Announcement

Collapse
No announcement yet.

nolberto82 codes

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Code:
    [COLOR="Green"]Fatal Fury 2 - SNES[/COLOR]
    
    Hit Anywhere P1
    ADF9-7464
    6DF9-74A4
    F4F9-77D4
    43F9-7764
    40FB-7464

    Comment


    • Originally posted by nolberto82 View Post
      Code:
      [COLOR="Green"]Contra - NES[/COLOR]
      
      Hit Anywhere
      GZNVYLEL
      ESEVALEP
      GXXTPLEL
      Any way you could make the bullets not disappear when killing enemies? I mean technically it is a hit anywhere but it would be great if one shot killed everything on the screen (the shot would continue it's path) instead of 1 enemy. It should be somewhere in the hit routine that makes the bullet disappear .
      Not taking any requests at this time.

      Bored? Watch some of my hacks here.

      Comment


      • Originally posted by abystus
        Any way you could make the bullets not disappear when killing enemies? I mean technically it is a hit anywhere but it would be great if one shot killed everything on the screen (the shot would continue it's path) instead of 1 enemy. It should be somewhere in the hit routine that makes the bullet disappear .
        Is possible.

        Code:
        [COLOR="Green"]Fatal Fury Special - SNES[/COLOR]
        
        Hit Anywhere P1(Normal attacks)
        3DCF-5DAF
        DDCF-5FDF
        74CF-5FAF
        
        Hit Anywhere P1(Projectiles)
        3DCA-870F
        DDCA-876F
        D6C2-8D0F

        Comment


        • Originally posted by Tony Hedstrom View Post
          I used to love playing Silent Service. Never figured out how to finish the game though. I did make some Game Genie codes a long time ago that make the game much easier. The increased speed codes make it so you can outrun any enemy ships.
          .
          Tony, I will definitely use these codes when I get around to playing through it. I played it for about an hour one night a couple years ago and was frustrated with the controls and commands used in the game. I got kinda used to it after awhile but just gave up on trying to play through it.
          US NES games left to beat: 3
          Last 2: Nobunaga's Ambition II and Gemfire

          Comment


          • Added.

            Comment


            • Code:
              [COLOR="Green"]Aliens vs Predator - SNES[/COLOR]
              
              Hit Anywhere
              D12D-0D67
              402B-6FD7
              D13A-A4DD
              D12B-0D07
              
              One Hit Kill
              6D2D-AFA7
              6D37-64DD
              6DB8-A765
              6D39-DD6F
              
              Invincibility
              1D3B-0FAD
              6D22-D4D7

              Comment


              • Code:
                [COLOR="Green"]Metroid - NES[/COLOR]
                
                Enemies Die Automatically
                AAKYPSPZ
                
                Hit Anywhere
                GXKNZZEL
                NYUNYIAX
                AAKYLLLA
                SXSYZZAX
                
                Get Pickups From Anywhere(You won't see the pickup you only hear the sound)
                GXENAGEY
                Hit Anywhere should be working better now.
                Last edited by nolberto82; 06-05-2011, 01:06:09 PM.

                Comment


                • Originally posted by nolberto82 View Post
                  Code:
                  [COLOR="Green"]Metroid - NES[/COLOR]
                  
                  Enemies Die Automatically
                  AAKYPSPZ
                  
                  Hit Anywhere
                  GXKNZZEL
                  NYUNYIAX
                  AAKYLLLA
                  These 2 codes are a WIP. I still need to test them.
                  I tested these two codes during the last stage of the game (Tourian) and they worked great. In some cases the hit anywhere causes you to be right up against a door that needs missiles to open it however. This was a problem in Mother Brain's room, before you get to her you have those walls that you have to break with missiles. If anyone needs a Nestopia save states just go to my website http://www.mightymo.net, savestates page.
                  Last edited by mightymo77; 06-05-2011, 06:33:15 AM.

                  Comment


                  • Codes added.

                    Originally posted by abystus
                    Any way you could make the bullets not disappear when killing enemies? I mean technically it is a hit anywhere but it would be great if one shot killed everything on the screen (the shot would continue it's path) instead of 1 enemy. It should be somewhere in the hit routine that makes the bullet disappear .
                    I added one more line to Contra's Hit Anywhere here. One shot can kill multiple enemies.

                    Originally posted by mightymo77
                    I tested these two codes during the last stage of the game (Tourian) and they worked great. In some cases the hit anywhere causes you to be right up against a door that needs missiles to open it however. This was a problem in Mother Brain's room, before you get to her you have those walls that you have to break with missiles. If anyone needs a Nestopia save states just go to my website http://www.mightymo.net, savestates page.
                    I added another line to Metroid's Hit Anywhere code so that you don't have to be close to shoot doors or blocks.
                    Last edited by nolberto82; 06-05-2011, 01:17:54 PM.

                    Comment


                    • Code:
                      [COLOR="Green"]Hiryuu no Ken S - Golden Fighter (J) - SNES[/COLOR]
                      
                      Enemies Die Automatically
                      406A-0F29
                      
                      Invincibility(Normal enemies only)
                      6D6E-07B9
                      6D6D-67B1
                      
                      Hit Anywhere
                      6D89-0DB6
                      DF6F-04B0
                      
                      Use KO Automatically(Except in Boss fights)
                      6DB5-6D2F
                      F7B5-6FFF

                      Comment


                      • Originally posted by nolberto82 View Post
                        I added one more line to Contra's Hit Anywhere here. One shot can kill multiple enemies.
                        Thanks. It should make the code that much more effective.
                        Not taking any requests at this time.

                        Bored? Watch some of my hacks here.

                        Comment


                        • Originally posted by abystus
                          Thanks. It should make the code that much more effective.
                          You're welcome.

                          Code:
                          [COLOR="Green"]Dragon Ball Z: Hyper Dimension (J) - SNES[/COLOR]
                          
                          Hit Anywhere P1
                          4066-0B46
                          
                          Hit Anywhere P2
                          4069-6646
                          
                          Invincibility P1(May have to turn it off if a Desperation Move doesn't let you continue.)
                          1869-66C6
                          4068-6BC6
                          
                          Invincibility P2(May have to turn it off if a Desperation Move doesn't let you continue.)
                          1866-0BC6
                          4063-0846
                          
                          Perform Desperation Move at Anytime P1
                          3DEA-64E9
                          DDEA-6779
                          74EA-6759
                          Last edited by nolberto82; 06-06-2011, 04:41:09 PM.

                          Comment


                          • Code:
                            [COLOR="Green"]Dragon Ball Z: Super Butoden (F) - SNES[/COLOR]
                            
                            Hit Anywhere P1(Except Ki blasts)
                            4062-4056
                            406B-4176
                            
                            Hit Anywhere P2(Except Ki blasts)
                            4062-10E6
                            406B-1186
                            
                            Invincibility P1(Except when Cell's tail grabs you)
                            6D6C-1556
                            6D6E-1556
                            
                            Invincibility P2(Except when Cell's tail grabs you)
                            6D6C-41E6
                            6D6E-41E6
                            Last edited by nolberto82; 06-07-2011, 10:59:13 AM.

                            Comment


                            • Code:
                              [COLOR="Green"]Dragon Ball Z: Super Butouden 2 (F)  - SNES[/COLOR]
                              
                              Hit Anywhere P1(Except Ki blasts)
                              402E-CD69
                              4022-C7D9
                              
                              Hit Anywhere P2(Except Ki blasts)
                              4027-4401
                              4024-4DA1
                              
                              Invincibility P1(Except Special attacks)
                              6D24-4761
                              6D26-4FA1
                              
                              Invincibility P2(Except Special attacks)
                              6D23-CFA9
                              6D20-3DD9

                              Comment


                              • Code:
                                [COLOR="Green"]Dragon Ball Z: Super Butoden 3 (F) - SNES[/COLOR]
                                
                                Hit Anywhere P1(Except Ki blasts)
                                4028-4FD5
                                402B-4765
                                
                                Hit Anywhere P2(Except Ki blasts)
                                402B-1DA5
                                4025-1705
                                
                                Invincibility P1(Except throws and special attacks)
                                6D26-14D5
                                6D23-1D05
                                
                                Invincibility P2(Except throws and special attacks)
                                6D2C-4405
                                6D2D-1D65
                                Last edited by nolberto82; 06-07-2011, 11:00:15 AM.

                                Comment

                                Working...
                                X