Treasure guessing room..
0760 - Top left horizontal co ords of treasure.
0763 - Top left vertical co ords of treasure.
0770 - 2nd from top left horizontal co ords of treasure.
0773 - 2nd from top left vertical co ords of treasure.
0780 - 3rd from top left horizontal co ords of treasure.
0783 - 3rd from top left vertical co ords of treasure.
0790 - Bottom Left horizontal co ords of treasure.
0793 - Bottom Left vertical co ords of treasure.
07A0 - Top right horizontal co ords of treasure.
07A3 - Top right vertical co ords of treasure.
07B0 - 2nd from top right horizontal co ords of treasure.
07B3 - 2nd from top right vertical co ords of treasure.
07C0 - Middle treasure horizontal co ords.
07C3 - Middle treasure vertical co ords.
07D0 - Bottom right horizontal co ords of treasure.
07D3 - Bottom right vertical co ords of treasure.
Top left treasure - 0761
2nd from top left - 0771
3rd from top left - 0781
Bottom Left treasure - 0791
Top right treasure - 07A1
2nd from top right -07B1
Middle treasure - 07C1
Bottom right treasure - 07D1
xx - Type of treasure.
01 = Heart
02 = Heart
03 = Heart
04 = God of Poverty
05 = Hammer
06 = Hammer
07 = Hammer
08 = Bottle
09 = Feather
0A = Barrel
0B = Credit Card
Whilst in level 2-4 change 71FE to 22 for an interesting color change in that level.
Whilst in the first room of each fortress, Change 714A : xx to 714A : DE first to set the boss hp to 0 to defeat it then change the value to FF to spawn the boss without having to go to it's room or you could just change the code to FF to fight the boss if you wish.
0081 - Modify when at medusa and the ending screen for different effects.
xx - effect whilst at medua.
02 - Medusa Defeated
03 - Medusa defeated with no eye but game does not continue to next screen
04 - Medusa defeated but medusa's face still remains as pit flys by it to the next screen. Music also does not change on ending screen.
0760 - Top left horizontal co ords of treasure.
0763 - Top left vertical co ords of treasure.
0770 - 2nd from top left horizontal co ords of treasure.
0773 - 2nd from top left vertical co ords of treasure.
0780 - 3rd from top left horizontal co ords of treasure.
0783 - 3rd from top left vertical co ords of treasure.
0790 - Bottom Left horizontal co ords of treasure.
0793 - Bottom Left vertical co ords of treasure.
07A0 - Top right horizontal co ords of treasure.
07A3 - Top right vertical co ords of treasure.
07B0 - 2nd from top right horizontal co ords of treasure.
07B3 - 2nd from top right vertical co ords of treasure.
07C0 - Middle treasure horizontal co ords.
07C3 - Middle treasure vertical co ords.
07D0 - Bottom right horizontal co ords of treasure.
07D3 - Bottom right vertical co ords of treasure.
Top left treasure - 0761
2nd from top left - 0771
3rd from top left - 0781
Bottom Left treasure - 0791
Top right treasure - 07A1
2nd from top right -07B1
Middle treasure - 07C1
Bottom right treasure - 07D1
xx - Type of treasure.
01 = Heart
02 = Heart
03 = Heart
04 = God of Poverty
05 = Hammer
06 = Hammer
07 = Hammer
08 = Bottle
09 = Feather
0A = Barrel
0B = Credit Card
Whilst in level 2-4 change 71FE to 22 for an interesting color change in that level.
Whilst in the first room of each fortress, Change 714A : xx to 714A : DE first to set the boss hp to 0 to defeat it then change the value to FF to spawn the boss without having to go to it's room or you could just change the code to FF to fight the boss if you wish.
0081 - Modify when at medusa and the ending screen for different effects.
xx - effect whilst at medua.
02 - Medusa Defeated
03 - Medusa defeated with no eye but game does not continue to next screen
04 - Medusa defeated but medusa's face still remains as pit flys by it to the next screen. Music also does not change on ending screen.