There are various unreleased codes that I was likely too lazy to post or change in a way to make them better for posting.
I did these at different times, it's best to check the dates on the files. I don't remember if I started with Heavenly Sword or where exactly, but it's best to use the tutorials in the order they are numbered if you start skipping ahead and getting lost because confusing things were likely more detailed in previous tutorials.
They are in a more journalistic approach where I just typed stuff and threw in pictures as I went along, so you'll see me make dumb mistakes too that you can learn from.
The tutorials for Enslaved Odyssey To The West can help you learn how to deal with pain in the butt Unreal engine games, like Batman/Singularity/many others.
Heavenly Sword is just basic and simple to learn from, game wasn't very complicated until it got to the point of Kai's counters and a few things I was too lazy to make anything with.
Naughty Bear Panic In Paradise is very basic and simple to learn from.
Patterns And Porting is helpful to those of you who do a lot of porting and might come across codes involving branches to places to execute code like I or dron_3/Hiei-YYH/GuitarMan and many others do as needed to learn from and properly port some codes.
Ratchet and Clank Full Frontal Assault was a bit tricky but you can possibly learn health and position modifiers from it.
Resident Evil Operation Raccoon City is a bit tricky but interesting to learn from considering it's right around the time I attempted to figure out static pointer paths for some things in some games.
Tales Of Zestiria can maybe help anybody hacking "Tales Of ?" games to make the same type of Infinite Health and Invincibility codes for the other games if they use the same methods.
The text files have many various things that could be helpful along with unreleased codes mixed in too.
https://www.4shared.com/zip/MmXYCA9E...ne_2_2017.html
https://www.sendspace.com/file/4gflgz
Feel free to save them here, the links will eventually die I'd assume and once the links are gone they are gone forever. It's about 56MB in size.
I did these at different times, it's best to check the dates on the files. I don't remember if I started with Heavenly Sword or where exactly, but it's best to use the tutorials in the order they are numbered if you start skipping ahead and getting lost because confusing things were likely more detailed in previous tutorials.
They are in a more journalistic approach where I just typed stuff and threw in pictures as I went along, so you'll see me make dumb mistakes too that you can learn from.
The tutorials for Enslaved Odyssey To The West can help you learn how to deal with pain in the butt Unreal engine games, like Batman/Singularity/many others.
Heavenly Sword is just basic and simple to learn from, game wasn't very complicated until it got to the point of Kai's counters and a few things I was too lazy to make anything with.
Naughty Bear Panic In Paradise is very basic and simple to learn from.
Patterns And Porting is helpful to those of you who do a lot of porting and might come across codes involving branches to places to execute code like I or dron_3/Hiei-YYH/GuitarMan and many others do as needed to learn from and properly port some codes.
Ratchet and Clank Full Frontal Assault was a bit tricky but you can possibly learn health and position modifiers from it.
Resident Evil Operation Raccoon City is a bit tricky but interesting to learn from considering it's right around the time I attempted to figure out static pointer paths for some things in some games.
Tales Of Zestiria can maybe help anybody hacking "Tales Of ?" games to make the same type of Infinite Health and Invincibility codes for the other games if they use the same methods.
The text files have many various things that could be helpful along with unreleased codes mixed in too.
https://www.4shared.com/zip/MmXYCA9E...ne_2_2017.html
https://www.sendspace.com/file/4gflgz
Feel free to save them here, the links will eventually die I'd assume and once the links are gone they are gone forever. It's about 56MB in size.