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  • NES - Formation Z (U) FCEUX

    Infinite Lives
    0052:09

    Infinite Fuel
    002C:63

    Invincible (makes bosses invulnerable, forces plane mode set to 00 for Human, also usually will die when turned off)
    0565:40
    Last edited by CRACKdown; 04-02-2012, 02:55:54 AM.

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    • CRACKdown, I've been enjoying your codes very much. Good to see some new stuff for the ol' NES that people haven't found yet.

      The Formation Z invincible code works great, the only problem is that I think it makes the first boss invincible. He is a pain in the ass but I've plugged away at him for awhile and the bastard won't die. He is at the end of the sea area, about 2-3 minutes into the game.
      US NES games left to beat: 3
      Last 2: Nobunaga's Ambition II and Gemfire

      Comment


      • Originally posted by adaml View Post
        CRACKdown, I've been enjoying your codes very much. Good to see some new stuff for the ol' NES that people haven't found yet.

        The Formation Z invincible code works great, the only problem is that I think it makes the first boss invincible. He is a pain in the ass but I've plugged away at him for awhile and the bastard won't die. He is at the end of the sea area, about 2-3 minutes into the game.
        Thanks for bringing that up, I'll take another look at it, maybe you just have to turn it off at those times. It's hard with the types of games where one hit will kill you, but at least it works up to a point.

        ---
        Edit
        It does seem that the boss is tied into the same address, I tried looking for an alternative code but couldn't find anything else at the moment.
        Last edited by CRACKdown; 04-02-2012, 02:50:43 AM.

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        • NES- Frankenstein: The Monster Returns (U) FCEUX

          Walk Through Enemies
          007A:02

          Infinite Continues
          0561:02

          Weapon Modifier
          00A2:??

          00 = Nothing
          01 = Sword
          02 = Sword #2
          03 = Club
          04 = Boomerang

          Shot Modifier
          00AD:??

          00 = Nothing
          01 = Single Shot
          02 = Spinning Shot
          03 = Multi-Directional Shot

          Level Modifier ($21 is the last form of the last boss, not much after this)
          006F:??

          Comment


          • I never did figure out how to hack invincibility codes. I leave that to the experts like you

            Also, I wasn't able to transform to the robot, which I think is also tied in with that code.
            US NES games left to beat: 3
            Last 2: Nobunaga's Ambition II and Gemfire

            Comment


            • NES - Front Line (J) FCEUX

              Invincible
              0025:01

              Start As Tank (Must have on prior to level beginning, don't press the A button which usually gets you out of tanks or you'll get screwy graphics, can turn off anytime to 'get out')
              002F:0B
              0030:E3
              003B:17
              003C:E3

              Comment


              • NES- Galaga (U) FCEUX

                Have 2nd Ship (Invisible, use "2nd Ship Instant Rejuvenation" to make visible)
                0079:01

                Instant Rejuvenation (You immediately appear again after dieing)
                0200:00

                2nd Ship Instant Rejuvenation
                0210:00

                No Explosion Upon Death
                03F8:00

                These codes work best together and with Infinite Lives (0485:05 / 0487:05) from BSFree DB.

                Comment


                • NES - G.I. Joe (U) FCEUX

                  Super Jump
                  00E7:00

                  Character 1 Modifier
                  0640:??

                  Character 2 Modifier
                  0641:??

                  Character 3 Modifier
                  0642:??

                  00 = Duke
                  01 = Blizzard
                  02 = Snake Eyes
                  03 = Capt. Grid Iron
                  04 = Rock & Roll
                  05 = Gen. Hawk

                  Character 1 Shot Strength Modifier (00-0F)
                  0643:??

                  Character 3 Shot Strength Modifier (00-0F)
                  0645:??

                  Character 2 Shot Strength Modifier (00-0F)
                  0647:??

                  Comment


                  • NES- Galaxian (U) FCEUX

                    Auto-fire
                    0044:01

                    Invincible
                    004F:00

                    Stage Modifier (01,02...)
                    0059:??

                    Comment


                    • NES - G.I. Joe - The Atlantis Factor (U) FCEUX

                      Walk Through Enemies
                      00D4:50

                      Super Jump
                      00E3:00

                      Bosses One Hit Kill
                      0440:00

                      Minibosses 1 Hit Kills
                      044D:00
                      044F:00

                      Character 1 Modifier
                      0644:??

                      Character 2 Modifier
                      0645:??

                      Character 3 Modifier
                      0646:??

                      00 = General Hawk
                      01 = Duke
                      02 = Roadblock
                      03 = Wetsuit
                      04 = Snake Eyes


                      Should have some weapon modifier codes soon, I thought originally they were slot specific but they're character specific so I'll have to sort them out.

                      Comment


                      • NES - G.I. Joe - The Atlantis Factor (U) FCEUX

                        So instead of doing codes specific for each character I decided to just lump it all into one code and try to explain it a bit. Any of the 8 of the 88s can be changed to a 4 or 0 to modify the level and it generally goes in order of the Character Modifiers, General Hawk through Snake Eyes. Sorry its a lot of lines but the alternative would of been the same.

                        Maxed Out Levels All Weapons All Characters
                        0647:88
                        0648:88
                        0649:88
                        064A:88
                        064B:88
                        064C:88
                        064D:88
                        064E:88
                        064F:88
                        0650:88
                        0651:88
                        0652:88
                        0653:88
                        0654:88
                        0655:88

                        Weapon Modifier
                        00BA:??

                        If at anytime you can't move switch values or turn off
                        00 = Punches
                        01 = Gun
                        02 = Crescent Blast 'will be glitchy unless you've already obtained it
                        04 = Missile Launcher 'will be glitchy unless you've already obtained it


                        I found this one before but didn't post it because it's kind of glitchy unless you already have the weapons which if that's the case you have no need for it, might get back to this to have the Crescent Blast and Missile Launcher from the beginning, which will be better than the Weapon Modifier, but I'll have to play through the game again since I didn't make too many save states.
                        Last edited by CRACKdown; 04-03-2012, 06:18:49 PM.

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                        • NES - G.I. Joe - The Atlantis Factor (U) FCEUX

                          Have All Weapons
                          077D:1F

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                          • NES - Galaxy 5000 (U) FCEUX

                            Fly Over Everything
                            05A7:39

                            Ship Modifier
                            0517:??

                            00 = Tomahawk
                            01 = Crusher
                            02 = Phantom
                            03 = Scorpion
                            04 = Stilletto

                            Comment


                            • Sorry for the delay. All codes are now added.
                              I only bother with things that interest me.

                              Comment


                              • NES - Galg (J) FCEUX

                                Invincible (The first line is optional, with it you may get stuck to the sides of walls if you get real stuck turn it off for a bit, without it you won't be able to move for about 4 seconds every time you get hit. The entire code needs to be turned off at the end of levels to proceed.)
                                004D:00
                                00640
                                0065:00

                                Level Modifier (00,01,...)
                                0070:??
                                Last edited by CRACKdown; 04-04-2012, 02:56:04 PM.

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