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strange i tried it on level one with the value of 6000 no glitches i saw when i went to level 2
RB2T-BRBT
Hybrid, your 20k code for an extra bonus victim works fine, but only for the first time. As I was going through the assembly trace log, I noticed that the very first thing it does after comparing your score to see if you have enough points for the bonus victim, is it adds 40,000 to the total needed for the "next" bonus victim. So if you used your code for 20k points, you would get your first bonus victim at 20,000, but you wouldn't get the 2nd bonus victim until 60,000 points.
It's entirely up to you, but it might not be a bad idea to add a second code to your existing code so you get the bonus every 20k, or maybe make 2 separate codes?
Tony, I have 1 final Zombies Ate My Neighbors (Genesis) request:
Start each level with full health.
A big reason this game is so difficult is that your health from the previous level carries over into the next level.
I've got your code request, but I had to overwrite some existing code to do it. I tested it through several levels and didn't see any side effects, so hopefully we're good to go.
Zombies Ate My Neighbors (Genesis)
9VWA-BCEC +
BKWA-AAEE +
J7WA-BZ6G
Have full health restored whenever you exit a level. Player 1 only.
EDIT: I'll wait a day or two to add the codes in case you find any problems with it.
Last edited by Tony H; 10-12-2014, 06:43:18 PM.
Reason: Changed code description
Hybrid, your 20k code for an extra bonus victim works fine, but only for the first time. As I was going through the assembly trace log, I noticed that the very first thing it does after comparing your score to see if you have enough points for the bonus victim, is it adds 40,000 to the total needed for the "next" bonus victim. So if you used your code for 20k points, you would get your first bonus victim at 20,000, but you wouldn't get the 2nd bonus victim until 60,000 points.
It's entirely up to you, but it might not be a bad idea to add a second code to your existing code so you get the bonus every 20k, or maybe make 2 separate codes?
wow didn't test that far in thanks for the catch. i'll check it out and see if i can't figure it out
Tony, the Have full health restored whenever you exit a level code works fine. I played up to level 10 with it enabled and didn't notice any glitches. You might want to note that it works for Player 1 only. If you change the last line to 67WA-BZ6G, it works for Player 2. You can't enable it for both Player 1 and Player 2 at the same time. But you can enable the Player 1 code and have Player 1 exit the level. Then disable the Player 1 code, enable the Player 2 code and have Player 2 exit the level.
The 2nd line necessary for the Hybrid's 20K bonus victim code to work is ECLA-A6YR. So the code would be:
EB2T-A6VT Earn an extra neighbor every 20000 points, instead of every 40000 points (1 of 2)
ECLA-A6YR Earn an extra neighbor every 20000 points, instead of every 40000 points (2 of 2)
Tony, your "Get x points for every victim rescued (instead of 50)" codes don't work. Every victim in the game has a different points value, and none of them are 50 points:
Cheerleaders=1000 points
Baby=700 points
Dog=500 points
Trampoline Girl=300 points
Tourists=200 points
BBQ Guy=105 points (5 points for the guy and 100 points for his BBQ)
Inner-tuber=100 points
Soldier=100 points
Explorer=500 points
Evil School Teacher=10 points
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