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  • Code:
    [COLOR="#0000FF"]Devil Dice - PSX[/COLOR]
    
    Move One Dice to Clear Level(It's useless for Wars mode because you won't be able to win.)
    800CAE4E 1000
    800CAEAE 2400
    800CA40E 2400
    800CA452 2400
    How do you even play Warrior of Rome 2? How do you attack?

    Comment


    • Haha, yeah, it looks confusing but it's really easy.

      Start the game, move the cursor/box down and left to the "command" window. Select "Advance", it will ask you to move which troop. Now put the cursor/box on top of the red flags (there should be 4) and you can now move out the troops. Just move them to the top of the map where the enemies are at. The enemies should attack you automatically.

      You can even see your troops' and the enemies energy right there, if Gens/kega didn't suck so much for making cheats I would make the code to give enemy troops zero energy myself.
      Last edited by ReyVGM; 10-05-2013, 03:03:30 PM.

      Comment


      • Code:
        [COLOR="#008000"]Super Chinese Land (J) - GB[/COLOR]
        
        Hit Anywhere
        3EE-559-4CA
        3EE-269-4CA
        Originally posted by ReyVGM
        You can even see your troops' and the enemies energy right there, if Gens/kega didn't suck so much for making cheats I would make the code to give enemy troops zero energy myself.
        I was able to attack an enemy but I couldn't find its health.
        Last edited by nolberto82; 10-06-2013, 02:22:32 PM.

        Comment


        • Well, it has to be somewhere, I can't be completely hidden. Right? How about finding the energy for your own units? (You can see the energy bars on the bottom of the screen.) If you find those, then I believe it can be easier to find/track the enemy's energy?

          The energy address is probably recycled between enemies (or your own troops), so if you kill one, that address will probably be used for another enemy. Could you take another look? You are pretty much one of the most experienced hackers around here and if you can't do this then no one will.
          Last edited by ReyVGM; 10-06-2013, 05:20:12 PM.

          Comment


          • I found another possible way. If you kill all the enemies or if you let your troops get killed, you won't automatically win or lose the map. You have to destroy the big building/main base to win or lose. So I'm thinking that if you let your troops get killed and then you destroy your own central building (by going to the bottom-left menu, selecting DEMOLISH and targeting your main base), you'll get the "You lose" screen. My guess is that the "You win" address should be right next to that one, so if you can find the address that triggers the "You lose" screen, you find the other one too.
            Last edited by ReyVGM; 10-06-2013, 05:23:43 PM.

            Comment


            • Code:
              [COLOR="#008000"]Flappy Special (J) - GB[/COLOR]
              
              Hit Anywhere(When stones are falling.)
              18F-FAF-4CA

              Comment


              • Code:
                [COLOR="#008000"]Flipull - GB[/COLOR]
                
                Any Block Can Clear An Entire Row or Column
                3E2-DFD-6EA
                3E1-77D-6EA

                Comment


                • Hi nolberto82,

                  Casper for the GB is a pain in the ass. Anything for this game, like invincibility, would be helpful.
                  US NES games left to beat: 3
                  Last 2: Nobunaga's Ambition II and Gemfire

                  Comment


                  • Hey nolberto, any luck with my request? Did you try that second method I posted?

                    Comment


                    • I haven't try yet.
                      Last edited by nolberto82; 10-08-2013, 11:24:24 PM.

                      Comment


                      • Code:
                        [COLOR="#008000"]Casper - GB[/COLOR]
                        
                        Return Books From Anywhere
                        006-B29-E69
                        
                        Invincibility in Platform Mini Game
                        18D-5FA-2AA
                        
                        Hit Anywhere Shooting Mini Game
                        CD7-01A-919

                        Comment


                        • Request please: (MAME) Pole Position and Pole Position 2 - No other cars on road
                          Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                          Comment


                          • Code:
                            [COLOR="#008000"]Gradius: The Interstellar Assault - GB[/COLOR]
                            
                            Hit Anywhere
                            59A-57B-7FB
                            05A-95A-E6E
                            00A-4AB-A29
                            00A-39B-A29

                            Comment


                            • Originally posted by ReyVGM
                              Hey nolberto, any luck with my request? Did you try that second method I posted?
                              I'm not going to try anything for that game at the moment.

                              Comment


                              • Request please: (MAME) Pole Position and Pole Position 2 - No other cars on road
                                I'm not trying that.

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