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  • I don't have Revenge of Shinobi REV00... i have a REV02 (Rev A).. if you don't have REV02 in your MESS then i'll send you my Revenge of Shinobi REV02's save file if you want

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    • Originally posted by Sly Hedegehog
      I don't have Revenge of Shinobi REV00... i have a REV02 (Rev A).. if you don't have REV02 in your MESS then i'll send you my Revenge of Shinobi REV02's save file if you want
      Why didn't you mention that earlier. You said any version in your request.

      Comment


      • sorry, i made a mistake. won't happens again ok?

        i means Hit Anywhere for Revenge of Shinobi (REV02) it is impossible for give him a multi-Jump?

        Comment


        • Thanx for the Double Dragon codes.
          Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

          Comment


          • I'd like to please request a Game Genie code for:
            • (NES) R.C. Pro-Am
              • Invincibility
              • Infinite Ammo
            • (NES) Disney's Duck Tales
              • One Hit Kills Enemies
            (I remember you saying that a "Hit Anywhere" game genie code does not work well with Duck Tales. So I figure a "One Hit Kills Enemies" game genie code would be easier/work alot better)


            Also please delete this code from the database. It does not work:
            (NES) Duck Tales
            Must Get Hit 255 Times To Get Hurt Once
            NYVTNLPE
            Last edited by OldSchoolGamer; 08-09-2011, 06:19:53 AM.
            Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

            Comment


            • Code:
              [COLOR="Blue"]Revenge of Shinobi (REV02) - Genesis[/COLOR]
              
              Jump in Midair(You can't attack while jumping.)
              1LZA-A5SR
              HC0T-AEF4
              EC0T-AAF6
              BG0T-AD78
              DL0T-AAGC
              1LZA-A5SE
              
              Hit Anywhere Normal Enemies
              F3BT-AYZT
              AKBT-AAFW
              Added.
              Last edited by nolberto82; 08-09-2011, 04:43:55 PM.

              Comment


              • Code:
                [COLOR="Blue"]Street Fighter II: Special Champion Edition  - Genesis[/COLOR]
                
                Hit Anywhere
                PJ8T-CY0C
                JJ8T-CAGE
                0T8T-C08G
                Added.

                Comment


                • Code:
                  [COLOR="Blue"]R.C. Pro-Am - NES[/COLOR]
                  
                  Infinite Ammo
                  SZKUXSVK
                  
                  Invincible Enemy Shots
                  ETVZEOOG
                  AAVZOPZA
                  EYVZXPEI
                  
                  Disable Oil Spin Out and Crashes
                  ETUKTNOG
                  AAUKYYZA
                  Last edited by nolberto82; 08-09-2011, 08:36:53 PM.

                  Comment


                  • Is there any GG codes for Snes games Darius Twin and Super nova for "start with max firepower" and "keep firepower after dying"

                    Comment


                    • Code:
                      [COLOR="Blue"]Duck Tales - NES[/COLOR]
                      
                      One Hit Kills Bosses
                      ASSNYTEY

                      Comment


                      • Code:
                        [COLOR="Blue"]Darius - SNES[/COLOR]
                        
                        Start With Strongest Main Weapon Both Players(You also start with 8 lives.)
                        CBC3-6D07
                        D6C3-6D67
                        3CC3-6DA7
                        62C3-6467
                        62C3-6707
                        
                        Hit Anywhere Both Players
                        6D23-6FA4
                        DD28-67A4
                        C22D-A764
                        DD2E-6D04
                        Added.
                        Last edited by nolberto82; 08-11-2011, 12:49:42 AM.

                        Comment


                        • Thanx for the R.C. Pro-Am & Duck Tales codes
                          Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                          Comment


                          • Originally posted by OldSchoolGamer
                            Thanx for the R.C. Pro-Am & Duck Tales codes
                            You're welcome.

                            Comment


                            • Could you or some chronicler please add these codes to the database please:
                              http://gshi.org/vb/threads/5344-Here...Codes.../page2

                              They have been posted for over a month and I have requested a few times for someone to add them but it hasn't happened yet. Hybrid's codes on there have already been added, but the rest have not. Thanks.
                              Last edited by OldSchoolGamer; 08-11-2011, 02:04:15 AM.
                              Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                              Comment


                              • I would please like to request Game Genie codes for:
                                • (NES) Gauntlet 2
                                  • Infinite Potions
                                  • One Hit Kills Enemies
                                  • Hit Anywhere
                                Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                                Comment

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