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Fight Night Round 2

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  • Fight Night Round 2

    Can anyone find the following codes for this game?:

    1. Height modifier for Create-A-Boxer - Allow heavy boxers to be shorter or light boxers to be shorter.

    2. Body Mass modifier for Create-A-Boxer - Allow lighter boxers to appear extremely fat or heavy boxers to appear very skinny.

    3. Would there be a way to allow the attributes to exceed 100 so that your boxer could potentially bust someone up on the first punch thrown?

    4. Modify the judge's scores on each round.

    5. Use a joker command to reset the referee's count.

    6. Cut & Swelling modifiers. Have it to where your opponent starts with max swelling &/or max cuts.

    7. Low score is needed to receive maximum benefit of a training session.

    8. Combo Dummy Modifiers: Modify the location of where each shot needs to be placed. Upper left, upper right, lower left, or lower right.

    9. Weight Lifting Modifier: Make it to where the red areas on the weights do not shrink.

    10. Heavy Bag Modifiers: Make it to where punches only have to be thrown on the upper or lower portion of the heavy bag.

    11. Arena Modifiers: Use arena modifier to play in other areas.

    12. Contract Modifiers: modify different secitions of the contract. Modify bonus award conditions, type of bonus award given, how many weeks until the fight, & Fight location.

    13. Age modifier: Start your career younger than 18 or as an old man.
    Last edited by BigBossman; 03-31-2009, 03:51:28 PM.
    Hacking games is always fun because you don't know what's hidden in the game.
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