Originally posted by BigBossman
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Your best bet is to nop those swc1 asm op commands from decreasing. You can get those by the referers of your addresses. I would look into this more, but this game can't go in game with pcx2 so I can't set pc breakpoints on the asm to find the memory.
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BigBossman- i have The Sims PS2, too! thanks for make the codes! but, one problem is if your Sims couple has a baby and not take care of thier baby then social worker lady will come to the house and take their baby away from them. maybe make a code to prevent from social worker lady come to the house?
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I haven't gotten to the point of doing float values yet. One thing I noticed is when I used the value "00000000", the motives were going down at a larger rate than normal. When the value is set at "FFFFFFFF", the motives act as if there is an action being performed to keep them increasing, but at a much faster rate. I know with some codes, using all F's in the value can produce a negative effect, but this one doesn't.Originally posted by Azagthoth View PostWhy do you have hex values when really the motives are float values? Those are global pointers for the addresses you have. Basically, it's a area in the elf where everything in game will only be for show... say motives and money. The actual motive addresses are higher in memory. You can find the asm for these codes by referering to those addresses....hunger 00258c18. also max value is 42c80000 in float or 100 in float dec.
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Why do you have hex values when really the motives are float values? Those are global pointers for the addresses you have. Basically, it's a area in the elf where everything in game will only be for show... say motives and money. The actual motive addresses are higher in memory. You can find the asm for these codes by referering to those addresses....hunger 00258c18. also max value is 42c80000 in float or 100 in float dec.
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Here's the first set of codes that I managed to hack using PS2DIS. I'm surprised no one has created these codes sooner. I have been having some difficulty finding a hack for the Energy Meter. As for the Room Meter, I've found the codes for it, but it requires more testing. Since that meter operates a little bit more differently, it requires more codes. I also have to find the correct values also. Once I find it get really close, I'll post it. At least with these codes, your sim will never get hungry, will never have to go to the bathroom, will never feel dirty, will never get bored, will never feel lonely, & will always be comfortable. These codes require two lines because most of the needs have a decrement value based on whether your sim is awake or sleeping. Comfort has decrement values based on whether your sim is active or lazy.
A special thanks to Dlevere for providing links to everything on PS2DIS.
More to come.
The Sims - PS2 - NTSC - RAW
Hunger Meter Full
203D0980 FFFFFFFF
203D098C FFFFFFFF
Social Meter Full
203D0990 FFFFFFFF
203D0994 FFFFFFFF
Bladder Meter Full
203D09A8 FFFFFFFF
203D09AC FFFFFFFF
Fun Meter Full
203D0998 FFFFFFFF
203D099C FFFFFFFF
Hygiene Meter Full
203D09A0 FFFFFFFF
203D09A4 FFFFFFFF
Comfort Meter Full
203D0984 FFFFFFFF
203D0988 FFFFFFFF
***Codes Added***
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Cool! Shadow Ryu!
i might be careful with play that game because of Blanka but not now.. i'm play Mortal Kombat Shaolin Monks at the moment no requests. but i know someone did make characters modififer for this game but, not all have Fatalities, etc and it might crash the game more info at Neoseeker
https://www.neoseeker.com/forums/225...odifier-codes/
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Capacom Classics Collection Volume 1 - PS2 - NTSC - RAW
Street Fighter 2: Champion Edition
Player 1 Color Set Modifier
005FDFB0 000000??
NOTE: These codes change the entire palette set for each player. Some look better on some characters than others. I've indicated which set looks the best on which character with each value.
Values -
01 - No change in appearance
02 - E. Honda (normal) / M. Bison / Vega / Blanka / Guile (Turbo Edition?) / Sagat
03 - Blanka (normal) / Ryu / Ken / E. Honda / Sagat (orange) / M. Bison / Vega
04 - Guile (normal) / M. Bison (normal)
05 - Ken (normal) / Ryu / E. Honda / Blanka / Guile / Sagat / M. Bison (with green shin & shoulder guards)
06 - Chun-Li (normal) / E. Honda
07 - Zangief (normal)
08 - Dhalsim (normal) / Balrog
09 - Shadow characters
0B - Ryu / Ken / Vega / Sagat / Blanka / E. Honda / Guile
0E - Sagat / Ryu / Ken
Player 2 Color Set Modifier
005FDCA0 000000??
Stage & CPU Opponent Modifier
005FE270 000000??
NOTE: When playing a one player game, you will always fight the same opponent on the same stage all the time. It is possible to fight on the bonus stages, when a second player joins in. Fighting against the CPU in bonus areas is possible if this code is paired with a joker code. It will need to be activated during the Vs Screen. If it is activated too soon, the plane on the map will fly to Player 1's picture & the game will freeze.
Values -
00 - Ryu / Japan
01 - E. Honda / Japan
02 - Blanka / Brazil
03 - Guile / USA
04 - Ken / USA
05 - Chun-Li / China
06 - Zangief / USSR
07 - Dhalsim / India
08 - M. Bison / Thailand
09 - Sagat / Thailand
0A - Balrog / USA
0B - Vega / Spain
0C - Car Bonus Stage
0D - Wooden Barrel Bonus Stage
0E - Flaming Barrel Bonus Stage
Starting Stage Modifier
005FE272 000000??
NOTE: This just modifies where you start in the game. For example, if you use value "08", you'll start the game fighting Balrog & advance to fighting Vega, then Sagat, & finally M. Bison. Using values "00" to "07" will generate a random stage & proceed from that point.
Values -
00 - 1st Fight
01 - 2nd Fight
02 - 3rd Fight
03 - 4th Fight
04 - 5th Fight
05 - 6th Fight
06 - 7th Fight
07 - 8th Fight
08 - Fight against Balrog
09 - Fight against Vega
0A - Fight against Sagat
0B - Fight against M. Bison
__________________________________________________ __________________________________________________ ___
Street Fighter 2: Turbo Edition (AKA Hyper Fighting)
Player 1 Color Set Modifier
00608530 000000??
NOTE: These codes change the entire palette set for each player. Some look better on some characters than others. I've indicated which set looks the best on which character with each value.
Values -
01 - No change in appearance
02 - E. Honda (normal) / M. Bison / Vega / Blanka / Guile (Turbo Edition?) / Sagat
03 - Blanka (normal) / Ryu / Ken / E. Honda / Sagat (orange) / M. Bison / Vega
04 - Guile (normal) / M. Bison (normal)
05 - Ken (normal) / Ryu / E. Honda / Blanka / Guile / Sagat / M. Bison (with green shin & shoulder guards)
06 - Chun-Li (normal) / E. Honda
07 - Zangief (normal)
08 - Dhalsim (normal) / Balrog
09 - Shadow characters
0B - Ryu / Ken / Vega / Sagat / Blanka / E. Honda / Guile
0E - Sagat / Ryu / Ken
Player 2 Color Set Modifier
00608220 000000??
Stage & CPU Opponent Modifier
006087F0 000000??
NOTE: When playing a one player game, you will always fight the same opponent on the same stage all the time. It is possible to fight on the bonus stages, when a second player joins in. Fighting against the CPU in bonus areas is possible if this code is paired with a joker code. It will need to be activated during the Vs Screen. If it is activated too soon, the plane on the map will fly to Player 1's picture & the game will freeze.
Values -
00 - Ryu / Japan
01 - E. Honda / Japan
02 - Blanka / Brazil
03 - Guile / USA
04 - Ken / USA
05 - Chun-Li / China
06 - Zangief / USSR
07 - Dhalsim / India
08 - M. Bison / Thailand
09 - Sagat / Thailand
0A - Balrog / USA
0B - Vega / Spain
0C - Car Bonus Stage
0D - Wooden Barrel Bonus Stage
0E - Flaming Barrel Bonus Stage
Starting Stage Modifier
006087F2 000000??
NOTE: This just modifies where you start in the game. For example, if you use value "08", you'll start the game fighting Balrog & advance to fighting Vega, then Sagat, & finally M. Bison. Using values "00" to "07" will generate a random stage & proceed from that point.
Values -
00 - 1st Fight
01 - 2nd Fight
02 - 3rd Fight
03 - 4th Fight
04 - 5th Fight
05 - 6th Fight
06 - 7th Fight
07 - 8th Fight
08 - Fight against Balrog
09 - Fight against Vega
0A - Fight against Sagat
0B - Fight against M. Bison
***Codes Added***Last edited by BigBossman; 03-05-2018, 04:18:49 PM.
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Capacom Classics Collection Volume 1 - PS2 - NTSC - RAW
Street Fighter 2: The World Warrior
Player 1 Color Set Modifier
005D4EB0 000000??
NOTE: These codes change the entire palette set for each player. Some look better on some characters than others. I've indicated which set looks the best on which character with each value.
Values -
01 - No change in appearance
02 - E. Honda (normal) / M. Bison / Vega / Blanka / Guile (Turbo Edition?) / Sagat
03 - Blanka (normal) / Ryu / Ken / E. Honda / Sagat (orange) / M. Bison / Vega
04 - Guile (normal) / M. Bison (normal)
05 - Ken (normal) / Ryu / E. Honda / Blanka / Guile / Sagat / M. Bison (with green shin & shoulder guards)
06 - Chun-Li (normal) / E. Honda
07 - Zangief (normal)
08 - Dhalsim (normal) / Balrog
09 - Shadow characters
0B - Ryu / Ken / Vega / Sagat / Blanka / E. Honda / Guile
0E - Sagat / Ryu / Ken
Player 2 Color Set Modifier
005D4BA0 000000??
Stage & CPU Opponent Modifier
005D5170 000000??
NOTE: When playing a one player game, you will always fight the same opponent on the same stage all the time. It is possible to fight on the bonus stages, when a second player joins in. Fighting against the CPU in bonus areas is possible if this code is paired with a joker code. It will need to be activated during the Vs Screen. If it is activated too soon, the plane on the map will fly to Player 1's picture & the game will freeze.
Values -
00 - Ryu / Japan
01 - E. Honda / Japan
02 - Blanka / Brazil
03 - Guile / USA
04 - Ken / USA
05 - Chun-Li / China
06 - Zangief / USSR
07 - Dhalsim / India
08 - M. Bison / Thailand
09 - Sagat / Thailand
0A - Balrog / USA
0B - Vega / Spain
0C - Car Bonus Stage
0D - Wooden Barrel Bonus Stage
0E - Flaming Barrel Bonus Stage
Starting Stage Modifier
005D5172 000000??
NOTE: This just modifies where you start in the game. For example, if you use value "08", you'll start the game fighting Balrog & advance to fighting Vega, then Sagat, & finally M. Bison. Using values "00" to "07" will generate a random stage & proceed from that point.
Values -
00 - 1st Fight
01 - 2nd Fight
02 - 3rd Fight
03 - 4th Fight
04 - 5th Fight
05 - 6th Fight
06 - 7th Fight
07 - 8th Fight
08 - Fight against Balrog
09 - Fight against Vega
0A - Fight against Sagat
0B - Fight against M. BisonLast edited by BigBossman; 03-05-2018, 04:18:14 PM.
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Midway Arcade Treasures 2 - PS2 - NTSC - RAW
Arch Rivals
Player 1 Always Shoots at Basket Modifier
008739EA 000000??
NOTE: Modifies between making the player shoot at either the left or right basket, even after halftime.
Values -
00 - Right Basket
01 - Left Basket
Player 1's Partner Always Shoots at Basket Modifier
00873BFA 000000??
Player 2 Always Shoots at Basket Modifier
00873E0A 000000??
Player 2's Partner Always Shoots at Basket Modifier
0087401A 000000??
Player 1 Ball in Possession Modifier
00873A24 000000??
NOTE: This will modify whether or not the player is in possession of the ball. It is possible for more than one player to be in possession of the ball. However, it will make things a bit confusing. It also makes performing 3-Point shots more difficult & might even be glitchy at times. Performing slam dunks is the best way to score, when this code is active. Also, making it to where nobody is in possession of the ball, will make the screen stay in one place, & eventually activate the shot clock. These codes might best be used with a joker code.
Values -
00 - Player is never in possession of the ball
01 - Player is always in possession of the ball
Player 1's Partner Ball in Possession Modifier
00873C34 000000??
Player 2 Ball in Possession Modifier
00873E44 000000??
Player 2's Partner Ball in Possession Modifier
00874054 000000??Last edited by BigBossman; 03-02-2018, 02:17:26 PM.
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Midway Arcade Treasures 2 - PS2 - NTSC - RAW
Primal Rage
Player 1 Modifier
00626402 000000??
NOTE:
Values -
00 - Sauron
01 - Blizzard
02 - Talon
03 - Vertigo
04 - Armaddon
05 - Diablo
06 - Chaos
07 - Glitches & Freezes
Player 2 Modifier
00626496 000000??
***Codes Added***Last edited by BigBossman; 03-01-2018, 12:04:01 AM.
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Midway Arcade Treasures 2 - PS2 - NTSC - RAW
Arch Rivals
Player 1 Character Modifier
008739E6 000000??
NOTE:
Values -
00 - Tyrone
01 - Vinnie
02 - Hammer
03 - Moose
04 - Lewis
05 - Blade
06 - Mohawk
07 - Reggie
Player 1's Partner Modifier
00873BF6 000000??
Player 2 Character Modifier
00873E06 000000??
Player 2's Partner Modifier
00874016 000000??
Player 1's Jersey & Skin Color Modifier
008739E8 000000??
NOTE: This code will change your jersey color to your opponent's or your selected team's color. Changing the values will also modify the player's skin color too.
Player 1's Partner Jersey & Skin Color Modifier
00873BF8 000000??
Player 2's Jersey & Skin Color Modifier
00873E08 000000??
Player 2's Partner Jersey & Skin Color Modifier
00874018 000000??
***Codes Added***Last edited by BigBossman; 02-27-2018, 11:31:49 PM.
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The only problem is I don't own MK: Armageddon Premium Edition. I only have the regular edition.Originally posted by Combusto Dragon View Postplease look at this
https://gamehacking.org/vb/forum/vid...egular-edition
i can't do that by myself. but i need that code so bad. don't make me downlod or buy a Premium Edition.. in fact my Regular Edition is a Greatest Hits
sorry, i'm now mad but i need to calm down.. i don't like it when no one made new codes for the games i have after i request those like Metromopliosmania because i want a No Complaints code so they will not move away and now MK Armageddon..do i mention that i just had a heart fluttering in the morning? why? over-excited. not good for my health!
If hacking is stressing you out, that much, you should either work on a different game or take a break for a while. There's no point sacrificing your health on something that is supposed to be fun. That's what I do if I start getting frustrated. Hacking is my hobby, not my job. If my hobby stressed me out, I'd have to find another hobby.
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I modified the code to Player 1 Control ModifierOriginally posted by BigBossman View PostMidway Arcade Treasures 2 - PS2 - NTSC - RAW
[B]Primal Rage
Player 1 is Controlled by the CPU
006263EB 00000001
NOTE: If the CPU controlled Player 1 beats the CPU controlled Player 2, it will go to the continue screen & ask Player 2 to continue. If the countdown goes to 0, then Player 1 will take on the same CPU Controlled Player 2 opponent with the same result after the win.
***Code Added***
Here's one for Player 2:
Midway Arcade Treasures 2 - PS2 - NTSC - RAW
Primal Rage
Player 2 Control Modifier
0062647F 000000??
NOTE: If the CPU is set to control Player 1 & Player 2 is set to be controlled by the player, you can play as Player 1's opponents. It will however, freeze up during the final battle.
Values -
00 - Player
01 - CPULast edited by BigBossman; 02-27-2018, 12:06:41 PM.
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please look at this
https://gamehacking.org/vb/forum/vid...egular-edition
i can't do that by myself. but i need that code so bad. don't make me downlod or buy a Premium Edition.. in fact my Regular Edition is a Greatest Hits
sorry, i'm now mad but i need to calm down.. i don't like it when no one made new codes for the games i have after i request those like Metromopliosmania because i want a No Complaints code so they will not move away and now MK Armageddon..do i mention that i just had a heart fluttering in the morning? why? over-excited. not good for my health!
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Midway Arcade Treasures 2 - PS2 - NTSC - RAW
Primal Rage
I'll need to dive a little bit deeper into this code & see if the bug can be worked out. See the note below. I'm hoping to have it to where a player can take control of Player 2 & control all of Player 1's opponents without having to go to the continue screen after every win. As I get more info, I'll make changes & notes where needed.
Player 1 Control Modifier
006263EB 000000??
NOTE: If the CPU controlled Player 1 beats the CPU controlled Player 2, it will go to the continue screen & ask Player 2 to continue. If the countdown goes to 0, then Player 1 will take on the same CPU Controlled Player 2 opponent with the same result after the win.
Values -
00 - Player
01 - CPU
***Code Added***Last edited by BigBossman; 02-26-2018, 01:30:24 PM.
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