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  • Pirates of Dark Water (Genesis)

    AB2A-AAT4
    Jump higher.

    This code works on both versions of the game.

    Combusto, With this code you can easily jump across the gap in your save state. In order for the code to take effect in your save state, you'll need to walk off the edge of the platform and fall in the water. Once you're back on the platform, the jump code will start working.

    Also, I have a "Walk on air" code but you'll have to turn the code off to get your character to drop down. Every time you press the jump button, he'll keep going higher. Do you have the ability to turn the code off? If so, I'll post the code.

    EDIT: Some interesting info... The characters in the January 1994 version of the game jump higher than in the May 1994 version.
    Last edited by Tony H; 08-01-2017, 11:44:53 PM.
    The Code Hut: http://codehut.gshi.org/

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    • yes, i can turn the code off like i did with other emulators.

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      • Pirates of Dark Water (Genesis)

        R1TT-A60R
        Don't fall when you walk off ledges ("walk on air"). Press jump to move up higher. Turn code off to drop back down. If you get too high you may take damage when you drop back down.

        Didn't have much time to test this code, but seems to work fine.
        Last edited by Tony H; 08-03-2017, 07:40:32 PM.
        The Code Hut: http://codehut.gshi.org/

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        • Request fill...

          Double Dragon 2 (Genesis/MD)

          9THT-BGRL +
          EAHT-AAGN +
          96HT-AAGR +
          AAHT-AA8T
          Infinite energy player 1. Does not give infinite energy to enemies.

          ==========

          There's an Infinite Energy code in the db, but it gives infinite energy to enemies as well. I've added a note to it saying so.
          Last edited by Tony H; 08-03-2017, 07:49:10 PM.
          The Code Hut: http://codehut.gshi.org/

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          • Star Cruiser (with English patch) (Genesis/MD)

            RH0T-A6TJ
            Don't lose any energy when your ship moves. Possibly infinite energy? Not familiar with the game, so not sure if other things cause your energy to drain.


            REAT-C6ZA
            Shields will take less damage from enemy attacks. Your shields will be about 30% stronger in the beginning of the game.


            D2AT-CA9W
            Infinite shields.
            Last edited by Tony H; 08-05-2017, 02:21:40 PM.
            The Code Hut: http://codehut.gshi.org/

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            • Star Cruiser (with English patch) (Genesis/MD)


              JEAT-DGZA
              Shields will take much less damage from enemy attacks. Your shields will be about 3 times stronger in the beginning of the game.
              The Code Hut: http://codehut.gshi.org/

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              • Star Cruiser (with English patch) (Genesis/MD)

                BKAT-CA3J
                1 shot kills enemy. Only tested with the Shot Laser at the beginning of the game, but may work with other weapons as well.


                AJ9A-CA6W
                Infinite Homing Missile 1. May work on other weapons as well.


                CL9T-AA5L
                No key needed to open gates.
                Last edited by Tony H; 08-06-2017, 12:44:59 PM.
                The Code Hut: http://codehut.gshi.org/

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                • Star Cruiser (with English patch) (Genesis/MD)

                  AVDT-CACR
                  Makes Shot Laser twice as strong.


                  BKDT-CACR
                  Makes Shot Laser 5 times stronger.


                  HVDT-CAH4
                  Makes Homing Missile 1 twice as strong.


                  W3DT-CAH4
                  Makes Homing Missile 1 five times stronger. This makes it 50% stronger than Homing Missile 3.
                  The Code Hut: http://codehut.gshi.org/

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                  • Road Rash 3 (Genesis)

                    ABGA-DJ4A +
                    AC1A-AA8T
                    Always finish in 1st place. Works even if you get busted by the cops, or if your bike gets wrecked and blows up. You can save code space by eliminating the second code (AC1A-AA8T). The only difference will be that you won't see the qualifying screen.
                    The Code Hut: http://codehut.gshi.org/

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                    • Flink (Genesis/MD) (A.K.A. The Misadventures of Flink)

                      AB3A-AEY2
                      Jump higher.


                      AB3A-BAN2
                      Jump much higher.

                      ===========

                      More new codes for Flink here: http://gamehacking.org/vb/threads/17...624#post107624
                      Last edited by Tony H; 08-13-2017, 09:34:36 PM.
                      The Code Hut: http://codehut.gshi.org/

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                      • Road Rash 3 (Genesis)

                        AMDT-AA6A
                        Always level-up after a race. You normally have to finish all 5 tracks (in 3rd place or better) before you level-up. Works even if you finish in last place, get busted by the cops, or if your bike gets wrecked and blows up.
                        The Code Hut: http://codehut.gshi.org/

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                        • Request fill...

                          Phantasy Star 3 (Genesis)


                          ACEA-GTFA
                          Makes the Nei Sword a one handed weapon.


                          EDIT: Code added.
                          Last edited by Tony H; 08-26-2017, 11:41:39 AM.
                          The Code Hut: http://codehut.gshi.org/

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                          • Another request fill...

                            Phantasy Star 3 (Genesis)

                            ACFT-GTCT
                            Makes the Nei Bow a one handed weapon.

                            EDIT: Code added.
                            Last edited by Tony H; 08-29-2017, 07:45:33 PM.
                            The Code Hut: http://codehut.gshi.org/

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                            • Test
                              The Code Hut: http://codehut.gshi.org/

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                              • Test2
                                The Code Hut: http://codehut.gshi.org/

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