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  • Code:
    [COLOR="#008000"]Sword of Mana - GBA | AR3[/COLOR]
    
    Hit Anywhere(Furthest enemy gets hit first.)
    D8026614 F2F35F31
    CDE8AE47 E0DF7372
    655D1087 B597E1D4
    CDE8AE47 E0DF7372
    Last edited by nolberto82; 05-03-2013, 08:35:22 PM.

    Comment


    • Code:
      [COLOR="#008000"]Summon Night: Swordcraft Story - GBA | AR3[/COLOR]
      
      Hit Anywhere
      8EC8996A 9D0FD364
      CDE8AE47 E0DF7372

      Comment


      • Code:
        [COLOR="#008000"]Summon Night: Swordcraft Story 2 - GBA | AR3[/COLOR]
        
        Hit Anywhere For All
        68C0B2A8 5C59C06A
        42A3F330 D65EE38A
        BD5E93D9 1AB6A9FE
        65DA389A 09D8882C

        Comment


        • Hey nolberto, I have a Game Genie code request for the US SNES version of Chrono Trigger, I know someone already made a walk through walls code for this game but it won't allow you to exit areas when it's on. I ask because the DS version has one that works near perfect. This is the first & probably only request I have for you, so could you make one that allows Chrono to walk through walls & still be able to exit the area? Thanks.

          Comment


          • Should work for all areas where you change screens.

            Code:
            [COLOR="BLUE"]Chrono Trigger - SNES[/COLOR]
            
            Walk Through Walls Alternate(Allows you to change screens)
            F6B0-77A7
            
            Walk Through Walls Overworld
            6D78-8FDB
            Last edited by nolberto82; 05-06-2013, 02:45:17 PM.

            Comment


            • Code:
              [COLOR="#008000"]Legend of Zelda, The - A Link to the Past & Four Swords - GBA | AR3[/COLOR]
              
              Jesus Mode
              A0A7D775 9D307185
              FA25E3FB AD36AA7C
              E39A93F3 DF39D0D1
              8E883EFF 92E9660D

              Comment


              • Originally posted by nolberto82 View Post
                Should work for all areas where you change screens.

                Code:
                [COLOR="BLUE"]Chrono Trigger - SNES[/COLOR]
                
                Walk Through Walls Alternate(Allows you to change screens)
                F6B0-77A7
                Thanks a lot man. It works perfect, just like with the DS but with only one code! I know I said I had only one request but could you make one that would allow you to walk anywhere on the map, the one that is posted in the DB does not work (At least not with me). Sorry to bother you again.

                Also your WTW code is the way better because it won't allow you to get stuck in some areas like the other one.
                Thanks for the quick reply also.
                Last edited by 47iscool; 05-06-2013, 04:20:18 AM.

                Comment


                • 47iscool check the original post for the Overworld WTW.

                  Comment


                  • Originally posted by nolberto82 View Post
                    47iscool check the original post for the Overworld WTW.
                    Thanks.

                    Comment


                    • Hi nolberto, any chance you can make an "Always Have Key" code for Boomer's Adventure in Asmik World for Game Boy?
                      US NES games left to beat: 3
                      Last 2: Nobunaga's Ambition II and Gemfire

                      Comment


                      • adaml I'll take a look at it.

                        Code:
                        [COLOR="#008000"]Dancing Sword: Senkou (J) - GBA | AR3[/COLOR]
                        
                        Hit Anywhere
                        52A6ACF2 691E5589
                        9E3D8997 1FE4DDA6
                        C62EA692 03E68BA2
                        D58503CA 5871360F

                        Comment


                        • Code:
                          [COLOR="#008000"]Boomer's Adventure in ASMIK World - GB[/COLOR]
                          
                          Always Have Key
                          003-C7D-C49
                          
                          Always Have Weapon
                          3E6-39C-4CA
                          ??6-3AC-F7E
                          
                          02-Bone
                          03-Boomerang
                          04-Bomb
                          05-Fire
                          06-Ice
                          Last edited by nolberto82; 05-09-2013, 01:58:00 PM.

                          Comment


                          • Request please for:

                            (NES) Ultimate Air Combat
                            • Infinite Weapons (Missiles, Bombs)
                            Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                            Comment


                            • Code:
                              [COLOR="#0000FF"]Ultimate Air Combat - NES[/COLOR]
                              
                              Infinite Chaff
                              SZOXIEVK
                              
                              Infinite Missiles
                              SXVZZSVK
                              SZEXGVVK
                              
                              Infinite Bombs(Ground game)
                              SXEUIXVS
                              Last edited by nolberto82; 05-09-2013, 12:02:01 PM.

                              Comment


                              • Code:
                                [COLOR="#008000"]Astro Boy - Omega Factor - GBA | AR3[/COLOR]
                                
                                Hit Anywhere(Works for enemies too.)
                                2527BC81 C8B5A692
                                841AECB9 AE4817DC

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