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  • Originally posted by retrogamer
    Did you do any Super Mario Collection SFC codes yet
    Don't you ever ask me a question like that again. I don't hack codes all day long. If they aren't posted is because they aren't done yet.
    Last edited by nolberto82; 09-07-2013, 01:04:18 PM.

    Comment


    • Fair enough ..sorry about that

      Comment


      • Super Mario Collection (J) (V1.0) - SNES

        Code:
        [COLOR="#FF0000"]Super Mario Bros[/COLOR]
        
        Select Any World For Any File(Only on a new file. Keep pressing right until you see numbers.)
        6DC6-0D0F
        
        Infinite Lives
        C2CB-D4AA
        Code:
        [COLOR="#FF0000"]Super Mario Bros. : The Lost Levels[/COLOR]
        
        Jump in Midair[credit Tony Hedstrom]
        6D89-6780
        Code:
        [COLOR="#FF0000"]Super Mario Bros. 2[/COLOR]
        
        Jump in Midair[credit Tony Hedstrom]
        CB65-69A6
        Code:
        [COLOR="#FF0000"]Super Mario Bros. 3[/COLOR]
        
        Jump in Midair
        CBAA-6803
        
        Walk Anywhere on World Map
        6D69-6C0E
        6D6C-6CA3
        
        Re-Enter Beaten Levels
        DD63-D6A5
        
        Re-Enter Beaten Fortresses
        1D63-D665
        
        Re-Enter Mushroom Houses
        0D63-D605
        Tony Hedstrom made a "Jump in Midair" code for Super Mario Bros All Stars' Super Mario Bros called "Ultimate Multi-Jump Code!" here. In the sub section Super Mario Bros.
        Last edited by nolberto82; 09-07-2013, 06:32:12 PM.

        Comment


        • nolberto, in the Game Boy game Nail'n Scale there are 3 special items that you can get (the icons are on the screen). I'd love to be able to have infinite "door icons" but I can't even find one to begin with. Any chance you can work your wizardry on this one?
          US NES games left to beat: 3
          Last 2: Nobunaga's Ambition II and Gemfire

          Comment


          • Maybe this spell will work...

            Code:
            [COLOR="#008000"]Nail'N Scale - GB[/COLOR]
            
            Always Have Powerups(Press Select)
            001-4CD-3B7
            183-6EE-6EA
            
            Can Use Powerups in Boss Levels
            003-2FE-E65

            Comment


            • Code:
              [COLOR="#008000"]Blodia (J) - GB[/COLOR]
              
              Clear Level At First Warp
              185-4CB-4CA
              FA5-92B-4C1

              Comment


              • Code:
                [COLOR="#008000"]Kid Dracula - GB[/COLOR]
                
                Hit Anywhere
                00A-9DC-A29
                00A-AEC-A29
                
                One Hit Kills
                18B-ACC-4CA

                Comment


                • Code:
                  [COLOR="#008000"]Super Mario Bros. Deluxe - GBC[/COLOR]
                  
                  Blocks With ? That Contain A Coin Give Starman
                  028-A3B-E6A
                  487-52B-E6B
                  B57-51B-E6A

                  Comment


                  • nolberto, I've probably reached my quota of request for the week, but if you could make a code for Sneaky Snakes - GB that lets you never lose tail segments when hit that would be awesome. You need a full tail when you get on the scale to exit the level and this game is a bitch. A jump in midair code would be really handy for this game as well, but the never lose tail code would rock.
                    US NES games left to beat: 3
                    Last 2: Nobunaga's Ambition II and Gemfire

                    Comment


                    • Code:
                      [COLOR="#008000"]Sneaky Snakes (UE) - GB[/COLOR]
                      
                      Jump in Midair
                      3E6-65B-6EA
                      006-6CB-C49
                      FDC-218-191
                      
                      Open Door With Any Tail Length(When on scale.)
                      3E2-E98-08A
                      
                      Invincibility
                      C66-F8C-F73
                      
                      Infinite Time
                      C91-77D-E69
                      Last edited by nolberto82; 09-10-2013, 06:19:56 PM.

                      Comment


                      • Thanks for the Super Mario Collection codes..

                        Also

                        Castlevania (NES)

                        Keep Weapons after losing a life

                        Castlevania 3

                        Don't Get Knocked Back After Taking Damage
                        Keep Weapons after losing a life
                        Last edited by retrogamer; 09-11-2013, 01:33:25 AM.

                        Comment


                        • Hello, nolberto.
                          Do you have a code where you can instantly win a boxing mach in Riddick Bowe's Boxing (GB)? I tried to find a code myself but I had no luck and the game is really upsetting me. I had no problem with the GameGear version, but the GameBoy version's making me rip my hair out. Thank you.

                          (Also, don't worry about Solar Jetman. I followed a video walkthrough and it wasn't as tedious as I thought it would be. Thanks for taking the time to try and look for it though.)
                          Last edited by Doommaster1994; 09-11-2013, 01:39:43 AM.

                          Comment


                          • Please nolberto you can create for me infinite health code for doom 32x
                            thank you for help

                            Comment


                            • seznam88 - There currently exists no infinite health code for the 32X Doom. However, Tony Hedstrom has made codes for it where any of the health pickups give you 100 health. I was able to finish the last stage with it.
                              Last edited by Doommaster1994; 09-11-2013, 11:48:41 AM.

                              Comment


                              • Code:
                                [COLOR="#0000FF"]Castlevania (PRG0) - NES[/COLOR]
                                
                                Keep Sub Weapon After Dying
                                SXKKAXSE
                                Code:
                                [COLOR="#0000FF"]Castlevania (PRG1) - NES[/COLOR]
                                
                                [COLOR="#FF0000"]Removed this code already exists in the DB.[/COLOR]
                                Last edited by nolberto82; 09-30-2013, 11:20:37 PM.

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