Def Jam: Fight for NY - PS2 - RAW
Player 1 Can't Escape Submissions
204BC4E8 00000001
NOTE: Also won't be able to counter & when picked up, you are dizzy.
Player 2 Can't Escape Submissions
204BD7E0 00000001
Player 3 Can't Escape Submissions
204BEAD8 00000001
Player 4 Can't Escape Submissions
204BFDD0 00000001
***CODES ADDED***
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Double Dragon 2 - NES - GG
Jump Much Further
NYUPNTAT
NOTE: You'll be able to perform jumps that go about 1/3 of the screen. This also affects how far enemies fly when they are hit with a big move or when they are thrown. They can also jump further too. May cause some issues on certain stages.
Stay Ducked After Jumping
ZOVAGPLA
NOTE: Enemies can normally duck to avoid attacks. Now you can. This can only be done after jumping. You'll be immune to all enemy attacks when ducked down. Just simply start moving or attacking in order to stand back up.
***Codes Added***Last edited by BigBossman; 11-27-2017, 06:46:32 PM.
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Double Dragon 2 - NES - GG
Slow Motion Deaths
PAOAIAEI
NOTE: Just about every other enemy will go flying in slow motion when the fatal blow is delivered. The first enemy on a stage, will make a weird sound & then the music will go silent. Once you enter a new area or encounter a boss, the music will start back up again.
Faster Walk Animation
OAXAZZAA
NOTE: Affects both players & enemies.
***Codes Added***Last edited by BigBossman; 11-24-2017, 06:00:39 PM.
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P.O.W. - NES - RAW
Enemy Color Modifier
003A:01
NOTE: This seems to only modify the dark skinned enemies with knives. It turns their skin color green.
Stage Color Modifier
00D5:01
NOTE: Using Value "01" makes Stage 1 appear as if there is snow every where.
Disable Scrolling Lock
0045:00
NOTE: This will allow you to keep moving without having to beat enemies. It may get glitchy with too many enemies on screen. If you move too far past the Stage 2 boss, you will be stuck.
Water Effect Modifier
043E:??
NOTE: When turned on you will move around as if you're up to your waist in water. This will prevent you from kicking. When turned off, when you are in water, you'll be able to kick.
Values -
00 - Water Effect is Always Off
01 - Water Effect is Always On
***Codes Added***Last edited by BigBossman; 11-13-2017, 04:16:54 PM.
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P.O.W. - NES - RAW
Machine Gun is the Only Weapon Dropped
004F:01
NOTE: This causes a variety of effects. Firstly, the only useable weapon is the machine gun. When an enemy drops a grenade or knife, there will be a machine in its place. Secondly, when a knife of grenade is thrown, it will disappear. Thirdly, this will cause parts of stages & some enemies to be discolored. A cool feature is that when you are taking on the chopper at the end of Stage 1, you can blow it up with the machine gun.
Strange Enemy Behavior / Attack Patterns
008D:01
008F:01
NOTE: Enemies will move around in a weird pattern. Rather than attacking & moving back & forth like they normally do, they tend to almost move around in circles & attack occasionally.
***Codes Added***Last edited by BigBossman; 11-12-2017, 10:31:30 PM.
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In Tecmo World Wrestling or the Japanese version, Gekitou Pro Wrestling!! - Toukon Densetsu, you can choose to do training prior to starting your first match. They give you three options: Squats where you have barbell weights over your shoulders, Sit-ups where you are hanging upside down, & Push-ups where you have a sumo wrestler sitting on your back. I simply posted the picture to demonstrate the Infinite Time code. Normally when you train, you're only given 10 seconds.Originally posted by terpsfan101 View PostWhat kind of training exercise is this? lol:
The funny thing is you never see real professional wrestlers train with a sumo sitting on their back while doing push-ups.Last edited by BigBossman; 11-07-2017, 02:30:11 PM.
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i think it's Push-Ups lol
are all Squats, Situps and Push-ups the same?
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Jackal - NES - RAW
Skip Helicopter Drop Intro / Disable Music
001C:01
Most Enemies Fire in One Direction
0014:01
0015:01
NOTE: Most enemies will fire downward.
Jeep Color Modifier
007A:??
NOTE:
Values -
00 - Green
01 - Brown
02 - Gray
03 - Yellow
***Codes Added***Last edited by BigBossman; 11-06-2017, 05:22:56 PM.
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Tecmo World Wrestling - NES - RAW
Training Style Modifier
0005:??
NOTE: You can go beyond Value "02", but they will look glitchy while exercising.
Values -
00 - Squats
01 - Situps
02 - Push-Ups
Quicker Pinfalls
00EC:02
NOTE: When a wrestler goes for a pin, the referee only has to count once for it to be a pinfall. This also affects the count outside the ring.
Player 1 has Faster Animations
0092:01
NOTE: If a kick is performed during a lock-up, the two characters will be frozen.
Player 2 has Faster Animations
00C2:01
Player 1 Palette Modifier
0094:??
NOTE: Values will affect each character differently. This will mostly affect their clothing such as their trunks or mask. This only works during the match, not during the training. It may also create occasional glitches, but nothing to disrupt gameplay.
Player 2 Palette Modifier
00C4:01
NOTE: This best works when on the Vs. Screen. Rather than changing Player 2's color, it seems to have the chosen character, take on color characteristics from Player 1's character. Adjusting the values beyond "01", will make the game totally glitchy.
***Codes Added***Last edited by BigBossman; 11-03-2017, 07:39:32 PM.
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Gekitou Pro Wrestling!! - Toukon Densetsu (J) - NES - RAW
Training Style Modifier
0005:??
NOTE: You can go beyond Value "02", but they will look glitchy while exercising.
Values -
00 - Squats
01 - Situps
02 - Push-Ups
Infinite Training Time
0004:09
NOTE: Turn off the code to allow time to run out when you are done with training.
Player 1 has Faster Animations
0092:01
NOTE: If a kick is performed during a lock-up, the two characters will be frozen.
Player 2 has Faster Animations
00C2:01
Player 1 Palette Modifier
0094:??
NOTE: Values will affect each character differently. This will mostly affect their clothing such as their trunks or mask. This only works during the match, not during the training. It may also create occasional glitches, but nothing to disrupt gameplay.
Player 2 Palette Modifier
00C4:01
NOTE: This best works when on the Vs. Screen. Rather than changing Player 2's color, it seems to have the chosen character, take on color characteristics from Player 1's character. Adjusting the values beyond "01", will make the game totally glitchy.
Player 1 Character Modifier
0093:??
NOTE: Seems to also affect the power meter in training mode.
Values -
00 - Akira Dragon
01 - El Tigre
02 - ? (May glitch during match)
03 - Pat Gordon
04 - El Tigre (May glitch during match)
05 - ? (May glitch during match)
06 - Rex Beat
07 - Jackie Lee
08 - Boris Chekov
09 - Mark Rose
0A - Randy Gomez
0B - Julio Falcon
0C - Dr. Guildo
0D - Blue King Demon
Player 2 Character Modifier
00C3:??
NOTE: This code will cause the Training Mode & Vs Screen to glitch, but once you're past that, it should be okay.
Player 1 has Infinite Health
00A2:82
Player 2 has No Health
00D2:00
Infinite Match Time
00E9:09
00EA:09
00EE:09
Quicker Pinfalls
00EC:02
NOTE: When a wrestler goes for a pin, the referee only has to count once for it to be a pinfall. This also affects the count outside the ring.
CPU Doesn't Fight at All
0041:00
***Codes Added***Last edited by BigBossman; 11-03-2017, 12:33:48 PM.
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It's a shame what happened to a lot of wrestlers from that era.Originally posted by Combusto Dragon View Postby the way i like Andre The Giant. yeah i know what happened to him
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^What? i can see why i did not see those Japanese wrestling games anywhere here in the US! just American ones
by the way i like Andre The Giant. yeah i know what happened to him
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