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New Game Genie, N64, GC, Wii, & PS2 Codes

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  • Thanks terpsfan

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    • Dune: The Battle for Arrakis (Genesis)


      ADAA-NAGL
      The blue trikes (Atreides) cost nothing to build.
      The Code Hut: http://codehut.gshi.org/

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      • Dune: The Battle for Arrakis (Genesis)


        K5AT-NAAG
        The blue trikes (Atreides) can attack any target from anywhere on the map, no matter how far away it is. This means you can attack enemy bases from the safety of your own base.
        The Code Hut: http://codehut.gshi.org/

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        • Gain Ground (Genesis) version "Alt 1"

          CCLT-AA6C
          Invincibility (enemy weapons pass right thru you). You can still die if an enemy touches you.


          NOTE: I noticed that all of the Galoob codes for Gain Ground are listed for both versions of the game, but only work on the "Alt 1" version. I will clean that up shortly.
          Last edited by Tony H; 05-22-2014, 09:27:17 PM. Reason: corrected code
          The Code Hut: http://codehut.gshi.org/

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          • Gain Ground (Genesis) version "Alt 1"


            CBPT-AA3L
            You can reach the exit just by touching any horizontal wall or barrier. Also works if you touch the top or bottom of the screen.


            RFPA-A6ZE
            Can walk thru walls when moving left or right.


            NOTE: Didn't add the WTW code for up or down because it causes minor problems with the exits, and was going to be too long of an explanation in the code description.
            The Code Hut: http://codehut.gshi.org/

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            • Jewel Master (Genesis) (USA)


              CAMT-AAFJ
              Selecting "Start" will take you to a level select screen.
              The Code Hut: http://codehut.gshi.org/

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              • Jewel Master (Genesis) (USA)


                B26A-CA5C
                Walk thru walls.
                The Code Hut: http://codehut.gshi.org/

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                • Jewel Master (Genesis) (USA)


                  RFZT-A60A
                  Always have the double jump ability, even without the ring.
                  The Code Hut: http://codehut.gshi.org/

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                  • Jewel Master (Genesis) (USA)


                    A3ZT-AA8A
                    Jump in mid-air as many times as you want (infinite multi-jump).
                    The Code Hut: http://codehut.gshi.org/

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                    • Jewel Master (Genesis) (USA)


                      BJ5T-CA32
                      1 hit kills enemies and bosses
                      The Code Hut: http://codehut.gshi.org/

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                      • SONIC SPINBALL (Genesis) (first version with Sonic 1/2 title bgm)

                        enable level select (A+start=2nd,B+start=3rd,C+start=4th)
                        AFCA-4AEE

                        raw
                        0D4484:0001

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                        • SONIC 2 (Genesis) (rev00)

                          AEKT-AAFT
                          enable soft reset (pause+A) slow motion (pause+B) step frame (pause+C)

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                          • btw I'm looking to for a code in COOL SPOT (USA and/or beta) to enable debug screen at game start up.. it seems too hard to find for me

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                            • Originally posted by Fkameskies View Post
                              btw I'm looking to for a code in COOL SPOT (USA and/or beta) to enable debug screen at game start up.. it seems too hard to find for me
                              Not sure why you'd want the debug at game start-up. This code allows you to make changes in the option menu first (ie. difficulty, music, sound FX, controller setup, etc), then easily activate the debug menu...

                              Cool Spot (USA)

                              AD2T-B98W
                              Press A in the Option screen to activate the debug menu (infinite lives, level select, etc).

                              EDIT: You should start your own thread and post your codes in there.
                              Last edited by Tony H; 05-29-2014, 07:33:48 PM.
                              The Code Hut: http://codehut.gshi.org/

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                              • simply is cooler, maybe it work like the one in RoboVs.T: debug-> intro screens-> options screen

                                many thanks for the code you saved the day

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