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  • Code:
    [COLOR="#0000FF"]Super Mario World 2: Yoshi's Island - SNES[/COLOR]
    
    Don't Get Drunk By Touching Or Eating Fuzzies
    6DE5-64A2
    6DBD-6FDE

    Comment


    • I... don't think that's Yoshi gettin' drunk :P

      Comment


      • Code:
        [COLOR="#008000"]Burger Time Deluxe (JU) - GB[/COLOR]
        
        Skip Intro Screens
        182-31C-4CA
        FA1-DFC-D5D
        I... don't think that's Yoshi gettin' drunk :P
        Let's just pretend he is.

        Comment


        • Code:
          [COLOR="#008000"]Boulder Dash - GB[/COLOR]
          
          Skip Intro Screens
          FA1-72F-D5D

          Comment


          • Code:
            [COLOR="#008000"]Galaga & Galaxian - GB[/COLOR]
            
            Skip Intro Screens
            092-0CF-E66

            Comment


            • Code:
              [COLOR="#008000"]Blaster Master Boy - GB[/COLOR]
              
              Skip Intro Screens
              FA1-D4F-D5D

              Comment


              • Code:
                [COLOR="#008000"]Aladdin - GB[/COLOR]
                
                Skip Intro Screens
                FA2-46F-D5D

                Comment


                • If you could please... I just thought of a good and possibly challenging-to-make cheat code for the Paperboy game series for NES/Genesis/SNES.
                  • Ability to Stop Moving (Come to a Complete Stop)
                  • Ability to Turn 360 degrees (In All Directions)
                    • Normal gameplay only lets you turn a maximum 45 degrees. You can't turn further than that. So, this code, for example, would allow the Paperboy/girl to make 90 degree turns. Furthermore, this leads to the next code suggestion...

                  • Ability to Turn Around... backtrack for instances when you miss a mail delivery of a given target.
                  Last edited by OldSchoolGamer; 08-15-2013, 12:57:24 AM.
                  Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                  Comment


                  • Code:
                    [COLOR="#0000FF"]Paperboy - NES[/COLOR]
                    
                    Hold Down to Stop Moving(Letting go of the Down button lets you move very very slow after stopping completely.)
                    AEKAUNYL
                    IEKAOYTE
                    Ability to Turn Around - The game only goes forward not backwards. There's no backwards speed when changing the memory to negative numbers.
                    Ability to Turn 360 degrees - Same as above.

                    I don't know if it this applies to the other versions.

                    Comment


                    • As always, u never disappoint. Thanks!
                      Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                      Comment


                      • Last request please for Paperboy...

                        • If you brake a window, you can still complete a successful mail delivery to that vandalized house.
                          • Normally, if you brake a house's window, you cannot successfully deliver mail to that house even if you toss the paper in the proper mailbox/area. This code would make the game much more enjoyable IMO since you can now cause as much destruction to houses' properties (and rack up your point score) and still deliver mail successfully.


                        (I think window braking is the only type of vandalism that causes a rejection of would-be successful mail deliveries.)
                        Last edited by OldSchoolGamer; 08-20-2013, 01:24:37 AM.
                        Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                        Comment


                        • Code:
                          [COLOR="#0000FF"]Paperboy - NES[/COLOR]
                          
                          Broken Windows Count As Deliveries
                          PAKPUPZA
                          
                          Deliver From Anywhere[See Note](Must be within range of the house then press B and you should hear the sound confirmation.)
                          ASSOOAEY
                          YNSOXAAI
                          
                          Can Deliver to Houses With Broken Windows
                          SZKPKOOO
                          Last edited by nolberto82; 08-26-2013, 12:14:03 PM.

                          Comment


                          • Broken Windows Count As Deliveries
                            PAKPUPZA
                            Thanks but this code gives you a successful delivery when you brake the house's window without having to deliver the mail to the appropriate mailbox/area. Instead, I want paperboy to have to deliver the mail to the appropriate mailbox/area like he's supposed to do, but I just don't want a broken window to disqualify paperboy's delivery to that house. Know what I mean?
                            Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                            Comment


                            • Code:
                              [COLOR="#0000FF"]Puzznic - NES[/COLOR]
                              
                              Press A to Destroy Blocks(No need to match blocks.)
                              AAUXPTKP
                              AAUXITIA
                              Originally posted by OldSchoolGamer
                              this code gives you a successful delivery when you brake the house's window without having to deliver the mail to the appropriate mailbox/area
                              Yeah, I know that. I updated the post check it again.

                              Comment


                              • Code:
                                [COLOR="#0000FF"]Journey to Silius - NES[/COLOR]
                                
                                Hit Anywhere
                                OZVTPYEU
                                SXETZNSO
                                OZSXEIEU
                                SZNZESSO
                                
                                Jump in Midair
                                AEEEIPGA
                                KXKEPOKK

                                Comment

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