I made this stuff for someone else on a whim, so it's not finished. See you around, gotta get away for a while, and hopefully those 2 won't be able to sustain themselves, and will die from ego-malnurishment.
(67A4 = Set this to 01 to be able to get into the game)
(67A5 = Save 1 # of Bots) (FF = 8 bots, 0F = First 4)
(67A6 = Set this to FF to be able to get into fights at all)
Bot 3 is enabled by the 04 bit at 67A5, so use 0F if you want to be able to use it.
(6803/6804/6805 = Bot 3 HP) (Max: 9F8601)
(6806/6807/6808 = Bot 3 ST) (Max: 9F8601)
(6809/680A/680B = Bot 3 DF) (Max: 9F8601)
(680C = Bot 3 MP) (Max: FF)
(680D = Bot 3 Jap Named 1) (Max: FF)
(680E/680F = Bot 3 Jap Named 2) (Max: 0F27)
(6810/6811 = Bot 3 Jap Named 3) (Max: 0F27)
(6829 - 682C = Bot 3 Single Byte Abilities, in japanese)
(6927 - 692E = Bot 3 Single Byte Name Characters, in japanese)
(67A4 = Set this to 01 to be able to get into the game)
(67A5 = Save 1 # of Bots) (FF = 8 bots, 0F = First 4)
(67A6 = Set this to FF to be able to get into fights at all)
Bot 3 is enabled by the 04 bit at 67A5, so use 0F if you want to be able to use it.
(6803/6804/6805 = Bot 3 HP) (Max: 9F8601)
(6806/6807/6808 = Bot 3 ST) (Max: 9F8601)
(6809/680A/680B = Bot 3 DF) (Max: 9F8601)
(680C = Bot 3 MP) (Max: FF)
(680D = Bot 3 Jap Named 1) (Max: FF)
(680E/680F = Bot 3 Jap Named 2) (Max: 0F27)
(6810/6811 = Bot 3 Jap Named 3) (Max: 0F27)
(6829 - 682C = Bot 3 Single Byte Abilities, in japanese)
(6927 - 692E = Bot 3 Single Byte Name Characters, in japanese)