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NES game genie codes

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  • #16
    Re: NES game genie codes

    I edited the code descriptions of the Dragon Warrior 4 codes to make them more understandable.

    Dragon Warrior 2
    OXKPGKPX start a new game with 3 characters in your party.
    PASNLTAA See note

    Note: After you start a new game and are free to move, leave the castle and fight a random battle. After you win the random battle, return to the king and save. Remove the codes, cure the characters of thier poison status and you can continue with the game.

    Comment


    • #17
      Re: NES game genie codes

      Ok, well, the last two codes are exactly the same, but have different descriptions. And the first codes are called mod, but there's nothing specified as being changeable.

      Anyway, the DW2 code has been added to the site. It's a pretty nifty code.

      Comment


      • #18
        Re: NES game genie codes

        I'll correct the DW4 codes after work today

        Dragon Warrior 2

        OXOOVVPX- when a character levels up, most stats except for magic power increase by 15

        **NEYUN*-random battle mod.The number of enemies that appear vary and sometimes other enemies appear with them also. Tested around Midenhall Castle
        PAY-slimes
        ZAY-slugs
        LAY-iron ants
        GAY-drakees
        IAY-wild mouse
        TAY-healer
        YAY-ghost mouse
        AAN-babble
        PAN-army ants
        ZAN-magicians
        LAN-big rats
        GAN-big cobras
        IAN-magic ants
        TAN-magidrakees
        YAN-centipods
        APY-man o war
        PPY-lizard
        ZPY-zombie
        LPY-smoke
        GPY-ghost rat
        IPY-baboon
        TPY-carnivog
        YPY-megapede
        APN-sea slug
        PPN-medusa ball
        ZPN-enchanter
        LPN-mud man
        GPN-magic baboon
        IPN-demi ghost
        TPN-gremlin
        YPN-poison lily
        AZY-mummy man
        PZY-gorgon
        ZZY-sabre tiger
        LZY-dragon fly
        GZY-titan tree
        IZY-undead
        TZY-basilisk
        YZY-goppi
        AZN-orc
        PZN-puppet man
        ZZN-mummy
        LZN-evil tree
        GZN-gas
        IZN-hork
        TZN-hawkman
        YZN-sorcerer
        ALY-metal slime
        PLY-hunter
        ZLY-evil eye
        LLY-hibababango
        GLY-graboopi
        ILY-gold orc
        TLY-evil clown
        YLY-ghoul
        ALN-vampirus
        PLN-megaknight
        ZLN-sabre lion
        LLN-metal hunter
        GLN-ozwarg
        ILN-dark eye
        TLN-gargoyle
        YLN-orc king
        AGY-magic vampirus
        PGY-berserkers
        ZGY-metal babbles
        LGY-hargon's knight
        GGY-cyclops
        IGY-attackbots
        TGY-green dragon
        YGY-mace master
        AGN-flames
        PGN-silver batboon
        ZGN-blizzard
        LGN-giant
        GGN-gold batboon
        IGN-bull warg
        TGN-atlas
        YGN-bazuzu
        AIY-zarlox
        PIY-hargon
        ZIY-malroth

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        • #19
          Re: NES game genie codes

          These Warrior of Dragon codes have been added to the site.

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          • #20
            Re: NES game genie codes

            Me & my friend going to try to hack NES codes this weekend..

            I have 2 great codes I stumble on like 5 years or so ago

            STOPGO - No Music
            OOOOOL - No Pits in World's 1-1, 2-1 ect

            Comment


            • #21
              Re: NES game genie codes

              Originally posted by retrogamer
              Me & my friend going to try to hack NES codes this weekend..

              I have 2 great codes I stumble on like 5 years or so ago

              STOPGO - No Music
              OOOOOL - No Pits in World's 1-1, 2-1 ect
              Interesting codes, but what game is it for? I would 'guess' Super Mario Bros, because of the world 1-1 and 1-2 and etc...but other games base stages on that system also, plus not sure GameGenie can prevent pits in the Super Mario Bros game.... would be nice, but not sure that is the game, so we would love to know please.

              ~Amy

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              • #22
                Re: NES game genie codes

                Ok I was not all here, I was kinda sick my head was dizzy & stuff..I couldn't think right..

                Super Mario Bros. - NES

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                • #23
                  Re: NES game genie codes

                  Hey, that is all Okay, we all have off days now and again, as is I was think Super Mario Bros, but I was kind of all like wait, can you even 'remove' pits with the GameGenie on this game.... now that I see you can, NEAT hehe I am going to try that out right now ever, Thank You for the codes and again worry not about the 'off time' it happens to us all.

                  ~Amy

                  Comment


                  • #24
                    Re: NES game genie codes

                    I remmeber those NES Game genie codes. They were in a game magazine. Probably gamepro on EGM cause those were the ones I read mostly. I put them on the site now.

                    Comment


                    • #25
                      Re: NES game genie codes

                      Dragon Warrior 3
                      **SEGSN*-adds an extra enemy in a random battle. The number of enemies vary and sometimes the bosses may not show up for every battle.Tested around Aliahan Castle. Use PEY-XEN for the digits

                      If I added correctly, there are 137 enemies in this game. Here are some of the better ones
                      PUY-metal slimes
                      IKY-hades condor
                      IVY-orochi
                      GVN-metal babble
                      PNN-winged demon
                      XEY-baramos bomus
                      UEY-baramos gonus
                      KEY-baramos
                      SEY-zoma
                      VEY-zoma
                      NEY-ortega
                      XEN-kandars henchman

                      SLKXXKSO-most members in your party will do more damage when attacking

                      SLKXNKSO-most members in your party will do massive damage when attacking

                      OXSUIOPX+ whenever you use the strength seed,agility seed,
                      TESUTPPE vitality seed, luck seed, or intelligence seed, your stat will increase by at least 15

                      OXNUPOPX+ using the acorn of life will increase your max HP
                      AUNUZPLA by 50

                      NYEPVIAE-have all cities available when using the wing of wyvern or the return spell.

                      AANUVKYG-the king of Portoga will give you a ship without having to collect the black pepper

                      NNOXGZAE-you only have to place one orb instead of six at the
                      shrine to recieve Ramia

                      par codes:
                      750:FF have all cities available when using the wing of wyvern
                      751:FF or return spell. You may have to enter and exit a town
                      752:0F for the cities to appear

                      66B:FF hero's attacks does massive damage
                      63F:** stat increase mod when using any of the seeds except acorn of life.

                      Comment


                      • #26
                        Re: NES game genie codes

                        Sorry, I been a bit busy working on GSHI battle. The codes have been added to the site.

                        Comment


                        • #27
                          Re: NES game genie codes

                          Dragon Warrior 4
                          SEUENVSX+ start on chapter
                          *EUEUTAA
                          P-2
                          Z-3
                          L-4
                          G-5

                          Double Dragon 1
                          *EXVGYAA+ stage select
                          *AVNLGAA
                          P-stage 2
                          P

                          Z-stage 3 first half
                          P

                          Z-stage 3 second half
                          Z

                          L-stage 4
                          P

                          L-ending
                          Z

                          OXVXKEPX+weapon mod when picking up a weapon. The
                          *EVXSEYA weapon you pick up and use may not be graphic perfect

                          A-golf club(for lack of better term)
                          P-throwing knife
                          Z-whip
                          L-dynamite
                          G-barrel
                          I-boulder
                          T-box

                          AOKNELEP-gain a heart for every 100 heart points
                          PEKNSLAE-when you gain a heart, the heart counter resets to 900 heart points instead of 0
                          SLNPAXSO-defeat enemies and bosses by knocking them down once.

                          Rygar
                          SAOAYLSZ- start with inf medicine

                          EYNOIZAA+ start with all items. The downside is after you
                          EGNOYXAA+defeat a boss, you'll have to leave manually
                          OKEPPXPA because the item's not there to teleport you out

                          LAVOLTGA-jump higher
                          AOUGPATE+start with max health
                          AOUGZATE

                          some par codes for Rygar
                          5CD:00 most bosses health mod(this gives them 0 health)
                          C0:FF+ have all items. Just turn the code off before entering a
                          C1:FF boss lair so that the item shows up after defeating the boss and you can teleport out
                          C0:10 always powered up

                          Ghosts N Goblins
                          *AXIGYA*-replaces items(money bags, etc.) laying out in the open with...
                          PA-200 points statue
                          ZA-5000 bonus points
                          LA-10,000 points statue
                          GA-xtra life
                          IA-armor
                          TA-fireball
                          YA-axe
                          AE-dagger
                          PE-cross
                          ZE-lance
                          LE-statue that turns you into a frog
                          GE-item that gives you 100 points and -30 seconds
                          IE-item that gives you 100 points and +1 minute

                          PEKIZTAE-some enemies and bosses are auto defeated or needs fewer hits to kill
                          PAULXSGA-final boss HP mod.This code kills the boss in 2 hits
                          PAUULPTA-dragon boss(on stages 3b,4b,and 6)HP mod. This code kills the dragon in 2 hits
                          APUVUSZA-the cross weapon travels a full screen instead of a short distance

                          Castlevania 1(rom PRG0)
                          SZEZANSE-can keep making hidden items appear instead of just once
                          PAUENLAA-when you fight Dracula, you'll start off fighting his 2nd form
                          PANPGYAG-Dracula's 2nd form HP mod. This code give him 1 HP

                          *EEUSPAA+start level 1 on...
                          LXEUNOAX
                          P-stage 19 (beat the game once) and 1 whip power up
                          Z-stage 38 (beat the game twice) and 2 whip power ups
                          L-stage 57 (beat the game 3 times)(see note)
                          G-stage 78 (beat the game 4 times)(see note)
                          I-stage 97 (beat the game 5 times)(see note)
                          Note: You need to die once to be able to use your whip

                          *EEUSPAA+start on level
                          VXOLEOVE
                          P-level 1 stage 1
                          Z-level 1 stage 2
                          L-level 1 stage 3

                          *EEUEPL*+ start on level. Causes a couple of items not to
                          **EUSPA*+ have the correct graphics, but it will clear up
                          VXOLEOVE once you complete the level
                          GA level 2 stage 4
                          GEA

                          GA level 2 stage 5
                          IEA

                          GA level 2 stage 6
                          TEA

                          IA level 3 stage 7
                          YEA

                          IA level 3 stage 8
                          AEE

                          IA level 3 stage 9
                          PEE

                          TA level 4 stage 10
                          ZEE

                          TA level 4 stage 11
                          LEE

                          TA level 4 stage 12
                          GEE

                          YA level 5 stage 13
                          IEE

                          YA level 5 stage 14
                          TEE

                          YA level 5 stage 15
                          YEE

                          AE level 6 stage 16
                          AOA

                          AE level 6 stage 17
                          POA

                          PE level 6 stage 18
                          ZOA

                          Comment


                          • #28
                            Added the NES Game Genie (and a few PAR) codes from the last post.
                            http://OldGameHacking.com/
                            http://www.youtube.com/user/DreamcastVideos

                            Comment


                            • #29
                              Originally posted by gedowski View Post
                              Dragon Warrior 3
                              **SEGSN*-adds an extra enemy in a random battle. The number of enemies vary and sometimes the bosses may not show up for every battle.Tested around Aliahan Castle. Use PEY-XEN for the digits

                              If I added correctly, there are 137 enemies in this game. Here are some of the better ones
                              PUY-metal slimes
                              IKY-hades condor
                              IVY-orochi
                              GVN-metal babble
                              PNN-winged demon
                              XEY-baramos bomus
                              UEY-baramos gonus
                              KEY-baramos
                              SEY-zoma
                              VEY-zoma
                              NEY-ortega
                              XEN-kandars henchman
                              Hi, how exactly do I use this? I'm a newb at this. You say the code is **SEGSN* so if I want to battle the metal babble you say to add GVN so what is it? GVSEGSNN? I tried this and it didn't work.

                              Comment


                              • #30
                                That's correct. I made all these codes on an emulator and tested it on my NES system (which I don't have anymore) before I posted them

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