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  • #16
    Sorry for the delay. Too many problems with my isp and phone line provider. Anyway, here you have what you asked, except for a few games, I think two of them, that are giving me problems with the debugger. I will see if i manage to find a solution to that.
    Attached Files
    "Dizzy my future, silly my way."
    "Under my flag I live free."

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    • #17
      That sucks about your internet connection, I hope you get it sorted out.


      Thanks so much for the patches! They are really great. I appreciate it a lot.

      Thanks again.

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      • #18
        No problem at all. And again, sorry for the delay.
        "Dizzy my future, silly my way."
        "Under my flag I live free."

        Comment


        • #19
          Hi VisitntX!

          Playing The Legendary Axe, I came across a problem:

          When you get to the end of the first level and beat the boss (2 big bears) the game totals your remaning health to your score, so you cannot continue on to the next level.


          If you could maybe do a "Start with X amount of health" code to help beat the game?


          Thanks.
          Last edited by orcanaoftime; 04-16-2008, 07:56:04 AM.

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          • #20
            Yeah, that's a good idea, i can try that and see what happens. Well, that is one of the problems that can be present when patching directly the rom, without the option to disable codes the game can freeze on things like that. But, let me see what i can do, maybe i can fix it in a way more fast, I think i can try something else first.
            "Dizzy my future, silly my way."
            "Under my flag I live free."

            Comment


            • #21
              Removed the bad energy patch for legenday axe.
              Last edited by VisitntX; 05-08-2008, 03:29:36 PM.
              "Dizzy my future, silly my way."
              "Under my flag I live free."

              Comment


              • #22
                I tried the patch, and the same thing happens still.

                When you beat the end boss (two bears) and it goes to total your score, the game adds your remaning health to your score, and just add forever.

                Hmm..it's funny when playing J.J. & Jeff, when you beat a level, that game also adds your remaning health to your score, but it shows your health going down as it is being added and you get to move on to the next level.


                Maybe just making the character invincible would be an option? Something like getting hit once, then it would not affect the health bar.

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                • #23
                  Actualy what happens with J.J. is how most games are programed, the funny thing in this game is that the routine to dec the energy seems to be used for everything that should rest you a bar (also at the end of the levels).
                  So I will see if I can make some invincibility for that game.
                  "Dizzy my future, silly my way."
                  "Under my flag I live free."

                  Comment


                  • #24
                    Ok, I made the invincibility hack for that legendary axe. Attached as always.
                    Sorry for the delay.
                    Attached Files
                    "Dizzy my future, silly my way."
                    "Under my flag I live free."

                    Comment


                    • #25
                      Thanks so much for the patch VisitntX! It works perfect, I'm on level 3 right now as I type this.

                      One of the best 16 bit games ever made in my opinion.


                      O.k, now the same thing happens with The Legendary Axe II, can you make the same patch for that game too please? When you get a chance.
                      Last edited by orcanaoftime; 05-08-2008, 11:15:25 AM.

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                      • #26
                        Glad you can play the game.
                        I was thinking about doing it for that LA 2 too.
                        I will take care of that ASAP.

                        [Edited: added the patch.]

                        I did it, as always it will be attached.
                        This game was also somewhat tricky. If I modify the code directly it will make invincible also the enemies, but if I poke the RAM location it will not let you get items. So the second one, at least you will be able to beat the game, I guess. The issue is directly for the RAM, it seems the game was made so you can't get things meanwhile you're invincible.
                        Also added invincibility patches for Bomberman (U) and for Bomberman 94 (J).
                        Attached Files
                        Last edited by VisitntX; 05-08-2008, 03:28:18 PM.
                        "Dizzy my future, silly my way."
                        "Under my flag I live free."

                        Comment


                        • #27
                          Thanks for the Legendary Axe II patch. I'll try it out as soon as I get a chance. I'll try the Bomberman patches too.

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                          • #28
                            You're welcome. I hope that you enjoy the patches.
                            "Dizzy my future, silly my way."
                            "Under my flag I live free."

                            Comment


                            • #29
                              Ok,

                              The Legendary Axe II code is great! I don't mind not being able to pick up powerups.

                              Just a note - in the 3rd level there are some little red things in the level sitting in shallow pits the you have to jump across, if you fall into these pits, the red things take health off (they are sort of like spikes I guess), but it really not a problem. They are easy to jump over. I haven't finished the game yet, the next level is a pain with dead ends where you have to find your way out. (I finished the first Legenday Axe also by the way).



                              I tried the Bomerman patches and they are both perfect. When you set a bomb, if you keep pressing the "I" button, when the bomb goes off you can keep the blast going as you walk around the arena. Pretty cool.



                              Thanks a lot for the patches. There great.
                              Last edited by orcanaoftime; 05-12-2008, 08:18:21 AM.

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                              • #30
                                Oh what an idiot I am. I forget to add also the lives code in the patch for the invincibility. Sorry, if you still need it I will do it, plese tell me.

                                Heh, the classic bomb row explode tip when invincibility is set. That happens in most bombermans, included the ones for psone. The bomberman 3 is a little tricky, I will see a way to make the patch for it.

                                You're welcome. If you need for any other game, just tell me.
                                "Dizzy my future, silly my way."
                                "Under my flag I live free."

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