Glad to hear that. Upon a closer look, I found that I made a mistake. The value it was Moving from that address was actually 25, and not 125. It was only Moving a "Byte". I'm sure that only one of those "25's" are for his throw damage.
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The code also affects Zangief's Deadly Driver and Leg Throws. So now I am wondering, how would I go about making a code that only affects Vega.
Edit: Never mind. I don't think there is an easy way to do this.Last edited by terpsfan101; 09-05-2014, 06:27:04 PM.
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Aladdin (Genesis)
D4RB-YAC6
Jump higher.
CLRB-YAC6
Jump much higher.The Code Hut: http://codehut.gshi.org/
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Aladdin (Genesis)
D2GB-0A5C
Access the Debug menu by pressing A in the Option menu.The Code Hut: http://codehut.gshi.org/
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Aladdin (Genesis)
ABAT-B93L
Skip to the next level by pausing the game and pressing A.The Code Hut: http://codehut.gshi.org/
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QuackShot (World) Genesis
9X9A-SCH2 +
999A-RAH4 +
A99A-R796
Press Jump to enable "Debug" free movement with invincibility. This lets you "fly" anywhere on the screen. To temporarily disable so you can walk, hold A and tap Start (may have to do this twice). To disable, turn code off, then hold A and tap Start.Last edited by Tony H; 09-13-2014, 03:19:02 PM.The Code Hut: http://codehut.gshi.org/
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QuackShot (World) Genesis
ABTA-AA6W
Enables "Debug" free movement with invincibility. This lets you "fly" anywhere on the screen. Best to only turn on the code when you need it. Will cause problems if you have the code turned on when starting the game, or when you're moving on to a new level. Simply turn the code off to disable.The Code Hut: http://codehut.gshi.org/
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QuackShot (World) Genesis
AV2A-AA9R
Multi-jump.
EV2A-AAH6
Jump higher.
JK2A-AAH6
Jump much higher. This code allows you to jump high enough to make it past the wall at the end of level one without the plunger upgrade.Last edited by Tony H; 09-13-2014, 04:09:50 PM.The Code Hut: http://codehut.gshi.org/
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QuackShot (World) Genesis
A4TA-ATCY
Can select 6 levels on the map instead of only 3. The extra levels are: Viking Ship, South Pole, and Maharajah.The Code Hut: http://codehut.gshi.org/
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QuackShot (World) Genesis
AKPA-CA7J
Once you hit an enemy with a plunger, they will remain frozen for as long as they're on the screen. You can walk thru them without taking any damage.Last edited by Tony H; 09-13-2014, 11:01:24 PM.The Code Hut: http://codehut.gshi.org/
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Originally posted by terpsfan101 View PostAre these QuackShot codes for v1.0 or v1.1?The Code Hut: http://codehut.gshi.org/
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QuackShot (World) Genesis
AFJA-BA4W
Start with the red plunger.
AKJA-BA4W
Start with the green plunger.The Code Hut: http://codehut.gshi.org/
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