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  • Code:
    [COLOR="Green"]Legend of Zelda, The: A Link to the Past - SNES[/COLOR]
    
    Hit Anywhere(Do not use against Ganon. Use the boomerang for the switch crystal not the sword.)
    40E2-6D96
    6D3E-A7FC
    403F-DD28
    40EC-AF26
    6D34-D7F8
    4068-A0E6
    
    Get Items From Anywhere(Hearts and magic refills,rupees) 
    402F-07B6
    Last edited by nolberto82; 05-18-2011, 06:21:10 PM.

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    • Nice Codes I Will Try Them

      デューク オーディン

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      • Code:
        [COLOR="Green"]Super Mario Bros - NES[/COLOR]
        
        Fireballs Hit Anywhere
        GZXIPYEP
        
        [COLOR="Green"]Super Mario Bros 3 - NES[/COLOR]
        
        Fireballs Hit Anywhere(Works for Fire and Sledgehammer Mario)
        AEXZAVUG
        AEXXYVIG
        
        Tail Hits Anywhere(Works for Racoon and Tanooki Mario)
        GZSSOLEP
        Last edited by nolberto82; 05-19-2011, 07:26:45 PM.

        Comment


        • Code:
          [COLOR="Green"]Super Mario World - SNES[/COLOR]
          
          Fireballs Hit Anywhere
          40C2-D7A6
          
          Cape Hits Anywhere
          40BE-AD66
          
          Fireballs Turn Most Enemies Into Lives
          56C4-0466
          
          Fireballs Turn Most Enemies Into Starman
          51C4-0466
          
          Fireballs Turn Most Enemies Into Flowers
          59C4-0466
          Last edited by nolberto82; 05-18-2011, 06:41:09 PM.

          Comment


          • Code:
            [COLOR="Green"]Super Mario All-Stars/SMAS+Super Mario World - SNES[/COLOR]
            
            [COLOR="Blue"]Super Mario Bros[/COLOR]
            
            Fireballs Hit Anywhere
            4028-D4DE
            
            Fireballs Can Kill Buzzy Beetle
            6D2E-DD6E
            
            Fireballs Can Kill Bullet Bill
            4025-07AE
            
            [COLOR="Blue"]Super Mario Bros 3[/COLOR]
            
            Fireballs Hit Anywhere((Works for Fire and Sledgehammer Mario)
            4083-D8F3
            408D-08F3
            
            Tail Hits Anywhere(Works for Racoon and Tanooki Mario)
            40C4-6C22
            
            Fireballs Can Kill Most Enemies
            4084-0BB3
            Last edited by nolberto82; 05-19-2011, 08:07:46 PM.

            Comment


            • Code:
              [COLOR="Green"]Contra - NES[/COLOR]
              
              Hit Anywhere
              AEETAUPA
              ESEVALEP
              AEXTZLNT
              SXKTYLAX
              Last edited by nolberto82; 06-05-2022, 07:12:41 AM.

              Comment


              • Code:
                [COLOR="Green"]Super Contra - NES[/COLOR]
                
                Hit Anywhere
                POXXIOIA

                Comment


                • Code:
                  [COLOR="Green"]Mortal Kombat - SNES[/COLOR]
                  
                  Hit Anywhere P1
                  3DBF-3D0F
                  27BF-3D6F
                  F6BF-3DAF
                  74BF-3F0F

                  Comment


                  • Code:
                    [COLOR="Green"]Mortal Kombat 3 - SNES[/COLOR]
                    
                    Hit Anywhere P1
                    6D30-1462
                    EE30-14A2
                    3DE6-3DDE
                    D4E6-3D0E
                    DDE6-3D6E
                    EDE6-3DAE
                    D7E6-3FDE
                    0AE6-3F0E
                    C4E6-3F6E
                    39E6-3FAE
                    0AE6-34DE
                    0AE6-340E
                    39E6-346E
                    
                    [COLOR="Green"]Ultimate Mortal Kombat 3 - SNES[/COLOR]
                    
                    Hit Anywhere P1
                    BD3C-C49F
                    EE3C-C4BF
                    3DEB-3DF7
                    D4EB-3D97
                    DDEB-3DB7
                    EDEB-3D27
                    D7EB-3FF7
                    0AEB-3F97
                    46EB-3FB7
                    35EB-3F27
                    0AEB-34F7
                    84EB-3497
                    31EB-34B7

                    Comment


                    • Code:
                      [COLOR="Green"]Street Fighter 2: The World Warrior - SNES[/COLOR]
                      
                      Hit Anywhere P1(Except projectiles.)
                      3D29-A4A7
                      DD29-A7D7
                      D329-A707
                      8D29-A767
                      Last edited by nolberto82; 05-22-2011, 06:16:18 PM.

                      Comment


                      • Code:
                        [COLOR="Green"]Street Fighter II: Turbo Hyper Fighting - SNES[/COLOR]
                        
                        Hit Anywhere P1(Except projectiles.)
                        3D98-8704
                        DD98-8764
                        D598-87A4
                        8D9A-8DD4
                        
                        [COLOR="Green"]Super Street Fighter II: The New Challengers - SNES[/COLOR]
                        
                        Hit Anywhere P1(Except projectiles.)
                        3D1D-5DDF
                        0D1D-5D0F
                        D51D-5D6F
                        8D1D-5DAF
                        Last edited by nolberto82; 05-22-2011, 07:20:44 PM.

                        Comment


                        • Code:
                          [COLOR="Green"]Street Fighter Alpha II - SNES[/COLOR]
                          
                          Hit Anywhere P1(Except projectiles.)
                          3DC7-8D0D
                          6DC7-8D6D
                          DBC7-8DAD
                          BDC7-8FDD

                          Comment


                          • All these hit anywhere codes for SNES titles are locking up after the match begins on BSNES 078. Is this happening to anyone else?

                            Comment


                            • Originally posted by mightymo77
                              All these hit anywhere codes for SNES titles are locking up after the match begins on BSNES 078. Is this happening to anyone else?
                              I tested all of them. They work with snes9x and bsnes 072. The problem is with bsnes 078.

                              Comment


                              • Added.

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