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CRACKdown's Retro Codes

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  • Originally posted by Abystus View Post
    No problem. I just wanted to see how much I could condense it. Maybe one day you will switch over to the dark side... lol
    Sith happens!!

    Comment


    • SNES - Dossun! Ganseki Battle (J)

      Difficulty Modifier
      7E078A??

      00 = Easy
      01 = Normal
      02 = Hard
      03 = Master

      Infinite Continues
      7E07B703

      Infinite HP (change to 31 for Get Hit to Win)
      7E31A030

      1 Hit Win / Enemy HP
      7E387700

      Use Special Anytime (L/R Buttons, specials are different for each character, conditions must be right in order to use specials i.e. having certain kind of blocks on your screen)
      7E344901

      Enemy Can't Use Special
      7E3B2000

      Stage Modifier (00 = Stage 1 ... 08 = Stage 9)
      7E06DA??

      Character Modifier (Some enemy characters will not work on the earlier stages)
      7E3452??

      00 = Hero Guy
      01 = Hero Girl
      02 = Hero Dwarf
      03 = Reaper
      04 = Eagle
      05 = Minotaur
      06 = Golem
      07 = Egyptian Goddess
      08 = Dragon
      09 = Emporer

      Enemy Modifier (Same values as Character Modifier)
      7E3B29??

      If you like Tetris Attack, I would recommend trying this game out.
      Last edited by CRACKdown; 01-28-2012, 09:04:08 AM.

      Comment


      • Can you make the following codes for Gemfire?

        1)Age Modifier
        2)5th Unit modifier
        Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

        Comment


        • Originally posted by CRACKdown View Post
          More for:

          SNES - Dead Dance
          The SNES version of this game (Tuff E Nuff) has a button-input code that will allow you to select the boss characters in the 1p VS CPU mode. The code doesn't work on the SFC version nor have I ever seen an alternate code. At the Story/VS CPU/1pvs2p selection, press Left x3, Right x3, Left x7 then press Start.

          I don't know if this was something specifically added for the USA release, or if it's present in the original Japanese version but just never found/published. It would be extremely great if you could find this!

          Comment


          • Little confused what your asking for, if your looking for an actual button input code for Dead Dance that would be pretty hard for me to find, there might be some evidence of it in the ROM but it might be hard to find if it's there at all. If you want to play as enemy characters helder has the P1 Character Modifier already in the main database. I could surely find similar codes for Tuff E Nuff if its a port over, they might already work.
            Last edited by CRACKdown; 01-25-2012, 09:09:50 PM.

            Comment


            • Looking for a PAR/GG code that would activate the "use bosses" button code (if it even exists) in the JP version.

              While great that character mod codes exist, it's rather inconvenient when used on real hardware.

              Comment


              • I can see how it would be inconvenient on real hardware. If I knew what the button code was it would be a fairly simple operation, most codes like that work on a simple on/off type of switch depending on if the code was entered or not, without knowing the button operation this would be rather difficult.

                Comment


                • SNES - Edono Kiba (J)

                  Infinite Credits
                  7E017105

                  Rank Modifier
                  7E1FF10?

                  0 = Easy
                  1 = Normal
                  2 = Hard

                  Easy Bosses
                  7E016C00
                  7E0F6900

                  Level Event Modifier
                  7E0161??

                  Some other values will cause graphical errors these ones seem to work best:
                  00 = Act 1
                  02 = Act 2
                  03 = Elevator Scene
                  09 = Building Complex

                  Comment


                  • SNES - Eek! The Cat

                    Walk Through Enemies
                    7E0FB320

                    Helped Person Walk Through Enemies
                    7E0FBB20

                    Comment


                    • SNES - Equinox

                      Have all 12 Tokens
                      7E1F110C

                      999 Score Modifier
                      7E1F05E7
                      7E1F0603

                      Infinite Green Keys
                      7E1F07E7
                      7E1F0803

                      Infinite Blue Keys
                      7E1F09E7
                      7E1F0A03

                      Infinite Red Keys
                      7E1F0BE7
                      7E1F0C03

                      Infinite White Keys
                      7E1F0DE7
                      7E1F0E03

                      One Hit Kills Bosses
                      7E1F6900

                      One Hit Kills Enemies
                      7E116C00
                      7E11BC00
                      7E120C00
                      7E125C00

                      Open Doors
                      7E116601
                      7E11B601
                      7E120601
                      7E125601
                      7E12A601
                      7E12F601
                      7E134601

                      Comment


                      • SNES - Dino City

                        Area / Level Modifier
                        7E17BB??

                        ---

                        SNES - Baby T-Rex (Sample Game)

                        Infinite Health
                        7E07C540

                        Walk Through Enemies
                        7E1EA551

                        Always Have Roar
                        7E1EB105

                        ---

                        SNES - Barbie Super Model (U)

                        Drive/Ride/Walk Through Obstacles (After one collision)
                        7E07A232

                        Score Increases
                        7E0044FF

                        Level Modifier
                        7E0188??

                        00 = Car
                        02 = Beach Skating
                        04 = Snowy Walk
                        06 = Park Cycling
                        Last edited by CRACKdown; 01-28-2012, 10:32:31 PM.

                        Comment


                        • SNES - Battle Blaze

                          P2 Character Modifier
                          7E03AB??

                          00 = Kerrel
                          01 = Gustoff
                          02 = Shouzer
                          03 = Lang
                          04 = Tesya
                          05 = Adrick
                          06 = Autarch

                          Arena Modifier
                          7E024F??

                          01 = Village of Gromoor
                          02 = Remains of Fynn
                          03 = Mountain of Artec
                          04 = Ruins of Naxus
                          05 = Castle of Phantom
                          06 = Colloseum of Berponea

                          Comment


                          • Thanks again Helder!

                            SNES - Bonkers

                            Walk Through Enemies
                            7E00E825

                            9 Badges
                            7E16E409

                            Dash Bar Always Full
                            7E00E300

                            Always Dash (Takes awhile to wear off, activates Hot Sauce dash)
                            7E00CF01

                            Jump Higher (Seems this code causes some slight graphical errors, blocks appearing or not appearing where there suppose to but doesn't really cause any problems, makes the game think Bonkers is always over a fan.)
                            7E00C828

                            Rise into Sky (Turn off to come down)
                            7E040A00

                            Slower Rise into Sky (Can control this one a little better, turn off to come down)
                            7E040BFF

                            Turn Rain On/Off On Ocean Liner Stage (0 = Off, 1 = On)
                            7E006E0?

                            Most Bosses 1 Hit Kill
                            7E04EE00

                            Collector Boss 1 Hit Kill
                            7E1CD200

                            Pops Clock Boss 1 Hit Kill
                            7E06AE00

                            Comment


                            • SNES - Bubsy in Claws Encounters of the Furred Kind

                              999 Yarn Balls
                              7E021999
                              7E021A09

                              Score Modifier
                              7E021599
                              7E021699
                              7E021799
                              7E021899

                              Black Shirt Modifier (00 = Normal, 14 = Black Shirt, other values give weird palettes)
                              7E0028??

                              Walk Through Enemies (Use Black Shirt Modifier Code to get rid of flickering)
                              7E00A279

                              Squish Background Graphics (The more you increase the value on this the more squished it will be)
                              7E0F2C??

                              Slow Rise Into Sky (Turn off to come down)
                              7E0019FF

                              Regeneration Modifier (Determines how far in the level you will be on your next life, you can choose any value but some spots will kill you right away)
                              7E0211??

                              Level Modifier
                              7E0214??

                              00 = Chapter 1 Cheese Wheels of Doom
                              01 = Chapter 2 Forbidden Plummet
                              02 = Chapter 3 A Bridge Too Fur
                              03 = Chapter 4 Fair Conditioning
                              04 = Chapter 5 Night Of The Bobcat
                              05 = Chapter 6 Our Furless Leader
                              06 = Chapter 7 The Good The Bad and The Woolies
                              07 = Into The Canyon (I)
                              08 = Chapter 8 A Fistful of Yarn
                              09 = Into The Canyon (II)
                              0A = Chapter 9 Dances With Woolies
                              0B = Into The Canyon (III)
                              0C = Chapter 10 Beavery Careful
                              0D = Chapter 11 Rock Around The Croc
                              0E = Chapter 12 Claws For Alarm
                              0F = Chapter 13 Eye of the Bobcat
                              10 = Chapter 14 No Time to Paws
                              11 = Chapter 15 Lethal Woolie
                              12 = Chapter 16 A Farewell to Woolies
                              13 = Chapter 1 Instruction Mode
                              Last edited by CRACKdown; 01-30-2012, 09:56:29 PM.

                              Comment


                              • SNES - Bubsy II

                                Walk Through Enemies
                                7E2CA832

                                Freeze Timer
                                7E349A84

                                Infinite Gun Shots
                                7E34A063

                                Infinite Enemies to Marbles
                                7E34A263

                                Infinite Diving Suits
                                7E34A463

                                Infinite Holes
                                7E34663

                                999 Marbles
                                7E34ACE7
                                7E34AD03

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