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  • Originally posted by nolberto82 View Post
    Get Items From Anywhere should work with the rest of the items. Hit Anywhere makes you invincible against the rolling spike thingy. For the Skulltula code I had to write a custom function that checks for the presence of any of them in the current area. Originally it was going to be 2 lines but the damn routine jumps around in RAM especially if you change the instruction responsible for checking if you are touching a Skulltula. The game is using self modifying code
    I believe this is an implementation of TLB (Translation Look-aside buffer) which is explained here. The N64 was notorious for this in certain games (a great example would be Goldeneye 007). I am very pleased with the codes you have produced for this game (I really think they are your best yet due to their true 3D aspect.) If you want to continue the path of destruction on the N64 give Goldeneye 007 (I know its TLB implementation might cause issues, but not all routines run through this intermediary from what I've heard/read.) a shot for the following:

    Goldeneye 007

    Code:
    Hit Anywhere
    One Hit Kills
    Fixed Levitate (Press L to Levitate without being on a ramp.)
    No rush, it's just great seeing these codes being created after such a long time of inactivity in the N64 hacking scene (Advanced Hacks). Again, great work on what you've been able to uncover in such an epic game.
    Not taking any requests at this time.

    Bored? Watch some of my hacks here.

    Comment


    • Goldeneye 007 doesn't with Nemu64.

      Code:
      [COLOR="#0000CD"]Super Mario 64 - N64[/COLOR]
      
      Hit Anywhere(Works on some enemies and bosses the ones you can punch only. Can stomp enemies from anywhere. Can collect coins from anywhere as long as you are in line with them. Sometimes Mario will stay jumping infinitely just do a stomp to come out of it. Best way to use this code is with a Moon jump code.
      812C909C 080F
      812C909E FFF0
      813FFFC0 8FAC
      813FFFC2 0044
      813FFFC4 8D8C
      813FFFC6 0130
      813FFFC8 318D
      813FFFCA 8000
      813FFFCC 15A0
      813FFFCE 0006
      813FFFD0 318D
      813FFFD2 0010
      813FFFD4 15A0
      813FFFD6 0002
      813FFFD8 4610
      813FFFDA 8032
      813FFFDC 4610
      813FFFDE 903C
      813FFFE0 080B
      813FFFE2 2429
      813FFFE4 0000
      813FFFE6 0000
      813FFFE8 080B
      813FFFEA 2445

      Comment


      • Originally posted by nolberto82 View Post
        Goldeneye 007 doesn't with Nemu64.
        That is very unfortunate . Very nice work with the Mario 64 code! Was the collect coins anywhere intentional, or was it a side effect of the hit anywhere?
        Not taking any requests at this time.

        Bored? Watch some of my hacks here.

        Comment


        • It was intentional. Got a crash on course number 6 with Project 64 and 1964. Works fine with Nemu64.
          Last edited by nolberto82; 11-04-2011, 09:57:32 PM.

          Comment


          • The code is longer but it stops the crash in course 6. Hopefully it doesn't break anything else:

            Code:
            [COLOR="#0000CD"]Super Mario 64 - N64[/COLOR]
            
            Hit Anywhere(Works on some enemies and bosses the ones you can punch only. Can stomp enemies from anywhere. Can collect coins from anywhere as long as you are in line with them. Sometimes Mario will stay jumping infinitely just do a stomp to come out of it. Best way to use this code is with a Moon jump code.)
            812C909C 0C0F
            812C909E FFEC
            813FFFB0 AFBF
            813FFFB2 FFFC
            813FFFB4 8FAC
            813FFFB6 0044
            813FFFB8 8D8C
            813FFFBA 0130
            813FFFBC 318D
            813FFFBE 8000
            813FFFC0 15A0
            813FFFC2 0009
            813FFFC4 8FBF
            813FFFC6 FFFC
            813FFFC8 318D
            813FFFCA 0010
            813FFFCC 15A0
            813FFFCE 0003
            813FFFD0 8FBF
            813FFFD2 FFFC
            813FFFD4 03E0
            813FFFD6 0008
            813FFFD8 4610
            813FFFDA 903C
            813FFFDC 23FF
            813FFFDE 0008
            813FFFE0 03E0
            813FFFE2 0008
            813FFFE4 0000
            813FFFE6 0000
            813FFFE8 23FF
            813FFFEA 0070
            813FFFEC 03E0
            813FFFEE 0008
            Last edited by nolberto82; 11-05-2011, 03:40:29 AM.

            Comment


            • Nolberto, did you post all your MAME cheats on the mamecheat forum?
              Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

              Comment


              • Yes he has.

                Comment


                • The get coins from anywhere has been dropped.

                  Code:
                  [COLOR="#0000CD"]Super Mario 64 - N64[/COLOR]
                  
                  Hit Anywhere(You should be able to grab things from anywhere also. To grab Bowser's tail from anywhere grab it once and then position yourself near one of the bomb things and press B to grab his tail.)
                  8124F80C 1000
                  8124F440 2400
                  812C909C 0C0F
                  812C909E FFEC
                  813FFFB0 AFBF
                  813FFFB2 FFFC
                  813FFFB4 8FAC
                  813FFFB6 0044
                  813FFFB8 8D8C
                  813FFFBA 0130
                  813FFFBC 318D
                  813FFFBE 8000
                  813FFFC0 15A0
                  813FFFC2 0008
                  813FFFC4 318D
                  813FFFC6 0002
                  813FFFC8 15A0
                  813FFFCA 0009
                  813FFFCC 000C
                  813FFFCE 6D82
                  813FFFD0 31AD
                  813FFFD2 0001
                  813FFFD4 15A0
                  813FFFD6 0006
                  813FFFD8 8FBF
                  813FFFDA FFFC
                  813FFFDC 03E0
                  813FFFDE 0008
                  813FFFE0 4610
                  813FFFE2 903C
                  813FFFE4 23FF
                  813FFFE6 0070
                  813FFFE8 03E0
                  813FFFEA 0008
                  Added.
                  Last edited by nolberto82; 11-05-2011, 04:25:12 PM.

                  Comment


                  • Code:
                    [COLOR="#006400"]MegaMan ZX - NDS[/COLOR]
                    
                    Hit Anywhere
                    5200D410 1AF368E3
                    0200D414 FCFCF310
                    D2000000 00000000
                    E231DE10 00000028
                    4807B403 42889909
                    4906D103 BC03468E
                    BC034770 429018C0
                    46C04770 000046C0
                    0200E4B7 0200D427
                    D2000000 00000000
                    Added.

                    Comment


                    • I've noticed a trick with Nemu64 (excludes Goldeneye unfortunately...). If you find a game that doesn't normally load there these steps may make it run for you:

                      1.) Load a game you know runs (StarFox 64 in my case)
                      2.) While the game is running go to Rom>Close Rom
                      3.) Now load the rom that previously would not load.
                      4.) The rom will now work as intended (Tested on Turok: Dinosuar Hunter, Doom 64, Banjo-Kazooie with StarFox 64 being my working rom.)

                      Requests (Working in Nemu64):

                      StarFox 64 (Will run extremely fast so go to Debug>Disable Audio HLE (2) to slow it down.)

                      Code:
                      Hit Anywhere
                      Turok: Dinosaur Hunter

                      Code:
                      Hit Anywhere (All Guns)
                      Collect Items Anywhere

                      Banjo-Kazooie


                      Code:
                      Hit Anywhere (All Moves)
                      Collect Items Anywhere (including Jingos)
                      Doom 64

                      Code:
                      Hit Anywhere (All Guns)
                      Collect Items Anywhere
                      Not taking any requests at this time.

                      Bored? Watch some of my hacks here.

                      Comment


                      • Request please for:
                        • (SNES) Star Fox
                          • Press 'START' to Complete Current Level (or any code that will let me skip levels. I want to play the last two levels that I never got to beat when I was younger)
                        Last edited by OldSchoolGamer; 11-06-2011, 09:15:04 PM.
                        Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                        Comment


                        • You can always use an infinite energy code to do that.

                          Comment


                          • Code:
                            [COLOR="#006400"]Super Mario 64 DS (ASMEN1J12 / 1J22) - NDS[/COLOR]
                            
                            Hit Anywhere
                            52014AD8 5041A002
                            02014B30 EBFFBD12
                            D2000000 00000000
                            E2003F80 00000040
                            E92D0002 E3500AC7
                            8A000004 E59F1018
                            E1510008 08BD0002
                            059FE010 012FFF1E
                            E8BD0002 E3560000
                            E12FFF1E 0217F9CC
                            02014B38 E1A00000
                            E1A00000 E1A00000
                            D2000000 00000000
                            May need further testing.

                            Comment


                            • Originally posted by Abystus

                              I've noticed a trick with Nemu64 (excludes Goldeneye unfortunately...). If you find a game that doesn't normally load there these steps may make it run for you:

                              1.) Load a game you know runs (StarFox 64 in my case)
                              2.) While the game is running go to Rom>Close Rom
                              3.) Now load the rom that previously would not load.
                              4.) The rom will now work as intended (Tested on Turok: Dinosuar Hunter, Doom 64, Banjo-Kazooie with StarFox 64 being my working rom.)

                              Requests (Working in Nemu64):
                              I tried that trick but Banjo-Kazooie does not work. What video plugin are you using? I have a trace of Turok that I got from MESS but no luck with this game. I don't know if I will be able to get any of these games. I'll try Doom 64 and and StarFox 64 next.

                              Code:
                              [COLOR="#006400"]Dragon Ball Z: Supersonic Warriors 2 - NDS[/COLOR]
                              
                              Hit Anywhere
                              5201DF20 E0823441
                              0201DF24 EB078835
                              D2000000 00000000
                              E2200000 00000038
                              E92D0001 E59F0028
                              E1500004 12800FB6
                              E1500004 12800FB6
                              E1500004 028EE02C
                              E8BD0001 E1510003
                              E58D3048 E12FFF1E
                              E1A00000 02107EB0
                              D2000000 00000000
                              Added.
                              Last edited by nolberto82; 11-08-2011, 04:58:44 AM.

                              Comment


                              • @Nolberto

                                I am using "Lemmy's video debugger" video plugin. I am also loading Starfox 64 as my starter game (pm me if you need this game), so you may want to try loading that game before running the others. Outside of those 2 possibilities it could be my OS being Windows 7 64 bit, or if your Nemu64 version isn't 0.8. Hopefully we can resolve the issue of running games that normally won't for you as well.
                                Last edited by Abystus; 11-08-2011, 10:07:27 PM.
                                Not taking any requests at this time.

                                Bored? Watch some of my hacks here.

                                Comment

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