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  • Here's more untested codes for you to try Unicode:

    Megaman II (U) [!]
    No Enemies (Some Stages)
    EPSNIPEL

    No Enemies
    ALKSEZAP

    No Enemies (Alt)
    ALKSUZAP

    No Enemies (Alt 2)
    EOSPTTEL

    More Enemies
    ALONGAAP

    More Enemies (Alt)
    APXYLAAL

    Invincible After One Hit
    EPUGXTEL

    Faster Enemies
    EPOKSYEL

    Enemies Move Away From You
    EOXYAPEL

    Enemies Move Away From You (Vertically)
    ELKYLZEP

    Enemies Move Differently
    EOKYLPEL

    Enemies Come After You More Aggressivly
    EOKNIPEL

    Enemies Stop When Far From You
    EPSVEYEL

    After Jumping, You Fall Down Faster
    EPOEUGEL

    After Jumping, You Fall Down Slower (And Can Walk In Air)
    EPKAEGEL

    Enemies Automatically Die
    EUSTSTEP

    Invulnerability
    EIUGVTEY

    Invulnerability (Alt)
    ESKVETEY

    Invulnerability (Alt 2)
    ENOVAIEI

    Enemies In Some Stages Can't Move
    EIVPIZEY

    Enemies Fall Straight Down
    EIEVVYEY

    Walk Backwards
    EIUEOPEY

    You And Enemies Attack Backwards
    EYXTVYEI

    Skip READY Dialog At Beginning Of Stage
    EYSAIPEI

    Invisible
    EYKGSTEI

    No Sound Effects
    EYOALAEI

    No Audio
    EYXAZAEI

    Bubbles Come Out Of Megaman
    ENKAOZEI

    Stop On The Top Of A Ladder To Fall Down It
    APNAVLAL

    Hit Anywhere Horizontally
    EPXTPTEL

    One Bullet Can Kill Multiple Enemies
    EINIEZEY

    Dropped Items From Enemies Float
    ESSUSGEY

    Instantly Climb Ladders
    ENVATTEI

    These were made in the Crashman stage.
    I only tried a couple codes in other stages, such as no enemies and noticed it's not for all stages.
    http://OldGameHacking.com/
    http://www.youtube.com/user/DreamcastVideos

    Comment


    • Originally posted by Mezmorize View Post
      Here's more untested codes for you to try Unicode:

      Megaman II (U) [!]
      No Enemies (Some Stages)
      EPSNIPEL

      No Enemies
      ALKSEZAP - This codes removes a power-ups placed in levels too.


      No Enemies (Alt)
      ALKSUZAP - Removes only some enemies, but removes a some power-ups too. Bosses still appears. (Tested on Metal Man's stage.)

      No Enemies (Alt 2)
      EOSPTTEL

      More Enemies
      ALONGAAP - Nice

      More Enemies (Alt)
      APXYLAAL - It removes some enemies from some areas from every stage.

      Invincible After One Hit
      EPUGXTEL - After while you still can get hit by enemies.


      Faster Enemies
      EPOKSYEL

      Enemies Move Away From You
      EOXYAPEL - Doesn't seem to do anything.


      Enemies Move Away From You (Vertically)
      ELKYLZEP - Useful. Far better than first code.

      Enemies Move Differently
      EOKYLPEL - Nice

      Enemies Come After You More Aggressively
      EOKNIPEL - Nice. Makes the game harder.

      Enemies Stop When Far From You
      EPSVEYEL - This code has a weird glitch - sometimes Mega Buster's shots doesn't travel, and instead stays on one place.

      After Jumping, You Fall Down Faster
      EPOEUGEL - Useless

      After Jumping, You Fall Down Slower (And Can Walk In Air)
      EPKAEGEL - Useful. Can't stay on moving platforms normally, though. It should be used with Invincibility to avoid instant death from Laser Beams in Quick Man's stage since you you can't escape from them quickly with this code.

      Enemies Automatically Die
      EUSTSTEP - Nice, though it doesn't work on all enemies.

      Invulnerability
      EIUGVTEY - This code already made by @Abystus.

      Invulnerability (Alt)
      ESKVETEY - You can still take damage from bosses.

      Invulnerability (Alt 2)
      ENOVAIEI - This make player dies in one hit in boss battles.


      Enemies In Some Stages Can't Move
      EIVPIZEY

      Enemies Fall Straight Down
      EIEVVYEY

      Walk Backwards
      EIUEOPEY

      You And Enemies Attack Backwards
      EYXTVYEI

      Skip READY Dialog At Beginning Of Stage
      EYSAIPEI - Useful

      Invisible
      EYKGSTEI - Useless. You can't climb ladders easy with this code.


      No Sound Effects
      EYOALAEI - It removes audio completely.

      No Audio
      EYXAZAEI - Nice

      Bubbles Come Out Of Megaman
      ENKAOZEI

      Stop On The Top Of A Ladder To Fall Down It
      APNAVLAL

      Hit Anywhere Horizontally
      EPXTPTEL - Makes some bosses harder to kill.

      One Bullet Can Kill Multiple Enemies
      EINIEZEY - Useful

      Dropped Items From Enemies Float
      ESSUSGEY - Nice

      Instantly Climb Ladders
      ENVATTEI

      These were made in the Crashman stage.
      I only tried a couple codes in other stages, such as no enemies and noticed it's not for all stages.
      Tested and I got some of these.

      Comment


      • Megaman III (U) [!]

        No Music
        APXEYYAL

        No Sound Effects
        ELXAZYEP

        No Audio
        ELEEAPEP

        No Audio (Alt)
        ENXYKAEI

        Slow Decent When Falling
        ESVNGYEY

        Slow Decent When Falling
        APESZAAL
        Note: Hold the jump button to fall at regular speed.

        Faster Decent When Falling
        EPEYNAEL

        No Enemies
        ALKNEGAP

        No Enemies (Alt)
        EOOPEGEL

        No Enemies (Alt 2)
        ELSPVGEP

        No Enemies (Alt 3)
        ESEPVGEY

        Invulnerability (Can't Pick Up Items)
        AUNYEZAP

        Invulnerability
        ESUAGAEY

        Invulnerability (Alt)
        EISKKIEY

        Invulnerability (Alt 2)
        ESOEGAEY

        Invulnerability (Alt 3)
        ESUAGAEY

        Some Enemies Can't Move
        EOXULGEL

        The Longer You Hold Jump, The Higher You Go
        EIKGOLEY

        The Longer You Hold Jump, The Higher You Go (Alt)
        EYUIAAEI

        The Longer You Hold Jump, The Higher You Go (Alt 2)
        ENUGOTEI

        Automatically Grab Ladders After Jumping Under Them
        ESEIYGEY

        Megaman Is Outlined In White
        EYNKAAEI

        Instantly Beat Stage?
        EYKKVLEI

        Start On Last Stage?
        EYSGVLEI
        Note: Turn the code off to make it stop looping.

        Visually Walk Behind Backgrounds
        EYOYZYEI

        Backgrounds Don't Animate
        EYSEYIEI

        Hit Anywhere
        EOVNNLEL

        One Hit Kills
        EOKEPPEL

        One Hit Kills (Alt)
        EIUALZEY

        Extra Lives Drop From Enemy Kills
        ELNLXYEP

        Extra Lives Drop From Enemy Kills (Alt)
        ENNYSGEI

        Shoot Backwards
        ESKETIEY

        Automatically Shoot When Jumping
        ESSILAEY

        Press Up To Climb Walls
        ESOILGEY

        Press Up To Climb Walls (Alt)
        ESOIYGEY

        Press Up To Climb Walls (Alt 2)
        ESOSIGEY

        Can Keep Climbing Ladders After Reaching The Top
        ESESZIEY

        Can Keep Climbing Ladders After Reaching The Top (Alt)
        ESESTIEY

        Automatically Climb Ladders
        EYOILIEI

        Hold B For Rapid-Fire
        ENEGUIEI

        Kill One Enemy To Beat The Stage
        EYSELZEI

        Created on Spark Man stage.
        http://OldGameHacking.com/
        http://www.youtube.com/user/DreamcastVideos

        Comment


        • Originally posted by Mezmorize View Post
          Megaman III (U) [!]

          No Music
          APXEYYAL

          No Sound Effects
          ELXAZYEP - It removes only music, but not sounds effects.

          No Audio
          ELEEAPEP - Nice

          No Audio (Alt)
          ENXYKAEI - Turning off codes restores only sounds, but for restoring music you have to restart game.

          Slow Decent When Falling
          ESVNGYEY - Nice

          Slow Decent When Falling
          APESZAAL
          Note: Hold the jump button to fall at regular speed. - Useful

          Faster Decent When Falling
          EPEYNAEL

          No Enemies
          ALKNEGAP

          No Enemies (Alt)
          EOOPEGEL

          No Enemies (Alt 2)
          ELSPVGEP

          No Enemies (Alt 3)
          ESEPVGEY
          - All "No Enemies" codes removes power-ups (Health and Weapon capsules / Extra Lives / Energy tanks) placed into levels, bosses (can't finish stages) and Protoman (you can't even get past places where you need to to fight him to advance).

          Invulnerability (Can't Pick Up Items)
          AUNYEZAP

          Invulnerability
          ESUAGAEY - Useful

          Invulnerability (Alt)
          EISKKIEY - Useful. Best code because it also makes Megaman invincible against spikes.

          Invulnerability (Alt 2)
          ESOEGAEY - Useful

          Invulnerability (Alt 3)
          ESUAGAEY - It is the same as "Invulnerability" code.

          Some Enemies Can't Move
          EOXULGEL
          - I can't got this code to do anything (tested on Needle Man's and Gemini Man's stages and all enemies stills move).

          The Longer You Hold Jump, The Higher You Go
          EIKGOLEY - Nice

          The Longer You Hold Jump, The Higher You Go (Alt)
          EYUIAAEI - Useful. It gives you slower falling after jumping.

          The Longer You Hold Jump, The Higher You Go (Alt 2)
          ENUGOTEI - Nice

          Automatically Grab Ladders After Jumping Under Them
          ESEIYGEY
          - Doesn't let Megaman to climb ladders down.

          Megaman Is Outlined In White
          EYNKAAEI
          - Doesn't change Mega Man's sprite look, but messes up intro and stage select screen.

          Instantly Beat Stage?
          EYKKVLEI

          Start On Last Stage?
          EYSGVLEI
          Note: Turn the code off to make it stop looping. - Nice

          Visually Walk Behind Backgrounds
          EYOYZYEI - Nice

          Backgrounds Don't Animate
          EYSEYIEI - Nice

          Hit Anywhere
          EOVNNLEL - Useful

          One Hit Kills
          EOKEPPEL - Useful

          One Hit Kills (Alt)
          EIUALZEY - Doesn't work on bosses (tested on Needle Man's stage boss).

          Extra Lives Drop From Enemy Kills
          ELNLXYEP - Useful

          Extra Lives Drop From Enemy Kills (Alt)
          ENNYSGEI - Useful

          Shoot Backwards
          ESKETIEY

          Automatically Shoot When Jumping
          ESSILAEY - Nice

          Press Up To Climb Walls
          ESOILGEY

          Press Up To Climb Walls (Alt)
          ESOIYGEY

          Press Up To Climb Walls (Alt 2)
          ESOSIGEY
          - All three "Press Up To Climb Walls" doesn't let to press Down + A to make Mega Man to slide, which might be problem on narrow passages where you need exactly sliding to pass these areas.

          Can Keep Climbing Ladders After Reaching The Top
          ESESZIEY

          Can Keep Climbing Ladders After Reaching The Top (Alt)
          ESESTIEY

          Automatically Climb Ladders
          EYOILIEI

          Hold B For Rapid-Fire
          ENEGUIEI - Useful

          Kill One Enemy To Beat The Stage
          EYSELZEI
          - Totally bad. I got stuck on Sparkman's Doc stage.

          Created on Spark Man stage.
          I didn't have time to test all codes. Will continue testing later.
          Last edited by Unicode; 08-14-2013, 02:23:22 PM. Reason: Completed testing

          Comment


          • Thanks for all the testing Unicode.
            Here's codes for Megaman 4, created on Ring Man stage, only went to another stage to test out invincibility on spikes.
            Enemies are the cannons, and 'color beams' are the things you see at the beginning of Ring Man stage.

            Megaman IV (U) (PRG0) [!]
            No Music
            APXEYYAL

            No Music (Alt)
            ESOEILEY

            No Sound Effects
            ELXAZYEP

            No Sound Effects (Alt)
            EISAGZEY

            No Audio
            ESUEGIEY

            No Audio (Alt)
            EYSNVYEI

            Hyper Speed Music
            AUVEALAP

            Backgrounds Change Colors
            AOOLOAAL

            Foregrounds Change Colors
            ALOUEAAP

            Color Beams Are Harder To Walk Across
            AOSXLAAL

            Color Beams Are Easier To Walk Across
            EOONOPEL

            Color Beams Do Not Move When Standing On Them
            ALXXTAAP

            Color Beams Do Not Move When Standing On Them (Alt)
            EOXNUPEL

            Color Beams Do Not Move When Standing On Them (Alt 2)
            EPXZYAEL

            Color Beams Do Not Move When Standing On Them (Alt 3)
            EIOZAPEY

            Color Beams Do Not Move When Standing On Them (Alt 4)
            ENEYOPEI

            Color Beams Move When Not Standing On Them
            EPOXTAEL

            Invulnerability
            AUUAIPAP
            Note: Spikes still kill you.

            Invulnerability (Alt)
            ENUEPPEI
            Note: Spikes still kill you.

            Invulnerability
            ESSAPAEY

            Enemies Shoot In The Opposite Direction
            EPXNAYEL

            Enemies Shoot Backwards
            EPUNYYEL

            Enemies Don't Shoot In Some Angles
            EPVYAYEL

            Enemies Don't Shoot In Some Angles (Alt)
            EPVYYYEL

            Enemies Shoot Differently
            EOUNTYEL

            Fall Down Faster
            EPOYYLEL

            Enemies Don't Shoot
            EPUOEAEL

            Enemies Don't Shoot (Alt)
            EIXOOAEY

            Enemies Don't Shoot (Alt 2)
            EYNYVLEI

            Stage Backgrounds Are Dark
            EIXVGGEY

            Can Keep Climbing Ladders After Reaching The Top
            ESNIGGEY

            Can Keep Climbing Ladders After Reaching The Top (Alt)
            ENKIGGEI

            Can Keep Climbing Ladders After Reaching The Top (Alt 2)
            APSETGAL

            Automatically Shoot
            EIUAUIEY
            Note: Turn off to climb ladders.

            Automatically Shoot
            EUNAKGEP

            Automatically Grab Ladders
            EIXOYZEY

            Enemy Shots Travel Horizontally
            EIUNPGEY

            Enemies Can't Shoot Downward
            EIUNIGEY

            Slow Motion
            ENNKTAEI

            Walk Behind Backgrounds
            ENNGYTEI

            Enemies Only Shoot Up
            ENXPNAEI

            Enemies Only Shoot Down
            ENUOEAEI

            The Longer You Hold Jump, The Higher You Go
            EYSNAPEI

            Enemies Shoots Less Bullets
            ENEPOAEI

            Hit Almost Anywhere
            EOXNSZEL

            One Hit Kills
            EPUALLEL

            Shoot A Normal And Charged Shot At The Same Time
            EUOAGAEP

            Shoot Backwards
            ESEESIEY

            One Shot Can Kill Multiple Enemies
            ESUEIZEY

            One Shot Can Kill Multiple Enemies (And Takes Less Shots)
            ESNAGZEY

            Takes Less Shots To Kill Enemies
            ESNEAZEY

            Takes Less Shots To Kill Enemies (Alt)
            ENNEGZEI

            --------------------------------------------------------------------
            Megaman V (U) [!]
            Created on Stone Man stage:

            No Music
            APXEYYAL

            Hyper Music
            AUVEALAP

            No Sound Effects
            ALXAZYEP

            No Sound Effects (Alt)
            ELUAIPEP

            Mostly No Audio
            ELEEAPEP

            Backgrounds Change Colors
            AUEINLAP

            You And Enemies Fall Faster
            EOSTKPEL

            Fall Faster
            EUSVTYEP

            Auto Shoot
            ELXPGPEP

            Auto Shoot (Alt)
            ESVPYAEY

            Stages Are Colored Differently, With No Enemies
            EUVPEAEP

            Slow Motion
            EISGZYEY

            No Walking Animation
            ESEELPEY

            Invulnerability (Can't Pick Up Items)
            AUEVUYAP

            Invulnerability (But Can't Kill Most Enemies)
            ESNVAAEY

            Invulnerability
            ASEAIAAP
            Note: Spikes still kill you.

            Invulnerability (Alt)
            ESKATZEY
            Note: Spikes still kill you.

            Invulnerability (Alt 2)
            ENEEZAEI
            Note: Spikes still kill you.

            Invulnerability (Alt 3)
            ENKEGZEI
            Note: Spikes still kill you.

            Debug Mode Showing
            EIXSVYEY

            After Jumping, You Stay In The Air
            EYXTVAEI
            Note: To fall back down, turn off the code.

            The Longer You Hold Jump, The Higher You Go
            ANVOPTEI

            Automatically Charge Up For Stronger Shots
            EYOOTPEI

            No Enemies
            ENOONAEI

            No Enemies (Alt)
            EPOPOPEL

            No Enemies (Alt 2)
            EOXPVPEL

            No Enemies (Alt 3)
            EUVOOAEP

            Hyper Character/Enemy Animations
            ENSVAAEI

            Enemies Don't Pop Out Of The Ground
            EOXTUGEL

            Enemies Don't Pop Out Of The Ground (Alt)
            EPNVSGEL

            Enemies Automatically Die As You Aproach
            EPNATAEL
            Note: An annoying sound effect will often play though.

            Hit Almost Anywhere
            EPKNTAEL

            Enemies That Pop Out Of The Ground Shoot 2 Bullets Instead Of 3
            EPSVSPEL

            Enemies That Pop Out Of The Ground Don't Shoot
            EPNXYPEL

            Enemies That Pop Out Of The Ground Don't Turn Into 3 Smaller Enemies When Shot
            EPEXIPEL

            Enemies That Pop Out Of The Ground Don't Turn Into 3 Smaller Enemies When Shot (Alt)
            ENXZYPEI

            Enemies That Pop Out Of The Ground Shoot Away From You
            ELXVEGEP

            Enemies That Pop Out Of The Ground's 3 Miniture Versions Don't Move Horizontally
            EUUXYPEP

            Enemies That Pop Out Of The Ground's 3 Miniture Versions Don't Move Horizontally (Alt)
            ESUXAPEY

            Normal Shots Are Charged, Charged Shots Are Normal
            EUKOZPEP

            Enemies Drop Large Blue Bars
            EUEZVTEP

            Enemies Drop Large Blue Bars (Alt)
            EYOYPZEI

            Reverse The Function Of The Left And Right Buttons
            EIKVOZEY

            Shoot Backwards
            ESUOTPEY

            You And Enemies Shoot Backwards
            EIVVVZEY

            Backgrounds Flash After You Recieve Damage
            EIETZPEY

            One Shot Can Kill Multiple Enemies
            ESVATPEY

            One Shot Can Kill Multiple Enemies (Alt)
            ESVEZPEY

            After Killing An Enemy, Your Bullet Travels Diagonally
            ESNAPPEY

            Your Bullets Travel Lower And Faster
            EYOOAZEI

            Shoot Once, And A Charged Shot Follows
            EYKOTPEI

            Get Knocked Forwards Instead Of Backwards From Taking Damage
            ENOATGEI
            Last edited by Mezmorize; 08-17-2013, 10:30:38 AM.
            http://OldGameHacking.com/
            http://www.youtube.com/user/DreamcastVideos

            Comment


            • Originally posted by Mezmorize View Post
              Thanks for all the testing Unicode.
              Here's codes for Megaman 4, created on Ring Man stage, only went to another stage to test out invincibility on spikes.
              Enemies are the cannons, and 'color beams' are the things you see at the beginning of Ring Man stage.

              Megaman IV (U) (PRG0) [!]
              No Music
              APXEYYAL - Nice

              No Music (Alt)
              ESOEILEY
              - If I activate this code while game is playing, music starts to sound frozen.

              No Sound Effects
              ELXAZYEP - Nice

              No Sound Effects (Alt)
              EISAGZEY - Nice

              No Audio
              ESUEGIEY
              - Doesn't disable music completely.

              No Audio (Alt)
              EYSNVYEI
              - Make music looping, but it stills plays.

              Hyper Speed Music
              AUVEALAP - Nice

              Backgrounds Change Colors
              AOOLOAAL

              Foregrounds Change Colors
              ALOUEAAP

              Color Beams Are Harder To Walk Across
              AOSXLAAL

              Color Beams Are Easier To Walk Across
              EOONOPEL

              Color Beams Do Not Move When Standing On Them
              ALXXTAAP

              Color Beams Do Not Move When Standing On Them (Alt)
              EOXNUPEL

              Color Beams Do Not Move When Standing On Them (Alt 2)
              EPXZYAEL

              Color Beams Do Not Move When Standing On Them (Alt 3)
              EIOZAPEY

              Color Beams Do Not Move When Standing On Them (Alt 4)
              ENEYOPEI

              Color Beams Move When Not Standing On Them
              EPOXTAEL

              Invulnerability
              AUUAIPAP
              Note: Spikes still kill you. - Useful

              Invulnerability (Alt)
              ENUEPPEI
              Note: Spikes still kill you. - Useful

              Invulnerability
              ESSAPAEY - Useful

              Enemies Shoot In The Opposite Direction
              EPXNAYEL

              Enemies Shoot Backwards
              EPUNYYEL

              Enemies Don't Shoot In Some Angles
              EPVYAYEL

              Enemies Don't Shoot In Some Angles (Alt)
              EPVYYYEL

              Enemies Shoot Differently
              EOUNTYEL
              - I can't get any of these codes working (tested on Drill Man's and Bright Man's stages)

              Fall Down Faster
              EPOYYLEL

              Enemies Don't Shoot
              EPUOEAEL

              Enemies Don't Shoot (Alt)
              EIXOOAEY
              - These two does nothing. On both versions of the game PRG0 and PRG1 enemies stills can shoot.

              Enemies Don't Shoot (Alt 2)
              EYNYVLEI - Useful. It's the only one I got working.

              Stage Backgrounds Are Dark
              EIXVGGEY - Nice, though it makes game harder for playing.

              Can Keep Climbing Ladders After Reaching The Top
              ESNIGGEY

              Can Keep Climbing Ladders After Reaching The Top (Alt)
              ENKIGGEI

              Can Keep Climbing Ladders After Reaching The Top (Alt 2)
              APSETGAL

              Automatically Shoot
              EIUAUIEY
              Note: Turn off to climb ladders. - Useful

              Automatically Shoot
              EUNAKGEP
              - Doesn't let to climb ladders.

              Automatically Grab Ladders
              EIXOYZEY

              Enemy Shots Travel Horizontally
              EIUNPGEY

              Enemies Can't Shoot Downward
              EIUNIGEY

              Slow Motion
              ENNKTAEI - Useful

              Walk Behind Backgrounds
              ENNGYTEI - Nice

              Enemies Only Shoot Up
              ENXPNAEI

              Enemies Only Shoot Down
              ENUOEAEI

              The Longer You Hold Jump, The Higher You Go
              EYSNAPEI - Useful

              Enemies Shoots Less Bullets
              ENEPOAEI

              Hit Almost Anywhere
              EOXNSZEL - Useful

              One Hit Kills
              EPUALLEL - Useful

              Shoot A Normal And Charged Shot At The Same Time
              EUOAGAEP - Useful

              Shoot Backwards
              ESEESIEY

              One Shot Can Kill Multiple Enemies
              ESUEIZEY
              - You can't kill some enemies with this.

              One Shot Can Kill Multiple Enemies (And Takes Less Shots)
              ESNAGZEY - Useful


              Takes Less Shots To Kill Enemies
              ESNEAZEY
              - Firing a full charget Megabuster shot takes a less damage to bosses (Tested on Bright Man)

              Takes Less Shots To Kill Enemies (Alt)
              ENNEGZEI - Useful

              --------------------------------------------------------------------
              Megaman V (U) [!]
              Created on Stone Man stage:

              No Music
              APXEYYAL - Nice

              Hyper Music
              AUVEALAP

              No Sound Effects
              ALXAZYEP - Not working at all.

              No Sound Effects (Alt)
              ELUAIPEP - Nice

              Mostly No Audio
              ELEEAPEP - This code actually disables audio completely.

              Backgrounds Change Colors
              AUEINLAP

              You And Enemies Fall Faster
              EOSTKPEL

              Fall Faster
              EUSVTYEP

              Auto Shoot
              ELXPGPEP
              - Can't climb ladders.

              Auto Shoot (Alt)
              ESVPYAEY - Useless

              Stages Are Colored Differently, With No Enemies
              EUVPEAEP - Useless

              Slow Motion
              EISGZYEY - Useful

              No Walking Animation
              ESEELPEY - Nice

              Invulnerability (Can't Pick Up Items)
              AUEVUYAP

              Invulnerability (But Can't Kill Most Enemies)
              ESNVAAEY - Useless

              Invulnerability
              ASEAIAAP
              Note: Spikes still kill you.
              - Doesn't let to use some platforms - you take damage from them and you'll fall into pits.

              Invulnerability (Alt)
              ESKATZEY
              Note: Spikes still kill you. - Useful

              Invulnerability (Alt 2)
              ENEEZAEI
              Note: Spikes still kill you. - Useful

              Invulnerability (Alt 3)
              ENKEGZEI
              Note: Spikes still kill you. - Useful

              Debug Mode Showing
              EIXSVYEY

              After Jumping, You Stay In The Air
              EYXTVAEI
              Note: To fall back down, turn off the code.
              - Applies for enemies and bosses too.

              The Longer You Hold Jump, The Higher You Go
              ANVOPTEI - Useful

              Automatically Charge Up For Stronger Shots
              EYOOTPEI - Useful

              No Enemies
              ENOONAEI

              No Enemies (Alt)
              EPOPOPEL

              No Enemies (Alt 2)
              EOXPVPEL

              No Enemies (Alt 3)
              EUVOOAEP

              Hyper Character/Enemy Animations
              ENSVAAEI
              - Bad code.

              Enemies Don't Pop Out Of The Ground
              EOXTUGEL

              Enemies Don't Pop Out Of The Ground (Alt)
              EPNVSGEL

              Enemies Automatically Die As You Aproach
              EPNATAEL
              Note: An annoying sound effect will often play though. - Useful

              Hit Almost Anywhere
              EPKNTAEL
              - Doesn't work well.

              Enemies That Pop Out Of The Ground Shoot 2 Bullets Instead Of 3
              EPSVSPEL

              Enemies That Pop Out Of The Ground Don't Shoot
              EPNXYPEL

              Enemies That Pop Out Of The Ground Don't Turn Into 3 Smaller Enemies When Shot
              EPEXIPEL

              Enemies That Pop Out Of The Ground Don't Turn Into 3 Smaller Enemies When Shot (Alt)
              ENXZYPEI

              Enemies That Pop Out Of The Ground Shoot Away From You
              ELXVEGEP

              Enemies That Pop Out Of The Ground's 3 Miniture Versions Don't Move Horizontally
              EUUXYPEP

              Enemies That Pop Out Of The Ground's 3 Miniture Versions Don't Move Horizontally (Alt)
              ESUXAPEY

              Normal Shots Are Charged, Charged Shots Are Normal
              EUKOZPEP

              Enemies Drop Large Blue Bars
              EUEZVTEP

              Enemies Drop Large Blue Bars (Alt)
              EYOYPZEI

              Reverse The Function Of The Left And Right Buttons
              EIKVOZEY - Useless

              Shoot Backwards
              ESUOTPEY

              You And Enemies Shoot Backwards
              EIVVVZEY

              Backgrounds Flash After You Receive Damage
              EIETZPEY - It also flashes when you shoot an enemy.

              One Shot Can Kill Multiple Enemies
              ESVATPEY - Useful

              One Shot Can Kill Multiple Enemies (Alt)
              ESVEZPEY - Useful

              After Killing An Enemy, Your Bullet Travels Diagonally
              ESNAPPEY

              Your Bullets Travel Lower And Faster
              EYOOAZEI - Nice

              Shoot Once, And A Charged Shot Follows
              EYKOTPEI - Useful

              Get Knocked Forwards Instead Of Backwards From Taking Damage
              ENOATGEI
              Tested and added proper codes.
              Last edited by Unicode; 08-18-2013, 03:11:43 AM.

              Comment


              • Originally posted by Mezmorize View Post
                Thanks for all the testing Unicode.
                Here's codes for Megaman 4, created on Ring Man stage, only went to another stage to test out invincibility on spikes.
                Enemies are the cannons, and 'color beams' are the things you see at the beginning of Ring Man stage.

                Megaman IV (U) (PRG0) [!]

                Enemies Shoot In The Opposite Direction
                EPXNAYEL

                Enemies Shoot Backwards
                EPUNYYEL

                Enemies Don't Shoot In Some Angles
                EPVYAYEL

                Enemies Don't Shoot In Some Angles (Alt)
                EPVYYYEL

                Enemies Shoot Differently
                EOUNTYEL
                Since these do work for the cannon enemies on Ring Man stage, you could just rename the code.

                Originally posted by Mezmorize
                Color Beams Do Not Move When Standing On Them
                ALXXTAAP

                Color Beams Do Not Move When Standing On Them (Alt)
                EOXNUPEL

                Color Beams Do Not Move When Standing On Them (Alt 2)
                EPXZYAEL

                Color Beams Do Not Move When Standing On Them (Alt 3)
                EIOZAPEY

                Color Beams Do Not Move When Standing On Them (Alt 4)
                ENEYOPEI
                I'm curious to why you tagged these as useless, they make the Ring Man stage much easier since you don't have to worry about falling thru them.
                http://OldGameHacking.com/
                http://www.youtube.com/user/DreamcastVideos

                Comment


                • Finished with your request for the Megaman series, Castlevania will be next.

                  The following are for Megaman VI (U) [!] and were created on Blizzard Man stage.

                  No Music
                  APXETYAL

                  No Sound Effects
                  ELXAPYEP

                  No Sound Effects (Alt)
                  EINAIAEY

                  No Audio
                  ELEEAPEP

                  Fight The Stage Boss
                  ELKAYPEP
                  Note: Turn the code on after the stage has loaded.

                  Warp To The Last Stage
                  EIVGSIEY
                  Note: Turn the code off to stop it from looping.

                  Automatically Shoot
                  ELKAATEP

                  Invulnerability
                  EUKEOTEP
                  Note: Can't stand on the timer bombs or pick up items.

                  Invulnerability
                  ESXAKTEY

                  Invulnerability (Alt)
                  EYNAKYEI

                  Invulnerability (Alt 2)
                  EYNEEYEI

                  Randomly Shoot Charged Shots
                  ANXAZTEP

                  No Enemies Or Powerups
                  EIUETPEY

                  No Enemies Or Powerups (Alt)
                  EOKAYPEL

                  Stage Colors Change After Shooting Once
                  ESNVOLEY

                  Auto Shoot When Standing
                  EYUKGYEI

                  Automatically Shoot
                  EYUAATEI

                  Don't Slide On Ice
                  AIOANLEI

                  Auto Charge Up Shots
                  EYUATTEI

                  The Longer You Hold Jump, The Higher You Go
                  ENSEGTEI

                  Megaman Changes To Red After Shooting Once
                  EYNAATEI

                  Walrus Enemies Face Away From You
                  AOKVAIAL

                  Walrus Enemies Can't Shoot
                  AOSPEGAL

                  One Hit Kills Walrus Enemies
                  ALOVKLAP

                  One Hit Kills
                  EOEPIAEL

                  No Walrus Enemies
                  EOKTOZEL

                  Enemies Can't Shoot Some Projectiles
                  EPNTKZEL

                  Enemies Can't Shoot
                  EOXVTIEL

                  Enemies Can't Shoot (Alt)
                  EYEVXTEI

                  Enemies Drop Large Health Spheres
                  ELVGKGEP

                  Don't Get Knocked Back From Taking Damage
                  EYOEAIEI

                  Increased Drop Rate Upon Enemy Death
                  ENNAGPEI
                  http://OldGameHacking.com/
                  http://www.youtube.com/user/DreamcastVideos

                  Comment


                  • Originally posted by Mezmorize View Post
                    Finished with your request for the Megaman series, Castlevania will be next.

                    The following are for Megaman VI (U) [!] and were created on Blizzard Man stage.

                    No Music
                    APXETYAL - Nice

                    No Sound Effects
                    ELXAPYEP - Nice

                    No Sound Effects (Alt)
                    EINAIAEY

                    No Audio
                    ELEEAPEP
                    - Music stills play when you're not shooting.

                    Fight The Stage Boss
                    ELKAYPEP
                    Note: Turn the code on after the stage has loaded. - Nice

                    Warp To The Last Stage
                    EIVGSIEY
                    Note: Turn the code off to stop it from looping.
                    - But it make start without any weapons or rush.

                    Automatically Shoot
                    ELKAATEP
                    - Can't climb ladders with this code

                    Invulnerability
                    EUKEOTEP
                    Note: Can't stand on the timer bombs or pick up items.

                    Invulnerability
                    ESXAKTEY - Already made by @Abystus.

                    Invulnerability (Alt)
                    EYNAKYEI - Useful

                    Invulnerability (Alt 2)
                    EYNEEYEI - Useful

                    Randomly Shoot Charged Shots
                    ANXAZTEP - Nice

                    No Enemies Or Powerups
                    EIUETPEY

                    No Enemies Or Powerups (Alt)
                    EOKAYPEL

                    Stage Colors Change After Shooting Once
                    ESNVOLEY

                    Auto Shoot When Standing
                    EYUKGYEI - Useless. Makes shooting enemies more difficult.

                    Automatically Shoot
                    EYUAATEI
                    - Cannot climb ladders with this code.

                    Don't Slide On Ice
                    AIOANLEI - Useful

                    Auto Charge Up Shots
                    EYUATTEI - Useful

                    The Longer You Hold Jump, The Higher You Go
                    ENSEGTEI
                    - Can't jump higher underwater (tested on Centaur Man's stage).

                    Megaman Changes To Red After Shooting Once
                    EYNAATEI

                    Walrus Enemies Face Away From You
                    AOKVAIAL - This applies for other enemies and bosses too. It actually makes fights with bosses easier. Please rename the code name to "Enemies Face Away From You".

                    Walrus Enemies Can't Shoot
                    AOSPEGAL - Useful

                    One Hit Kills Walrus Enemies
                    ALOVKLAP

                    One Hit Kills
                    EOEPIAEL - Doesn't work on bosses and some enemies (tested on Wind Man).

                    No Walrus Enemies
                    EOKTOZEL - It removes some other enemies too.

                    Enemies Can't Shoot Some Projectiles
                    EPNTKZEL - Useful
                    Enemies Can't Shoot
                    EOXVTIEL
                    - This code makes the machines dropping Metools in Tomahawk Man's stage look glitchly after being destroyed. Also disables items (Health / Weapons capsules, Extra Lives, E-Tanks) dropped by Eddie too.

                    Enemies Can't Shoot (Alt)
                    EYEVXTEI
                    - No effect - enemies still can shoot.

                    Enemies Drop Large Health Spheres
                    ELVGKGEP

                    Don't Get Knocked Back From Taking Damage
                    EYOEAIEI

                    Increased Drop Rate Upon Enemy Death
                    ENNAGPEI
                    Thanks. I added proper codes for Mega Man 6 and "Rainbow beam" type codes for Mega Man 4 noted by you early.

                    Only one warning about Castlevania games: the first Castlevania game have a two versions - PRG0 and PRG1, as a code working on the one version of the game probably won't work on the other.
                    Last edited by Unicode; 08-18-2013, 03:13:18 AM.

                    Comment


                    • If you will, try some of the problematic codes with a different value used:
                      ----------------------------------------
                      Hudson's Adventure Island (U) [!]
                      Powerups Are Worth More Points
                      ANXEKLEY
                      ESXEKLEY - This reduces points you get from fruits in bonus stages. It stills good though.

                      Points Continue Rising From Powerups Until You Move
                      AIOAOLEY
                      EIOAOLEY - Some fruits seems are noncollectable with this code.

                      Touching Obsticles And Enemies Kills Them
                      AYVGPAEY
                      EIVGPAEY - You must avoid touching every boss on end of every area #-4 or the game will not continue.
                      Also, it makes you to have a Fairy Bee invincibility, however, having a real Fairy Bee from an egg makes the player vulnerable to enemies.

                      -----------------------------------------
                      Hudson's Adventure Island II (U) [!]
                      Get 2,000 Points At Start Of Round
                      ANVXOZEP
                      EUVXOZEP - This works only if you doesn't have a dinosaur riding in beginning of the stage.

                      Automatically Run, Hold B To Walk
                      ANEZYAEY
                      ESEZYAEY - This works only if you doesn't have a dinosaur riding.

                      Hold Jump To Slowly Float, Let Go To Slowly Fall
                      AYOLIPEI
                      EYOLIPEI - Pterodactyl (the flying dinosaur) cannot fly with this code.

                      Invulnerability
                      ASXSUTEL
                      EOXSUTEL - You will die if try to collect a key for Island Skip Room / Secret Room / Bonus stages from an hidden egg.

                      -----------------------------------------
                      Hudson's Adventure Island III (U) [!]
                      Swim In The Air
                      ANEZPYEI
                      ENEZPYEI - You'll lose any dinosaur (except the purple swimming one) when using the code.

                      Touching Enemies Kills Them
                      AYKZNGEY
                      EIKZNGEY - Running into enemies while having an Invincibility bee will kill the player.

                      Touching Enemies Kills Them (Alt)
                      ANXZOGEY
                      ESXZOGEY - Touching an enemy while having a dinosaur causes an instant death.

                      -----------------
                      Megaman IV (U) (PRG0) [!]
                      Takes Less Shots To Kill Enemies
                      ASNEAZEY
                      ESNEAZEY - Firing a full charget Megabuster shot takes a less damage to bosses (Tested on Bright Man)

                      -------------------------------------------------------------------
                      Megaman VI (U) [!]
                      The Longer You Hold Jump, The Higher You Go
                      ANSEGTEI
                      ENSEGTEI - Can't jump higher underwater (tested on Centaur Man's stage).
                      http://OldGameHacking.com/
                      http://www.youtube.com/user/DreamcastVideos

                      Comment


                      • you can create invincibility code for out of this world for SNES
                        thank you

                        Comment


                        • Originally posted by Mezmorize View Post
                          If you will, try some of the problematic codes with a different value used:
                          ----------------------------------------
                          Hudson's Adventure Island (U) [!]
                          Powerups Are Worth More Points
                          ANXEKLEY
                          ESXEKLEY - This reduces points you get from fruits in bonus stages. It stills good though. - This code works properly. It gives a 500 pts. from all fruits on normal stages, as on bonus area you stills get 500 points from each fruit there (default amount).

                          Points Continue Rising From Powerups Until You Move
                          AIOAOLEY
                          EIOAOLEY - Some fruits seems are noncollectable with this code. - Some tiny gliches with score display from collected food, but still far better than old code.

                          Touching Obsticles And Enemies Kills Them
                          AYVGPAEY
                          EIVGPAEY - You must avoid touching every boss on end of every area #-4 or the game will not continue.
                          Also, it makes you to have a Fairy Bee invincibility, however, having a real Fairy Bee from an egg makes the player vulnerable to enemies.
                          - Still same issue.

                          -----------------------------------------
                          Hudson's Adventure Island II (U) [!]
                          Get 2,000 Points At Start Of Round
                          ANVXOZEP
                          EUVXOZEP - This works only if you doesn't have a dinosaur riding in beginning of the stage.
                          - You still doesn't get 2000 points if you're riding a dinosaur at beginning of the stage.

                          Automatically Run, Hold B To Walk
                          ANEZYAEY
                          ESEZYAEY
                          - This works only if you doesn't have a dinosaur riding. - Still doesn't works with dinosaurs.

                          Hold Jump To Slowly Float, Let Go To Slowly Fall
                          AYOLIPEI
                          EYOLIPEI - Pterodactyl (the flying dinosaur) cannot fly with this code. - This code doesn't have the issues with Pterodactyl and you can fly with it, unlike previous version.

                          Invulnerability
                          ASXSUTEL
                          EOXSUTEL - You will die if try to collect a key for Island Skip Room / Secret Room / Bonus stages from an hidden egg.
                          - Alternative version is bad too - it make player dies when touching any eggs..

                          -----------------------------------------
                          Hudson's Adventure Island III (U) [!]
                          Swim In The Air
                          ANEZPYEI
                          ENEZPYEI - You'll lose any dinosaur (except the purple swimming one) when using the code.
                          - Same with alternative code.

                          Touching Enemies Kills Them
                          AYKZNGEY
                          EIKZNGEY - Running into enemies while having an Invincibility bee will kill the player.
                          - Same issues as the other code below, except this dinosaur isn't lost when touch a star-like spikes located on the sea.

                          Touching Enemies Kills Them (Alt)
                          ANXZOGEY
                          ESXZOGEY - Touching an enemy while having a dinosaur causes an instant death.
                          - I tested this code on World 4's boss and it disables boss from appearing and also make dinosaur disappears when touch any of these static and moving star-like spikes in water.

                          -----------------
                          Megaman IV (U) (PRG0) [!]
                          Takes Less Shots To Kill Enemies
                          ASNEAZEY
                          ESNEAZEY - Firing a full charged Megabuster shot takes a less damage to bosses (Tested on Bright Man) - This a good as it doesn't have the bug from the older code.

                          -------------------------------------------------------------------
                          Megaman VI (U) [!]
                          The Longer You Hold Jump, The Higher You Go
                          ANSEGTEI
                          ENSEGTEI - Can't jump higher underwater (tested on Centaur Man's stage). - Little better than old code.
                          I added only following codes:

                          Hudson's Adventure Island (U):
                          Powerups Are Worth More Points ANXEKLEY;
                          Points Continue Rising From Powerups Until You Move AIOAOLEY;

                          Hudson's Adventure Island II (U):
                          Hold Jump To Slowly Float, Let Go To Slowly Fall AYOLIPEI

                          Both codes for Mega Man 4 and 6.

                          All other codes has an errors.
                          Last edited by Unicode; 08-18-2013, 11:37:03 AM.

                          Comment


                          • Castlevania (U) (PRG1) [!]

                            No Music
                            AOOEZZAL

                            No Audio
                            ELOEIZEP

                            Some Audio Notes Are Louder
                            EYVEZIEI

                            No Enemies Or Items
                            APXTNPAL

                            No Enemies Or Items (Alt)
                            EPXVVPEL

                            No Enemies
                            EUEYALEP

                            No Enemies (Alt)
                            EYNNLLEI

                            Invincibility
                            APSTTYAL

                            Invulnerability
                            ESSTGTEY

                            Invulnerability
                            ESKTATEY
                            Note: Can't pick up items.

                            Invulnerability (Alt)
                            EOEVKYEL
                            Note: Can't pick up items.

                            Invulnerability
                            AOSVTGAL
                            Note: Can't kill enemies or get items.

                            Invulnerability (Alt)
                            ELETAIEP
                            Note: Can't kill enemies or get items.

                            Invulnerability (Blinking)
                            ESNTXAEY

                            Whip Is Invisible
                            APSZZGAL

                            Whip Is Invisible (Alt)
                            EUXXGLEP

                            Hit Almost Anywhere
                            EPUVTIEL

                            Fall Faster
                            EOSPZGEL

                            Fall Faster (Alt)
                            EOSPYGEL

                            Enemies Don't Move
                            EIUTVPEY

                            Some Enemies Die As You Approach
                            EIEVGIEY

                            Infinite Time
                            ESUZLZEY

                            Infinite Time (Alt)
                            ENXZYAEI

                            Attack Crouched Down
                            ESXOKZEY

                            Walk Out Of The Ground At Beginning Of Stage
                            ENSKAZEI

                            Slower Walking
                            EYSXKIEI

                            Enemies Count As Hearts
                            ANKVITEI

                            Everything Counts As Hearts, Including Enemies
                            AIOTTYEI

                            Hearts And Other Things Are Gold Instead Of Red
                            EYEALPEI

                            Screen Scrolls With You At The Far Left Instead Of Center
                            ENXPXAEI

                            Enemies Die Before Your Whip Actually Touches Them
                            EYEVLGEI

                            Enemies Coming From The Right Move Faster
                            EPSVETEL

                            Enemies Disappear
                            EPETOZEL

                            Less Enemies
                            EOONYLEL

                            Less Enemies (Alt)
                            EUONLLEP

                            Enemies Cause More Damage
                            EPKVAYEL

                            Don't Get Knocked Back From Taking Damage
                            EUSPGTEP

                            Don't Get Knocked Back From Taking Damage (Alt)
                            ENKPTTEI

                            Hidden Items Appear?
                            EUKXOAEP
                            Note: When you use the whip at the very start of the first stage (in the castle) an item will drop from the second glass window.

                            Killing Enemies Grants Extra Lives
                            ELOKOLEP

                            Enemies Run Away From You Instead Of Towards
                            EIKVUTEY

                            Some Enemies Can't Move
                            EIOETAEY

                            Bats Are In First Part Of Castle
                            ESVAIAEY

                            Recieving Damage Grants Points
                            EIOVIYEY

                            Increased Drops?
                            ESUTIAEY

                            Drops Don't Fall To The Ground
                            ESKSXIEY

                            All Items Clears The Screen Of Enemies
                            ESEVGYEY

                            All Items Makes You Pass Thru Enemies
                            ESOTAYEY

                            Some Enemies Fall Thru The Floor
                            EYEELAEI

                            Some Enemies Travel Slower
                            EYXEAAEI

                            Some Enemies Are Gold Color
                            EYSEGPEI

                            When An Enemy Touches You, They Travel The Opposite Direction
                            EYXVPYEI
                            http://OldGameHacking.com/
                            http://www.youtube.com/user/DreamcastVideos

                            Comment


                            • What's the difference between Invulnerability and Invincibility?

                              Infinite Energy/Health you can still get hit, but it takes away no damage from you

                              Invincibility you cannot get hit, you walk through enemies and vice versa.

                              So what's Invulnerability?
                              Last edited by OldSchoolGamer; 08-19-2013, 11:39:40 PM.
                              Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                              Comment


                              • Well going by an English dictionary, invincibility means Incapable of being defeated (infinite health).
                                Invulnerability's definition is Immune to attack; Impossible to damage (walk thru enemies).
                                http://OldGameHacking.com/
                                http://www.youtube.com/user/DreamcastVideos

                                Comment

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