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47iscool's Wii & GameCube Codes

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  • lee4
    replied
    Originally posted by 47iscool View Post
    Well this is the actual first one in the list it gave me:
    42574308 01e843C8
    42574308 01e90000

    Which as you see is the one I posted. Pointer Search V4 gives all the exact same addresses as gcnppc.
    81000000 to 81300000 are high addresses

    Originally posted by 47iscool View Post
    Actually I'm not sure how to convert from gecko to AR, lee4 may know how though. I do know that 42XXXXXX where XX is the 80 RAM address but I'm not sure about the YYYY as in YYYY03E7.

    I'll show you what I mean:

    Original code given to me by gcnppc:

    42574308 01e843C8

    Now converted with ARtoWiird:

    48000000 80574308
    DE000000 80008180
    120003D0 000043C8
    E0000000 80008000

    The ones in bold are different and it has me confused.
    Action Replay is do x2 01E8 = 03D0
    Last edited by lee4; 07-29-2014, 09:51:06 PM.

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  • 47iscool
    replied
    Originally posted by lee4 View Post
    those pointer addresses look kinda high.
    Well this is the actual first one in the list it gave me:
    42574308 01e843C8
    42574308 01e90000

    Which as you see is the one I posted. Pointer Search V4 gives all the exact same addresses as gcnppc.


    Originally posted by andross89 View Post
    47iscool,

    I tried all the codes and they do not work. The code "official" remains the best. I tested all stages and it did not work in the following stages:

    North Africa - 1st stage
    Russia - 1st stage
    Battle of The Bulge - 1st stage

    Many thanks for trying. One more thing: "Infinite Health" for Frontline converted to Action Replay is "42194854 03C003E7" or I did wrong?
    Actually I'm not sure how to convert from gecko to AR, lee4 may know how though. I do know that 42XXXXXX where XX is the 80 RAM address but I'm not sure about the YYYY as in YYYY03E7.

    I'll show you what I mean:

    Original code given to me by gcnppc:

    42574308 01e843C8

    Now converted with ARtoWiird:

    48000000 80574308
    DE000000 80008180
    120003D0 000043C8
    E0000000 80008000

    The ones in bold are different and it has me confused.
    Last edited by 47iscool; 07-29-2014, 09:24:46 PM.

    Leave a comment:


  • andross89
    replied
    47iscool,

    I tried all the codes and they do not work. The code "official" remains the best. I tested all stages and it did not work in the following stages:

    North Africa - 1st stage
    Russia - 1st stage
    Battle of The Bulge - 1st stage

    Many thanks for trying. One more thing: "Infinite Health" for Frontline converted to Action Replay is "42194854 03C003E7" or I did wrong?

    Leave a comment:


  • lee4
    replied
    those pointer addresses look kinda high.

    Leave a comment:


  • 47iscool
    replied
    Originally posted by andross89 View Post
    47iscool, you will revisit the European Assault (NTSC)? This code was the only one that did not work completely. The NFSU2 (mustang gt in slot 1) and NFSMW codes always work. No rush. Thank you.

    I do have some bad news news. Unfortunately I can't go to the first level of North Africa because the disc I have is too scratched, and when I copied it some of the game data is corrupted. So the only thing I can do is ask that you test these and let me know if they work on all levels.

    Possible MOH European Assault Inf Health Codes:

    Code 1
    4353d2a4 01d043C8
    4353d2a4 01d10000

    Code 2
    435a3780 01d043C8
    435a3780 01d10000

    Code 3
    435a3848 01d043C8
    435a3848 01d10000

    Code 4
    435a3858 01d043C8
    435a3858 01d10000

    Code 5
    435a3a98 01d043C8
    435a3a98 01d10000

    Code 6
    435a3ab4 01e843C8
    435a3ab4 01e90000
    Last edited by 47iscool; 07-29-2014, 01:41:56 PM.

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  • andross89
    replied
    47iscool, you will revisit the European Assault (NTSC)? This code was the only one that did not work completely. The NFSU2 (mustang gt in slot 1) and NFSMW codes always work. No rush. Thank you.

    Leave a comment:


  • 47iscool
    replied
    Originally posted by lee4 View Post
    I didnt ment to offend you, I just trying help out
    You didn't.

    Leave a comment:


  • lee4
    replied
    Originally posted by 47iscool View Post
    But hey you're the code types expert here.
    it have nothing do with codetype here.

    Originally posted by 47iscool View Post
    Well, if I would have had the DOL or a RAM dump I could have ported it.
    true, having RAM dump makes life easier.

    Originally posted by 47iscool View Post
    Also, if you had given me some time I might could have made one myself.
    no one stoping you from do so.
    making alt or different version

    Originally posted by 47iscool View Post
    Also, I didn't ask for the code or ask you to make it. So you can't blame me
    I didnt ment to offend you, I just trying help out

    Leave a comment:


  • 47iscool
    replied
    Originally posted by lee4 View Post
    thanks to you
    made me dig up
    gc apps
    i had put away
    Well, if I would have had the DOL or a RAM dump I could have ported it.

    But hey you're the code types expert here. Also, if you had given me some time I might could have made one myself. Also, I didn't ask for the code or ask you to make it. So you can't blame me
    Last edited by 47iscool; 07-28-2014, 08:51:52 PM.

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  • lee4
    replied
    thanks to you
    made me dig up
    gc apps
    i had put away

    Leave a comment:


  • 47iscool
    replied
    GameCube

    GMSE01
    Super Mario Sunshine

    Code:
    Raising Jump (Hold A)
    28404454 00000100
    48000000 8040E0E0
    DE000000 80008180
    140000A8 42000000
    E0000000 80008000
    
    Raising Jump (AR Max) (Hold A)
    N8FQ-F45U-JMVR3
    M7Q3-K9TB-EBMKN
    1XNQ-GBJV-WUEJT
    5FJJ-ZZ3H-8KJMF
    Yeah I know that Mathew_Wi of Gecko Codes already made one but mine is shorter. Five lines where his is 20
    Last edited by 47iscool; 07-28-2014, 08:57:04 PM.

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  • 47iscool
    replied
    Originally posted by meshariddr9 View Post
    I tested Invincibility code. Ricco harbor Episode 1 level is frozen when it was enabled. Maybe some more levels will freeze too, but I didn't test all of the levels yet. Can you edit the invincibility code to make all levels playable in Super Mario Sunshine?
    Take a look at your request thread, lee4 was able to properly port it. The code also works on all levels with no freezes.
    Last edited by 47iscool; 07-28-2014, 08:42:12 PM.

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  • meshariddr9
    replied
    I tested Invincibility code. Ricco harbor Episode 1 level is frozen when it was enabled. Maybe some more levels will freeze too, but I didn't test all of the levels yet. Can you edit the invincibility code to make all levels playable in Super Mario Sunshine?
    Last edited by meshariddr9; 07-28-2014, 07:34:08 PM. Reason: Forgot to ask a question to 47iscool

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  • 47iscool
    replied
    Originally posted by lee4 View Post
    did you try different values for different effects?
    Yep. Does the same thing.

    It freezes on one level but most of them should work fine. I may take another approach to this code, maybe an ASM version.

    But at the the moment my hands are worn down/sore from playing Marvel vs. Capcom on retroarch Wii. So if I do it may be later today or in the week.
    Last edited by 47iscool; 07-28-2014, 05:51:24 PM.

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  • andross89
    replied
    Thanks for the reply Lee4.

    I hoped you had the code but it was not posted. And I will make it clear that the codes used together before separating them and the result was the same. I edit the cheat File to 5 years. The QOOB functions like the Action Replay not only needs to be encrypted and have the id of the game.

    Leave a comment:

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