Announcement

Collapse
No announcement yet.

How can i make my own Psx Gameshaks With Ce???

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Linus
    replied
    If you have found the right address click on the address and press F6 will open a dialago box give ok now go in the game do something that changes the value in the game and not in the CE when changing the value in the game in the dialog goes Appear an address click on it and below it will appear a list the code gameshark is there in type 8, there is no need to convert the CE gives you the code ready, if you do not know how to access my channel on YouTube posted videos showing how do that... https://www.youtube.com/channel/UCkk...AgswicdN7gzEkQ

    Leave a comment:


  • Unplayable_BosseS
    replied
    NVM fixed already

    Leave a comment:


  • Unplayable_BosseS
    replied
    only works in dolphin actually :c

    Leave a comment:


  • Unplayable_BosseS
    replied
    Can u help me @Lee4 ??
    it was working well but now artmoney doesnt scan nothing !

    Click image for larger version

Name:	1.jpg
Views:	1
Size:	336.9 KB
ID:	162976

    Click image for larger version

Name:	2.jpg
Views:	1
Size:	339.0 KB
ID:	162977
    Last edited by Unplayable_BosseS; 03-05-2017, 02:28:05 AM.

    Leave a comment:


  • Unplayable_BosseS
    replied
    How can i convert Existent GS code in CE Format ?

    Leave a comment:


  • Unplayable_BosseS
    replied
    okay , thank you

    Leave a comment:


  • lee4
    replied
    Originally posted by Unplayable_BosseS View Post
    Thanks ! tested and works 100 % u all guys are amazing.... Now i will learn the formula of @Hybrid couz i want learn +, and not always i will depend of Artmoney , Thank You Very much !!!
    ohh... and sorry for disturb but my last question is... if i make some good and New gamesharks , and i test and works good, how can put them in data base ?
    post 20 different codes on forum (not all in one day)
    and if we see no mistake in the codes
    you will be promoted to hacker status
    then you can add codes to database
    Last edited by lee4; 03-04-2017, 04:26:06 PM.

    Leave a comment:


  • Unplayable_BosseS
    replied
    Thanks ! tested and works 100 % u all guys are amazing.... Now i will learn the formula of @Hybrid couz i want learn +, and not always i will depend of Artmoney , Thank You Very much !!!
    ohh... and sorry for disturb but my last question is... if i make some good and New gamesharks , and i test and works good, how can put them in data base ?

    Leave a comment:


  • lee4
    replied
    Originally posted by Unplayable_BosseS View Post
    Thank you, now i 2.0.5 Appears , and if i double click the adress i can read this

    is dat the gameshark code really ?
    yes 801E92DC is gameshark code now
    Last edited by lee4; 03-04-2017, 04:07:45 PM.

    Leave a comment:


  • Unplayable_BosseS
    replied
    Thank you, now i 2.0.5 Appears , and if i double click the adress i can read this

    Click image for larger version

Name:	Sin título.png
Views:	1
Size:	391.3 KB
ID:	162975

    is dat the gameshark code really ?

    Leave a comment:


  • lee4
    replied
    Originally posted by Unplayable_BosseS View Post
    thanks for the info, but what happend if my artmoney only shows those versions

    and i have 2.0.5 ? i should dowload the old version or version is not matter??
    Code:
    ePSXe 2.0.5;ePSXe.exe;N;bfa6eb173d9bae9b2e7983b23383c789
    ;RAM 2Mb;80000000;ePSXe.exe+P0004E8E8;200000
    (copy & paste into the am74x.emul file inside
    under Sony playstation section)

    Originally posted by Unplayable_BosseS View Post


    I dowload Epsxe 1.6.0 , u mean dat adress is a gameshark code now??? ( ofc with 8 1st ) 807A011C
    click on 007A011C to see gameshark code
    Last edited by lee4; 03-04-2017, 03:46:13 PM.

    Leave a comment:


  • Unplayable_BosseS
    replied
    Click image for larger version

Name:	Sin título.png
Views:	1
Size:	971.2 KB
ID:	162974


    I dowload Epsxe 1.6.0 , u mean dat adress is a gameshark code now??? ( ofc with 8 1st ) 807A011C
    Last edited by Unplayable_BosseS; 03-04-2017, 03:42:16 PM.

    Leave a comment:


  • Unplayable_BosseS
    replied
    thanks for the info, but what happend if my artmoney only shows those versions

    Click image for larger version

Name:	1.png
Views:	1
Size:	177.0 KB
ID:	162972

    and i have 2.0.5 ? i should dowload the old version or version is not matter??

    Click image for larger version

Name:	2.png
Views:	1
Size:	164.6 KB
ID:	162973

    Leave a comment:


  • Helder
    replied
    Best bet is to use artmoney as that has most emulator offsets in it and if not @Lee4 usually makes them for your particular emulator version. With Artmoney (search the forums for guides or google) you can use existing codes or make new ones and it will automatically create real GS codes. Before posting codes be sure to know about proper code alignment so example:

    8001234 00FF is a proper 16bit address whereas 8001235 00FF is not an aligned proper 16bit code. All 16bit codes (codes that start with an 8) always end in 0,2,4,6,8,A,C,E.

    Leave a comment:


  • Unplayable_BosseS
    replied
    OK BRO i will keep testing in some hours... i go to sleep, thanks for your help and patience ! i hope u will have more patience if i cant

    Leave a comment:

Working...
X