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  • Originally posted by seznam88 View Post
    Thank you for answer
    P.S. Can I request a code for a SNES game ?
    I won't be doing any SNES codes for awhile.
    The Code Hut: http://codehut.gshi.org/

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    • Zombies Ate My Neighbors (Genesis)

      AC0A-CA88
      Chainsaw guys die automatically when they touch you.
      The Code Hut: http://codehut.gshi.org/

      Comment


      • Zombies Ate My Neighbors (Genesis)

        ABKT-CA7R
        Zombies die automatically when they touch you.
        The Code Hut: http://codehut.gshi.org/

        Comment


        • why no IOnfinite Ammo code for Zombies Ate My Neighbors (Genesis)?

          i can't play this game without it.
          Last edited by Sly Hedgehog; 10-21-2014, 09:45:58 AM.

          Comment


          • Originally posted by Sly Hedgehog View Post
            why no IOnfinite Ammo code for Zombies Ate My Neighbors (Genesis)?

            i can't play this game without it.
            Galoob made an "Infinite Weapons" code that should give you infinite ammo. Also, I made several codes that do things like: Press Start to refill ammo, gives you 999 ammo on any ammo pick up, etc.
            Last edited by Tony H; 10-23-2014, 11:29:59 PM.
            The Code Hut: http://codehut.gshi.org/

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            • Zombies Ate My Neighbors (Genesis)

              ACEA-CA3W
              Hatchet guys (Evil Dolls) die automatically when they touch you.
              Last edited by Tony H; 10-23-2014, 11:26:40 PM.
              The Code Hut: http://codehut.gshi.org/

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              • Zombies Ate My Neighbors (Genesis)

                9V4A-BCG6
                PP4A-B39A
                Pause and unpause to exit to next level. Note that you must rescue at least one neighbor or else you'll get "Game Over". You can also use the "Always have X neighbors to save" codes if you want more neighbors to save for the next level.

                ========

                This code code can be combined with any of the other "Pause for xxx" codes.
                Last edited by Tony H; 10-25-2014, 12:18:05 PM.
                The Code Hut: http://codehut.gshi.org/

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                • Road Rash 2 (REV00) (Genesis)


                  EKTA-CAAE +
                  3VTA-CYAJ
                  Pause the game to get the club.
                  The Code Hut: http://codehut.gshi.org/

                  Comment


                  • Road Rash 2 (REV00) (Genesis)

                    EVTA-CAAE +
                    3VTA-CYAJ
                    Pause the game to get the chain.
                    The Code Hut: http://codehut.gshi.org/

                    Comment


                    • Hmm seems like you need to make a new guide for these Pause the Game for Effect codes, I like these type of codes.
                      Spoiler Alert! Click to view...

                      THE BAD GUY!!!!!!

                      Comment


                      • Originally posted by Helder View Post
                        Hmm seems like you need to make a new guide for these Pause the Game for Effect codes, I like these type of codes.
                        Was thinking the same thing.

                        Edit: Been trying to think of games that could benefit from that type of code. The weapon in Road Rash 2 was an easy choice.
                        Last edited by Tony H; 10-26-2014, 08:25:57 PM.
                        The Code Hut: http://codehut.gshi.org/

                        Comment


                        • Sonic the Hedgehog (USA, Europe) (Genesis)

                          9JKT-B98J
                          Pause the game to enable debugger. When you unpause, press B to activate debugger, press A to cycle thru objects, press directional pad to move objects around, press C to place objects, press B to play your new level. You'll have infinite time, and invincibility.
                          The Code Hut: http://codehut.gshi.org/

                          Comment


                          • hey tony I have a request can you make a code for PIT FIGHTER sega genesis

                            - Have 4 fighters fight in the game (like have)

                            cpu control 2nd player
                            cpu control 3rd player
                            cpu control 4th player
                            Last edited by daminmancejin; 10-30-2014, 07:31:30 AM.

                            Comment


                            • Originally posted by daminmancejin View Post
                              hey tony I have a request can you make a code for PIT FIGHTER sega genesis

                              - Have 4 fighters fight in the game (like have)

                              cpu control 2nd player
                              cpu control 3rd player
                              cpu control 4th player
                              I don't think that would be possible unless it's something that's already programmed into the game.
                              The Code Hut: http://codehut.gshi.org/

                              Comment


                              • Originally posted by Tony Hedstrom View Post
                                I don't think that would be possible unless it's something that's already programmed into the game.
                                it is possible I had 4 playing in the game but they to seem to always disappear soon as the fight starts

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