EDIT: 4/22/13 I figured out the issue. By going into windows firewall I was able to delete all the permissions of multiple different copies of PS2Client I had launched. I then used PS2Client again and, after I gave it internet permissions, it worked!
I haven't been using ps2link for a while now. But I can recall that when I was using it, it worked perfectly. Now I do not recieve any data/response from ps2link. What I get when I send an elf over to execute is:
I am using printf exactly as so:
I also have included the "sifrpc" header and the "debug" header.
My makefile looks like this
I run my old elfs and I don't receive anything. Any help with this? Thanks.
This is a modified version of "cube" from the ps2sdk samples.
I haven't been using ps2link for a while now. But I can recall that when I was using it, it worked perfectly. Now I do not recieve any data/response from ps2link. What I get when I send an elf over to execute is:
Code:
(make run) "make run ps2client -h 10.0.1.100 execee host:cube.elf" (when I press CTRL+C) "make: *** [run] Error 58" (directly run ps2client) "ps2client -h 10.0.1.100 execee host:cube.elf"
Code:
printf("X: %f, Y: %f, Z: %f\nX: %f, Y: %f, Z: %f\n", object_position[0], object_position[1], object_position[2], object_position2[0], object_position2[1], object_position2[2]);
My makefile looks like this
Code:
EE_BIN = cube.elf
EE_OBJS = cube.o
EE_LIBS = -ldraw -lgraph -lmath3d -lmf -lpacket -ldma -lpad -ldebug
all: $(EE_BIN)
ee-strip --strip-all $(EE_BIN)
clean:
rm -f *.elf *.o *.a
run: $(EE_BIN)
ps2client -h 10.0.1.100 execee host:$(EE_BIN)
reset:
ps2client -h 10.0.1.100 reset
include $(PS2SDK)/samples/Makefile.pref
include $(PS2SDK)/samples/Makefile.eeglobal
This is a modified version of "cube" from the ps2sdk samples.