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  • Code:
    [COLOR="#008000"]Contra Advance: The Alien Wars EX - GBA | AR3[/COLOR]
    
    Hit Anywhere(Except for the laser.)
    4A73D096 717423B9
    B44A6CDD C60917AF
    Last edited by nolberto82; 05-07-2013, 05:56:02 PM.

    Comment


    • Code:
      [COLOR="#008000"]Darius R (J) - GBA | AR3[/COLOR]
      
      Hit Anywhere(Enemies that are in front of you.)
      6F0D544F D975F42E
      65DA389A 09D8882C
      
      One Hit Kills Normal Enemies
      836402D8 0CCCED91
      65DA389A 09D8882C

      Comment


      • Originally posted by nolberto82 View Post
        Code:
        [COLOR=#0000FF]Ultimate Air Combat - NES[/COLOR]
        
        Infinite Chaff
        SZOXIEVK
        
        Infinite Missiles
        SXVZZSVK
        SZEXGVVK
        Hey these codes work fine for the air combat part of the game, but not the ground part of the game. Each mission consists of air combat and after you shoot down 3 enemy fighters, then you advance to the ground mission which consists of bombing targets. So there probably is a different routine for the ground missions. Could you please make these codes for the ground mission part of the game?
        Last edited by OldSchoolGamer; 05-08-2013, 09:48:54 AM.
        Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

        Comment


        • Code:
          [COLOR="#008000"]Phalanx: The Enforce Fighter A-144 - GBA | AR3[/COLOR]
          
          Hit Anywhere
          BDC67C7C 0E532075
          D58503CA 5871360F
          3A5BFDBF 9C56A9A6
          D58503CA 5871360F
          2F33492F BEECE6BD
          65DA389A 09D8882C
          7C0E02CD A4287C5B
          65DA389A 09D8882C

          Comment


          • .
            Last edited by adaml; 05-09-2013, 06:48:22 AM. Reason: double post
            US NES games left to beat: 3
            Last 2: Nobunaga's Ambition II and Gemfire

            Comment


            • nolberto, the always have key code for Boomer's Adventure in Asmik World works like a charm. If you have a spare moment could you bang out a code for always have a weapon? There are several different weapons you can have but a constant projectile weapon like a boomerang or a bone would be nice to always have so you aren't constantly digging for it.

              One of the "weapons" you can get in the game is a grim reaper looking character. When you have him you can press select to cycle through all the various weapons and choose one to use but I don't think an infinite grim reaper code would work because once you use him and select your weapon you get that weapon...not sure how that would work.

              PS-I don't see your Fire Dragon code in the GB codes yet.
              US NES games left to beat: 3
              Last 2: Nobunaga's Ambition II and Gemfire

              Comment


              • OSG check the post again.

                Comment


                • adaml I found a "Always Have Weapon" code look at the original post.

                  Comment


                  • Code:
                    [COLOR="#008000"]New Super Mario Bros - NDS[/COLOR]
                    
                    Skip Intro(When selecting a new game)
                    520D2718 1A000003
                    020D2718 EA000003
                    D2000000 00000000
                    Last edited by nolberto82; 05-10-2013, 10:44:15 PM.

                    Comment


                    • Code:
                      [COLOR="#0000FF"]Dragon Warrior II - NES[/COLOR]
                      
                      One Hit Kills
                      ASUZYTEP

                      Comment


                      • nolberto, could you take a crack at an invincibility code for Bill & Ted's Excellent Game Boy Adventure?
                        US NES games left to beat: 3
                        Last 2: Nobunaga's Ambition II and Gemfire

                        Comment


                        • Code:
                          [COLOR="#008000"]Bill & Ted's Excellent Gameboy Adventure (UE) - GB[/COLOR]
                          
                          Invincibility
                          18E-B7D-4CA

                          Comment


                          • Code:
                            [COLOR="#0000FF"]Final Fantasy II - NES[/COLOR]
                            
                            Skip Intro Screens
                            GIUYZSYE
                            SXNUXAAX
                            Last edited by nolberto82; 05-13-2013, 03:24:19 PM.

                            Comment


                            • Code:
                              [COLOR="#0000FF"]Double Dragon III - NES[/COLOR]
                              
                              Skip Intro Screens
                              SZNVYZAX

                              Comment


                              • Skip Intro Screen
                                A new trend of code aye... In case you are looking for games that would benefit from this type of code...The GBA Zelda game could use that code. IIRC, the intro took awhile until it got to the actual gameplay. (It's not a personal request, doesn't matter to me, just wanted to suggest a game that could utilize a code like this.)
                                Last edited by OldSchoolGamer; 05-13-2013, 07:36:07 PM.
                                Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                                Comment

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