Announcement

Collapse
No announcement yet.

Mez's Codes...

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Unicode
    replied
    Thanks for reply! Anything about my other requests (except for egg item modifier ones and Stay Visible GG - you're said can't make them and they probably too difficult to make)?

    Originally posted by Mezmorize View Post
    Oops, that was a typo on my part. This is what it should be:

    Hudson's Adventure Island (USA) [NES]
    Hold A To Continue Throwing Projectiles
    AEVAPNUY - Useful. This version of your code is fine, unlike previous one.

    I already tried to make a Game Genie code for Stay Visible, but it caused to many problems.
    Actually, I'm wondering if you can make those beatiful "Pause the game for..." type codes also for second and third "Adventure Island" game?

    Edit: Actually, I've now added all your codes from posts #398 except the non working "Hold A To Continue Throwing Projectiles" GG code and the working "Hold A To Continue Throwing Projectiles" GG from post #400.
    Last edited by Unicode; 01-04-2015, 05:53:13 AM.

    Leave a comment:


  • Mezmorize
    replied
    Oops, that was a typo on my part. This is what it should be:

    Hudson's Adventure Island (USA) [NES]
    Hold A To Continue Throwing Projectiles
    AEVAPNUY

    I already tried to make a Game Genie code for Stay Visible, but it caused to many problems.
    Last edited by Mezmorize; 01-04-2015, 04:52:22 AM.

    Leave a comment:


  • Unicode
    replied
    Originally posted by Mezmorize View Post
    I tried for quite a while to make an egg content modifier code, with no luck. Not really looking forward to doing code request at the moment.

    I did made these codes while messing with the game though.
    You can test them out, Unicode.

    Hudson's Adventure Island (USA) [NES]
    Pause The Game For Axes
    IVVEGOKX - Useful

    Pause The Game For Fire
    ZEVEZPPA
    IVVEGOKX - Useful

    Pause The Game For A Skateboard
    TVVEGOKX - Nice

    Pause The Game To Enable Invulnerability
    INVEGOKZ - Nice, however if you get Invincibility Bee from egg, after bee goes away, you'll need to activate your Invulnerability again.
    Note: Can only use one "pause the game" code.

    Have Skateboard
    EYOEYTEI
    Note: Likely best used with "Have Skateboard Movement" code. - Nice, however player still dies upon touching an enemy instead of just losing skateboard, but still alive.

    Have Skateboard Movement
    EYSAIIEI - Nice, although it might need to be turned off on areas where are many moving platforms.

    Hold A To Continue Throwing Projectiles
    AEVAPNUE - DOES NOT WORK - Game Genie Encoder/ Decoder Tool shows no ROM addresses affected by this code.


    Always Have A Projectile
    ANKAYYEY - Useful

    Stay Visible
    0554:01
    Note: You stay visible when you get the bee, and have an Invincibility code on.
    As average, most of these codes are nice. However, it's possible you to make also "Pause the game to get a Normal Invincibility Fairy Bee / Extra Life / Milk" codes and make a GG equivalent of your "Stay Visible" RAW code?

    Leave a comment:


  • Mezmorize
    replied
    I tried for quite a while to make an egg content modifier code, with no luck. Not really looking forward to doing code request at the moment.

    I did made these codes while messing with the game though.
    You can test them out, Unicode.

    Hudson's Adventure Island (USA) [NES]
    Pause The Game For Axes
    IVVEGOKX

    Pause The Game For Fire
    ZEVEZPPA
    IVVEGOKX

    Pause The Game For A Skateboard
    TVVEGOKX

    Pause The Game To Enable Invulnerability
    INVEGOKZ
    Note: Can only use one "pause the game" code.

    Have Skateboard
    EYOEYTEI
    Note: Likely best used with "Have Skateboard Movement" code.

    Have Skateboard Movement
    EYSAIIEI

    Hold A To Continue Throwing Projectiles
    AEVAPNUE

    Always Have A Projectile
    ANKAYYEY

    Stay Visible
    0554:01
    Note: You stay visible when you get the bee, and have an Invincibility code on.

    Leave a comment:


  • Unicode
    replied
    Sorry, seems there is an unknown issue from my side then. A week ago I've had an issue with a code for Sonic 3 made by Tony Hedstrom I was reported because it didn't work correctly for me on Gens 11a Rerecording (I always get a specific error with it) and I got reply from my friend @Tony Hedstrom he can't produce said problem with this same code on his side and he didn't was able to get any issues while he was testing code on that same emulator, so I was stuck without way to get the code working properly on my side...

    Anyway, @Mezmorize, you can look at my request from post #393 please? And I'm wondering if you can make a code for Adventure Island 2 where player can control character on island map about on what stage it goes after beating a level and "Choose an Egg" screen? I'm always really sucked by fact only the game controls player on map on what stage it moves, but player cannot choose a stage manually - this is the only thing in this game I doesn't like! I was even made a thread a many time ago but NOBODY REPLIED (or came) with anything... Also, make "Can get up to 255 Maximum Amount of Every Item On Item Select Screen (one with item select before you enter to play stage) Instead of 9" code please.
    Last edited by Unicode; 01-04-2015, 05:21:03 AM.

    Leave a comment:


  • Mezmorize
    replied
    Originally posted by Unicode View Post
    The NES ROM I've used for testing was Gun.Smoke (U) [!].nes on FCEUX 2.2.2, I didn't used other rom like with a bad dump. All other your codes was working fine for me, only those two doesn't...
    Hmm.
    I'm using the NoIntro rom, the CRC is 6B8F23E0. The CRC does not match the one on the database it seems.

    Edit:
    When I compare the GoodNES rom that I have with the NoIntro one, there is no changes, and the exact same CRC I posted above.
    I tried the codes on it anyway, and still can't recreate the problems you mention.
    Last edited by Mezmorize; 01-03-2015, 11:51:48 AM.

    Leave a comment:


  • Unicode
    replied
    Originally posted by Mezmorize View Post
    You must be using a different ROM or something.
    I just beat the entire game using the stage skip code, and the machine gun code worked perfect for me.
    The NES ROM I've used for testing was Gun.Smoke (U) [!].nes on FCEUX 2.2.2, I didn't used other rom like with a bad dump. All other your codes was working fine for me, only those two doesn't...

    Leave a comment:


  • Mezmorize
    replied
    Originally posted by Unicode View Post
    Wow! I like this code "Press Select To Change What You’re Riding On" for Adventure Island II (USA).

    However, I've found an errors for a few of those codes. About codes for Gun.Smoke, your "Stage Skip" code doesn't work properly - tried it on first stage of the game and it worked, however when screen with busted poster (one after beating a level and defeating its boss) appeared, my game were hang and the game didn't continue any further past that screen, so I've was unable to get next stage to load. Please fix it! Also your "Start A New Game With The Machine Gun" RAW code 004F:01 has no effect for me - I've entered that code in my FCEUX (latest version) and I've reset the game, but after starting first stage, player still starts with default weapon only - no machine gun was available in my weapon menu with this RAW code active!
    You must be using a different ROM or something.
    I just beat the entire game using the stage skip code, and the machine gun code worked perfect for me.

    Leave a comment:


  • Unicode
    replied
    Originally posted by Mezmorize View Post
    Gun.Smoke (USA) [NES]

    Have A Wanted Poster
    AESYEAIA

    Hard Mode (Many More Enemies)
    AAXYNYGL

    Stage Skip
    LKNNPZAU
    Note: Pause the game twice to automatically beat the current stage.

    Aim Bullets With D-Pad
    AENVVSIA

    Start A New Game With The Machine Gun
    004F:01
    Originally posted by Mezmorize View Post
    Forgot to post this one for Gun Smoke:
    Stops Screen Scrolling
    EYXTVPEI
    Note: Turn off the code to return to normal movement.

    ---

    Adventure Island II (USA) [NES]
    Invulnerability
    ENKSKTEI

    Press Select To Change What You’re Riding On
    AEUNZGPZ
    ITNXKZTT
    AZNXVZAG
    Wow! I like this code "Press Select To Change What You’re Riding On" for Adventure Island II (USA).

    However, I've found an errors for a few of those codes. About codes for Gun.Smoke, your "Stage Skip" code doesn't work properly - tried it on first stage of the game and it worked, however when screen with busted poster (one after beating a level and defeating its boss) appeared, my game were hang and the game didn't continue any further past that screen, so I've was unable to get next stage to load. Please fix it! Also your "Start A New Game With The Machine Gun" RAW code 004F:01 has no effect for me - I've entered that code in my FCEUX (latest version) and I've reset the game, but after starting first stage, player still starts with default weapon only - no machine gun was available in my weapon menu with this RAW code active!

    About Adventure Island II (USA) codes, your "Press Select To Change What You’re Riding On" code have a little problem - when pressing Select, the game seems to enter a frame advance and pause and unpause restores normal framerate playing, however if you get a key for Bonus Level or Island Skip Room and press Select Button while you're at the rising Cloud / Spike platform, I'll enter advance frame, and the game will not continue unless pressing Select button for advance one frame, however you can't pause the game while you're going to the room / Bonus stage to get back to normal playing, so I'll need to press Select to change Dinosaur constantly to advance a single frame with every press until I'm get my Character raised enough high on Bonus Platform above ground so I can enter the place where the key from hidden egg takes me. Even with this little issue, while it's annoying, it's still possible to press Select multiple times to advance motion while I'm goes up on platform, so you still cannot get stuck. So I'm wondering if can someone make a code that lets you after getting a key form an hidden egg you to CAN PAUSE (and unpause) the game to get to normal framerate while bonus platform takes you to the corresponding stage where the hidden key leads? As average this code is awesome!

    I'm wonder if @Mezmorize can make a codes for first Adventure Island game that modifiies content in eggs (separate codes for eggs containing Axe, Flower, Milk, Eggplant and Fairy Bee (the enemy giving you a temporary invincibility)?
    Last edited by Unicode; 01-03-2015, 11:22:56 AM.

    Leave a comment:


  • Mezmorize
    replied
    Forgot to post this one for Gun Smoke:
    Stops Screen Scrolling
    EYXTVPEI
    Note: Turn off the code to return to normal movement.

    ---

    Adventure Island II (USA) [NES]
    Invulnerability
    ENKSKTEI

    Press Select To Change What You’re Riding On
    AEUNZGPZ
    ITNXKZTT
    AZNXVZAG

    Leave a comment:


  • Mezmorize
    replied
    Gun.Smoke (USA) [NES]

    Gun.Smoke (USA) [NES]

    Have A Wanted Poster
    AESYEAIA

    Hard Mode (Many More Enemies)
    AAXYNYGL

    Stage Skip
    LKNNPZAU
    Note: Pause the game twice to automatically beat the current stage.

    Aim Bullets With D-Pad
    AENVVSIA

    Start A New Game With The Machine Gun
    004F:01

    Leave a comment:


  • Mezmorize
    replied
    NES Game Genie Codes

    RoboCop versus The Terminator (USA) (Proto) [NES]
    Invulnerability
    ESNVLAEY

    Abadox: The Deadly Inner War (USA) [NES]
    Invulnerability
    AAESOSAA

    All Powerups
    AEEGVTPL

    Leave a comment:


  • Mezmorize
    replied
    Super Mario Brothers (Japan) [FDS]

    Super Mario Brothers (Japan) [FDS]

    Invulnerability
    AIOUUPEI

    Enemies Die When You Touch Them
    AEOLUATA

    Invincibility [Get hit as little Mario, and you become big Mario]
    AAUUXPZZ

    Replace Powerups With Invincibility Stars
    KEEPOGSA

    Mushroom Powerup Gives Firepower Also
    ZAKLVAPA
    Note: You will not be wearing the firepower suit though.

    Leave a comment:


  • Mezmorize
    replied
    REAL Super Mario Bros. 2

    Super Mario Brothers 2 (Japan) [FDS]

    Invulnerability
    ENEXIIEI

    Invulnerable To Most Enemies
    YOOZLIZX
    Note: Poison mushrooms will still turn you into small Mario.

    Invincibility [Get hit as little Mario, and you become big Mario]
    GXOZZIEY
    Note: “Invulnerable To Most Enemies” code will not work with this enabled.

    Mushroom Powerup Gives Firepower Also
    ZEOXPGPA
    Note: You will not be wearing the firepower suit though.

    Always Have Firepower
    AEOATPLG

    Enemies Die When You Touch Them
    AEVZTGTA

    Poison Mushrooms And Invincibility Stars Are Powerups Instead
    VEXAVPSA

    Poison Mushrooms Stay In Place
    LASANAGA

    Poison Mushrooms Give Invincibility Star Effect
    AISZTGEI

    Mushrooms Grant Fire Power (But Keep You Small Mario)
    ZANXGKLP

    Invincibility Stars Don’t Bounce
    ZASEUAIA

    Replace 1UP’s With Powerups
    GAXANAZA

    Start On World 2
    PENKAGAA

    Start On World 3
    ZENKAGAA

    Start On World 4
    LENKAGAA

    Start On World 5
    GENKAGAA

    Start On World 6
    IENKAGAA

    Start On World 7
    TENKAGAA

    Start On World 8
    YENKAGAA

    Start With A Score Of 1,111,110 And 11 Coins
    PAEKPIAA

    Disable Points Gained From Remaining Time
    EISPSYEY
    Note: You can use an Infinite Time code with this enabled.

    ----

    “Game Genie” codes that must be manually edited into the ROM:
    Infinite Time
    6DE6?99:B9
    Hex Edit: 0x2F84?99:B9 [Replace the 99 at hex editor address 2F84 with B9]

    Jump In Midair [by nolberto82]
    7FF9?F0:10
    Hex Edit: 0x4197?F0:10

    ----

    I made more Start On Stage codes (different than the few posted above), but they don't update the world numbers that are displayed on the screen. Won't add them to the database, but here they are anyway:
    Code:
    The Following “Start On Stage...” codes will show as World 1-1
    Start On Stage 2 [Going Down Pipe]
    PAEGZIAA
    
    Start On Stage 3
    ZAEGZIAA
    
    Start On Stage 4
    LAEGZIAA
    
    Start On Stage 5 [Boss]
    GAEGZIAA
    
    Start On Stage 6
    IAEGZIAA
    
    Start On Stage 7
    TAEGZIAA
    
    Start On Stage 8
    YAEGZIAA
    
    Start On Stage 9 [Boss]
    AAEGZIAE
    
    Start On Stage 10
    PAEGZIAE
    
    Start On Stage 11 [Going Down Pipe]
    ZAEGZIAE
    
    Start On Stage 12
    LAEGZIAE
    
    Start On Stage 13
    GAEGZIAE
    
    Start On Stage 14 [Boss]
    IAEGZIAE
    
    Start On Stage 15
    TAEGZIAE
    
    Start On Stage 16
    YAEGZIAE
    
    Start On Stage 17
    APEGZIAA
    
    Start On Stage 18 [Boss]
    PPEGZIAA
    
    Start On Stage 19 [Not a normal stage (?)]
    ZPEGZIAA
    Like usual, I didn't do a lot of testing.

    Sorry I've been inactive for so long, finally taking an extended break from a game I've been addicted to for quite a while now.

    Leave a comment:


  • ReyVGM
    replied
    Yeah, it's just that went you enter the code, you automatically enter the 2 players mode and it looks as if you have "unlocked" some minigames.

    Leave a comment:

Working...
X