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  • Originally posted by CRACKdown View Post
    Could you provide me with a .pat file or at least copy and paste what you have from Notepad?
    FFC340:0000 Juggernaut (Savage Land)/DeathBird HP Modifier
    FFC341:0000 Juggernaut (Savage Land)/DeathBird HP Modifier
    FFC080:0000 Zaldane HP Modifier
    FFC081:0000 Zaldane HP Modifier
    FFC1E0:0000 Sabertooth/Ahab HP Modifier
    FFC1E1:0000 Sabertooth/Ahab HP Modifier
    FFC3F0:0000 Juggernaut (lighthouse) HP modifier
    FFC3F1:0000 Juggernaut (lighthouse) HP modifier
    FFC130:0000 Apocalypse HP Modifier
    FFC131:0000 Apocalypse HP Modifier
    FFD629:0014 P1 Full HP
    FFD62A:0001 P1 Full HP
    FFD5F8:0000 x-axis p1
    FFD5FC:0000 y-axis p1

    Sprites Modifier for most bosses and player 1 & 2 (I don't want to listed them all)
    Last edited by silentkiller; 06-25-2012, 04:48:43 AM.
    Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

    Comment


    • Thanks!

      NES - Metal Storm (U) FCEUX

      Level Modifier (Levels start every third value with subsections in between, 00, 03, 06, 09, 0D...)
      0051:??

      Boss 1 Hit Kill (General Rule is use this one if there's a single boss and the others for multiple enemies)
      06F0:00

      Bosses 1 Hit Kill
      05E3:00
      05E4:00
      05E5:00
      05E6:00
      05E7:00

      Walk Through Enemies (After 1st Hit, some things may still cause damage)
      074B:25

      Comment


      • Sega Mega CD - Final Fight CD

        This is for Kega Fusion Emulator v3.64
        <Artmoney Table> (Emulator Address)

        Controller Configuration P1
        00FF844F ??

        Controller Configuration P2
        00FF8453 ??

        00-Controller Type A
        01-Controller Type B
        02-Controller Type C
        03-Controller Type D
        04-Controller Type E
        05-Controller Type F

        LIVES [Option Mode]
        00FF8457 ??

        00-1
        01-2
        02-3
        03-4
        04-5

        EXTRA LIFE [Option Mode]
        00FF8458 ??

        00-100000, every 200000
        01-100000pts
        02-200000pts
        03-No Extend

        BGM [Option Mode]
        00FF8459 ??

        00-On
        01-Off

        Main Menu Cursor Select
        00FF8E9D ??

        00-Game Start
        01-Time Attack
        02-Option Menu

        P1 Lives Modifier
        00FFB244 99

        P2 Lives Modifier
        00FFB304 99

        P1 HP Modifier
        00FFB1DD 70

        P2 HP Modifier
        00FFB29D 70

        P1 Invincibility
        00FFB225 FE

        P2 Invincibility
        00FFB2E5 FE
        Last edited by silentkiller; 06-24-2012, 08:43:15 PM.
        Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

        Comment


        • Genesis - X-Men (U)

          Super Jump (The higher the value the less you'll go up)
          FFD620:05

          Character Modifier
          FFD62C:??

          You still have to switch characters, but you can have the powers of the Mutant you select, which can be problematic with some combinations
          00 = Wolverine
          04 = Cyclops
          08 = Nightcrawler
          0C = Gambit

          Walk Through Enemies
          FFD62D:15

          Level Modifier
          FFD781:??

          01 = Dark Danger Room?
          02 = Savage Lands
          03 = Savage Lands II *will screw up
          04 = Shi'Ar
          05 = To Excalibur's Lighthouse
          06 = Excalibur's Lighthouse
          07 = Future Earth
          08 = Mojo's Crunch
          09 = Ship cutscene
          0A = Asteroid M

          I'm done with this one for today.

          Comment


          • Genesis - X-Men (U)

            Zaldane / Magneto always has 1 HP
            FFC080:00
            FFC081:00

            Apocalypse / Ahab always has 1 HP
            FFC188:00
            FFC189:00

            Sabertooth / Ahab / Mojo always has 1 HP
            FFC1E0:00
            FFC1E1:00

            Mojo always has 1 HP
            FFC238:00
            FFC239:00

            Juggernaut (Savage Lands) always has 1 HP
            FFC290:00
            FFC291:00

            DeathBird always has 1 HP
            FFC3F0:00
            FFC3F1:00

            Juggernaut (Lighthouse) always has 1 HP
            FFC550:00
            FFC551:00

            P1 X-axis Modifier
            FFD5F8:??

            P1 Y-axis Modifier
            FFD5FC:??

            P1 always has full HP
            FFD629:14
            FFD62A:01

            P1 always has full MP
            FFD63A:04
            FFD63B:00

            P2 X-axis Modifier
            FFD654:??

            P2 Y-axis Modifier
            FFD658:??

            P2 always has full HP
            FFD685:14
            FFD686:01

            P2 always has full MP
            FFD696:04
            FFD697:00
            Last edited by silentkiller; 06-25-2012, 10:06:08 PM.
            Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

            Comment


            • Genesis - X-Men (U)

              CrackDown, Here is the completed character modifier for both P1 & P2, thanks for your small portion of your character modifier code.
              It worked perfectly. Those par codes that are hightlighted are made by you, CrackDown.

              P1 Character Modifier: Gambit
              FFD5EF:0C
              FFD5F0:3FBA
              FFD612:1362
              FFD62C:0C

              P1 Character Modifier: NightCrawler
              FFD5EF:0D
              FFD5F0:13AA
              FFD612:123C
              FFD62C:08

              P1 Character Modifier: Wolverine
              FFD5EF:0E
              FFD5F0:AF1A
              FFD612:0F84
              FFD62C:00

              P1 Character Modifier: Cyclops
              FFD5EF:0A
              FFD5F0:B89C
              FFD612:10BC
              FFD62C:04

              P2 Character Modifier: Gambit
              FFD64B:0C
              FFD64C:3FBA
              FFD66E:1362
              FFD688:0C

              P2 Character Modifier: NightCrawler
              FFD64B:0D
              FFD64C:13AA
              FFD66E:123C
              FFD688:08

              P2 Character Modifier: Wolverine
              FFD64B:0E
              FFD64C:AF1A
              FFD66E:0F84
              FFD688:00

              P2 Character Modifier: Cyclops
              FFD64B:0A
              FFD64C:B89C
              FFD66E:10BC
              FFD688:04
              Last edited by silentkiller; 06-26-2012, 12:10:17 AM.
              Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

              Comment


              • Just wondering, is one of these addresses a Mutant Powers modifier?

                Comment


                • Originally posted by CRACKdown View Post
                  Just wondering, is one of these addresses a Mutant Powers modifier?
                  1st and 2nd addresses are graphics addresses
                  3rd address is mutant power Modifier
                  4th address is character ID

                  CRACKdown, I hope you don't mind if I posted my hacked codes here because I need to do some research on advanced hacking.

                  I realize this x-men character modifier code is similar to golden axe 3 character modifier.
                  They both involve in graphics address,fighting style address, character ID.
                  Last edited by silentkiller; 06-26-2012, 09:20:23 PM.
                  Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

                  Comment


                  • Genesis - X-Men (U)

                    P1 Character Modifier: NightCrawler looks like Magneto
                    FFD5EF:0B
                    FFD5F0:61EE
                    FFD612:123C
                    FFD62C:08

                    P2 Character Modifier: NightCrawler looks like Magneto
                    FFD64B:0B
                    FFD64C:61EE
                    FFD66E:123C
                    FFD688:08
                    Last edited by silentkiller; 06-26-2012, 07:05:27 PM.
                    Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

                    Comment


                    • SNES - Teenage Mutant Ninja Turtles Tournament Fighters (U)

                      Infinite Health
                      7E0EE460

                      Full Power Bar
                      7E1AC060

                      Opponent Empty Power Bar
                      7E1B1000

                      Opponent Dizzy After Every Knockdown (disable if Wingnut flies into sky)
                      7E0FC210

                      Win One Round to Win Match (Point Mod)
                      7E195002

                      Character Modifier
                      7E0E92:??
                      7E1AB0:??

                      Do not switch during rounds.
                      01, 00 = Leonardo
                      02, 01 = Michelangelo
                      03, 02 = Donatello
                      04, 03 = Raphael
                      05, 04 = War
                      06, 05 = Aska
                      07, 06 = Wingnut
                      08, 07 = Armaggon
                      09, 08 = Chrome Dome
                      0A, 09 = Shredder
                      0B, 0A = Rat King !!
                      0C, 0B = Karai !!

                      Opponent Modifier
                      7E0F72??
                      7E1B00??

                      Do not switch during rounds.
                      01, 00 = Leonardo
                      02, 01 = Michelangelo
                      03, 02 = Donatello
                      04, 03 = Raphael
                      05, 04 = War
                      06, 05 = Aska
                      07, 06 = Wingnut
                      08, 07 = Armaggon
                      09, 08 = Chrome Dome
                      0A, 09 = Shredder
                      0B, 0A = Rat King !!
                      0C, 0B = Karai !!

                      Area Modifier
                      7E0082??

                      00 = Cafeteria
                      01 = Metro Train
                      02 = Metal Works
                      03 = Back Alley
                      04 = Thunder Dome
                      05 = Mt. Olympus
                      06 = Pirate Ship
                      07 = Studio 6
                      08 = Sky Palace
                      09 = Art Museum
                      0A = Nok Stadium
                      0B = Scrapyard
                      0C = Sky Palace?
                      0D = Bonus Stage

                      Progress Modifier (08 = Final Battle in Story Battle, 0C = Final Battle Tournament Mode, switch off after using otherwise)
                      7E1960??
                      Last edited by CRACKdown; 06-27-2012, 04:55:37 AM.

                      Comment


                      • Requesting codes for Mega Bomberman (Sega Genesis)
                        1)Boss HP Modifier
                        2)Stage Select Modifier
                        Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

                        Comment


                        • SNES - Teenage Mutant Ninja Turtles IV: Turtles in time

                          Level Modifier
                          7E0082??

                          00 = Scene 1 Big Apple, 3 AM
                          01 = Scene 2 Alleycat Blues
                          02 = Scene 3 Sewer Surfin'
                          03 = Scene 4 Technodrome
                          04 = BC 2500000000 Prehistoric Turtlesaurus
                          05 = AD 1530 Skill and Crossbones
                          06 = AD 1885 Bury My Shell at Wounded Knee
                          07 = AD 2020 Neon Night-Riders
                          08 = AD 2100 Starbase
                          09 = AD 1992 Technodrome
                          0A = Ending, set to Hard in options to see better ending

                          Weapon / Turtle Modifier
                          7E0414??

                          Weapon will change immediately, turtle will change next level, except in name
                          02 = Leo, Swords
                          04 = Mike, Nun-chucks
                          06 = Don, Bo
                          08 = Raph, Sai

                          Spin Attack Lasts (Turn on right before you pick up Spin Item or during the attack, disable end of level, if on otherwise you won't be able to attack at all)
                          7E044232

                          1 Hit Kills
                          7E091A00
                          7E098A00
                          7E09FA00
                          7E0A6A00
                          7E0ADA00
                          7E0B4A00
                          7E0BBA00

                          Every Defeated Enemy Yields 1UP
                          7E1A9C99

                          Infinite Lives
                          7E1AA009

                          Comment


                          • Genesis - Mega Bomberman

                            Max # Bombs
                            FFA462:09

                            Boss 1 Hit Kill (Only tested on first Boss, 00 gets rid of big guy, 01 one hit little guy)
                            FFA603:??

                            Area Modifier
                            FF953B:??

                            00 = Jammin' Jungle
                            01 = Vexin' Volcano
                            02 = Slammin' Sea
                            03 = Crankin' Castle
                            04 = Thrashin' Tundra
                            05 = Final Area
                            06 = Ending

                            Stage Modifier (00, 01, 02)
                            FF953C:??

                            Comment


                            • NES - Journey to Silius (U) FCEUX

                              Jump Midair (Do Not go above the screen)
                              0509:00

                              Comment


                              • NES - Kabuki: Quantum Fighter (U)

                                Super Jump (Only works when there is a ceiling, otherwise you'll have to turn it off to come down.)
                                0084 00

                                Weapon Modifier
                                00D0:??

                                00 = Hair Whip
                                01 = Single Shot
                                02 = Big Shot
                                03 = 3 way shot
                                04 = Dynamite
                                05 = Seeker Shots

                                Jump to Walk On Air (Can jump through solid objects, which can be good or bad, turn off to come down)
                                0476:00

                                Seeker Shots Don't Fade Away
                                0499:50
                                04A5:50
                                04B1:50

                                Found these for the (J) version before.
                                Last edited by CRACKdown; 07-04-2012, 12:19:52 AM.

                                Comment

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