Announcement

Collapse
No announcement yet.

New Game Genie, N64, GC, Wii, & PS2 Codes

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • For Ghostbusters, your Walk Thru Walls code works on both versions. You're Invincibility code ported to v1.1 is ACSA-AA82.

    Comment


    • Tony, I have a game genie request for Genesis Zombies Ate My Neighbors:

      Always x victims/neighbors to save every level (max is 10). PAR code is FFFC69:000x

      Another request, this one might be more difficult:

      Victims/neighbors are invincible

      nolberto82 has a version for the SNES if it helps: 18CC-37DA

      Comment


      • terpsfan101, I'll look into those codes for you.

        Zombies Ate My Neighbors was one of my favorite games. Played that game for months trying to finish it. I remember there were a ton of official Galoob Game Genie codes for the game. It was tough trying to narrow it down to only 5 codes (limit of the Game Genie).
        The Code Hut: http://codehut.gshi.org/

        Comment


        • Yes, it is a very fun game, but very difficult. What would make the game a lot more fair is if you could earn victims back easier. Every 40,000 points you get a bonus victim.

          So I do have another request for you (don't want to sound greedy):

          20,000 points gets you a bonus victim.

          Comment


          • Originally posted by terpsfan101 View Post
            So I do have another request for you (don't want to sound greedy):

            20,000 points gets you a bonus victim.
            No problem, will look into that one to.

            Here's the first code request. Good idea for a code I might add.


            Zombies Ate My Neighbors (Genesis)


            A70A-AACJ
            Only have to save 7 neighbors (instead of 10) to finish each level. Works on a new game or with a password.



            AP0A-AACJ
            Only have to save 3 neighbors (instead of 10) to finish each level. Works on a new game or with a password.

            ----------

            Of course you can easily change those to any value you want from 1 to 10. Anything over 10 and it appears that you won't be able to finish the level. I tested the code with 2 neighbors and had no problems for the first 4 levels.
            Last edited by Tony H; 10-09-2014, 09:16:37 PM. Reason: Updated code descriptions.
            The Code Hut: http://codehut.gshi.org/

            Comment


            • Originally posted by terpsfan101 View Post
              Another request, this one might be more difficult:

              Victims/neighbors are invincible
              Zombies Ate My Neighbors (Genesis)

              RY2A-C610
              Neighbors are invincible.
              The Code Hut: http://codehut.gshi.org/

              Comment


              • A70A-AACJ
                Only have to save 7 neighbors (instead of 10) to finish each level.


                AP0A-AACJ
                Only have to save 3 neighbors (instead of 10) to finish each level.

                Tony, those codes only work when you start a new game. They won't work for the next level if you enable them after the start of the game. For instance, if I enable one of the codes in Level 1, save all 10 victims, I still have 10 victims for level 2.
                Last edited by terpsfan101; 10-08-2014, 11:57:59 PM.

                Comment


                • I got a breakpoint at 00724C in between levels for the number of victims for the next level. Hope this helps.

                  Comment


                  • Only to have 3 neighbors code is awesome!

                    yeah, i play it on Kega agaub. this time, no more RPG games for me. i prefer action and fighting games as well racing like Outrun and Road Rash

                    Comment


                    • this should work for the 20K points
                      EBFA-A6VT

                      sorry to highjack a request tony

                      RIP MOM 6-27-52 - 12-25-10

                      Comment


                      • Originally posted by terpsfan101 View Post
                        AP0A-AACJ
                        Only have to save 3 neighbors (instead of 10) to finish each level.

                        Tony, those codes only work when you start a new game. They won't work for the next level if you enable them after the start of the game. For instance, if I enable one of the codes in Level 1, save all 10 victims, I still have 10 victims for level 2.
                        OK, got it figured out and made some new codes. Those codes I posted earlier work on a new game, or with a password. I will update the code descriptions.

                        These new codes will force a value at the start of every level. Even if you lose some neighbors, you will still start each level with the specified number of neighbors.


                        Zombies Ate My Neighbors (Genesis)

                        HV2T-BAR0 +
                        A72T-AAG2 +
                        A32T-AA84
                        Will always have 7 neighbors to save for each level (instead of 10), even if some of them got killed in the previous level. Works for all levels except 1st level of a new game and 1st level when using a password.


                        HV2T-BAR0 +
                        AP2T-AAG2 +
                        A32T-AA84
                        Will always have 3 neighbors to save for each level (instead of 10), even if some of them got killed in the previous level. Works for all levels except 1st level of a new game and 1st level when using a password.

                        EDIT: Should probably add this one as well...

                        HV2T-BAR0 +
                        BK2T-AAG2 +
                        A32T-AA84
                        Will always have all 10 neighbors to save for each level, even if some of them got killed in the previous level.


                        EDIT 2: Changed the 3rd part of each code to branch over what I think is the instruction that adds bonus neighbors. Could have caused side effects.
                        Last edited by Tony H; 10-10-2014, 09:46:24 PM.
                        The Code Hut: http://codehut.gshi.org/

                        Comment


                        • Note that I changed the 3rd part of the codes above (see edit message).
                          The Code Hut: http://codehut.gshi.org/

                          Comment


                          • Originally posted by Hybrid View Post
                            this should work for the 20K points
                            EBFA-A6VT

                            sorry to highjack a request tony
                            Hybrid, can your 20k code be changed to any value? I tried a value of 6000 and it caused the next level to glitch.
                            The Code Hut: http://codehut.gshi.org/

                            Comment


                            • Originally posted by Tony Hedstrom View Post
                              Hybrid, can your 20k code be changed to any value? I tried a value of 6000 and it caused the next level to glitch.
                              strange i tried it on level one with the value of 6000 no glitches i saw when i went to level 2
                              RB2T-BRBT

                              RIP MOM 6-27-52 - 12-25-10

                              Comment


                              • Zombies Ate My Neighbors (USA) (SNES)

                                CB66-CDAF Start every level with 10 neighbors (1 of 5)
                                FD66-CFDF Start every level with 10 neighbors (2 of 5)
                                DD66-CF0F Start every level with 10 neighbors (3 of 5)
                                DD2B-476B Start every level with 10 neighbors (4 of 5)
                                DD2C-44DB Start every level with 10 neighbors (5 of 5)

                                CB66-CDAF Start every level with 07 neighbors (1 of 5)
                                D566-CFDF Start every level with 07 neighbors (2 of 5)
                                DD66-CF0F Start every level with 07 neighbors (3 of 5)
                                DD2B-476B Start every level with 07 neighbors (4 of 5)
                                DD2C-44DB Start every level with 07 neighbors (5 of 5)

                                CB66-CDAF Start every level with 04 neighbors (1 of 5)
                                D066-CFDF Start every level with 04 neighbors (2 of 5)
                                DD66-CF0F Start every level with 04 neighbors (3 of 5)
                                DD2B-476B Start every level with 04 neighbors (4 of 5)
                                DD2C-44DB Start every level with 04 neighbors (5 of 5)

                                Note: codes work for all levels except 1st level of a new game and 1st level after using a password.
                                Last edited by terpsfan101; 10-16-2017, 10:51:51 PM.

                                Comment

                                Working...
                                X