see, you wanted PAR Codes:
    Enable Same Character In 2P Game:
    FFFD11:FF

    "2. all characters can pick at character select screen"

    Can't understand point 2.

    Enjoy ^^.
    Whipon.
    Thanks for the PAR code works great, without doing the button code each time.


    I probably was looking at hack version or sor3 at time.
    Last edited by lee4; 12-31-2009, 09:17:26 AM.
    lee4 Does Not Accept Codes Requests !
    When lee4 asks a question it does not mean lee4 will look at your game
    *How to create and use SegaCD codes >click here<*
    >)

    Comment


    • #3
      From Streets of Rage Online (streetsofrage.net/sor2_hacking.htm)

      FFFC03:?? - Screen Select
      This is a powerful address that tells the game to move from one screen to another. Changing this can produce some corrupted graphics, especially if you try to move from in-game. The values in-between values appear to have the same function; for example, both 08 and 0A take you to the demo, and 1C and 1E both take you to the ending.

      Values:

      * 00 - Sega logo
      * 04 - Title screen
      * 08 - Demo
      * 0C - Menu
      * 10 - Options
      * 14 - In-game (setting to this starts on a new game on Round 1)
      * 18 - Character Select
      * 1C - Ending
      * 20 - Duel in-game
      * 24 - Intro
      * 28 - High Score Table

      FFFC3C:?? - Time Remaining
      The amount of time remaining to finish a set of punks (as shown on screen). Changes can be seen only when the number on screen is refreshed. This is stored simply as a decimal value, so for 74 seconds remaining you enter 74.

      FFFC43:?? - Stage
      Controls the stage you are currently on. It loads in the floor plan (ie where you can and cannot walk) from the ROM. Changing the value means adding a another level's layout to the current level, which looks very odd. The actual enemies remain unchanged, but they appear at the "trigger points" from the level you have loaded. When you complete a stage you go to the next stage of the level you loaded, which tends to be completely messed up and often devoid of punks. Values: Round 1=00, Round 2=02, Round 3=04... Round 8=0E.

      FFFC45:?? - Set Number
      The waves of punks in SOR2 are divided into "sets"; every time you are given the "GO" sign or finish a scene you move onto a new set of punks. Changing this midway through a level fools the game into thinking you are at a different point in a level and loads in the appropriate punks; however the graphics often don't catch up with the screen, leading to messed up backgrounds and other bugs. 00=1st set, 02=2nd set, 04=3rd set etc.

      FFFC6B:?? - Difficulty Setting
      Controls the difficulty setting, and can be changed at any time with no apparent bugs. Very Easy is 00, Easy is 02, Normal is 04, Hard is 06, Hardest is 08 and Mania is 0A.

      FFFD0F:?? - Starting Stage
      The stage you will begin a new game on. 00=Round 1, 01=Round 2... 07=Round 8
      lee4 Does Not Accept Codes Requests !
      When lee4 asks a question it does not mean lee4 will look at your game
      *How to create and use SegaCD codes >click here<*
      >)

      Comment

      Working...
      X