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  • Well, I was hacking it a while back, and I managed to find the address that tells it to stick and when it hits a wall.
    Here it is: 03B6Ba40 000X
    0-Means it hits the wall.
    1-Means it attached to an object.
    Unfortunately, I have no asm knowledge and I can't make a code to make it stick anywhere. But I do know that the first thing I need to do is open VBA Hackers edition and put a breakpoint (write) on this address. And look in VBA's disassembler, and look for what is preventing it from attaching to objects, and change it so it can stick to any object.
    I'm retired from code hacking.
    I do not take requests!

    Comment


    • I'll look into it later.

      Comment


      • Ok. Thanks man.
        I'm retired from code hacking.
        I do not take requests!

        Comment


        • Code:
          [COLOR="#008000"]Legend of Zelda, The: A Link to the Past & Four Swords - GBA | AR3[/COLOR]
          
          Hookshot Grabs to Any Surface
          E7F9ADAF 40E70DBB
          65DA389A 09D8882C
          0ACD9621 A973EA23
          58FF4DB5 B57FC453

          Comment


          • Code:
            [COLOR="#008000"]Kururin Paradise (J) - GBA | AR3[/COLOR]
            
            Invincibility
            A042B7A3 5B7ED9B4
            95A6A1AB D3212780

            Comment


            • Code:
              [COLOR="#008000"]Kuru Kuru Kururin (J) - GBA | AR3[/COLOR]
              
              Invincibility
              9DEA8B2B B49E6706
              95A6A1AB D3212780

              Comment


              • Code:
                [COLOR="#008000"]Lode Runner (J) - GBA | AR3[/COLOR]
                
                Invincibility
                AC1F2FD1 727BE2F6
                65DA389A 09D8882C

                Comment


                • Code:
                  [COLOR="#008000"]Max Payne - GBA | AR3[/COLOR]
                  
                  Invincibility Against Bullets
                  0DE51E79 5AE1FFB0
                  65DA389A 09D8882C
                  Last edited by nolberto82; 04-19-2013, 08:38:34 PM.

                  Comment


                  • Code:
                    [COLOR="#008000"]Gradius Galaxies - GBA | AR3[/COLOR]
                    
                    Hit Anywhere
                    FDA6C598 1DFA7C5E
                    159BBDDB CD366B0D

                    Comment


                    • Ninja Gaiden Shadow (U) (Debug Mode)

                      Excellent codes, as usual, nolberto
                      If you have a few minutes to spare, could you re-visit the original Game Boy to make a Debug Mode code for Ninja Gaiden Shadow?
                      I found it a while back, but was not able to create a code.

                      Here is a video of it:
                      http://www.youtube.com/watch?v=JBaBQCR1c3s

                      And here is a save file to access it, if it's of any use to you:
                      Ninja Gaiden Shadow (U) (Debug Mode).sgm
                      http://OldGameHacking.com/
                      http://www.youtube.com/user/DreamcastVideos

                      Comment


                      • Originally posted by nolberto82 View Post
                        Code:
                        [COLOR="#008000"]Montezuma's Return - GBC[/COLOR]
                        Add a code

                        Door Auto Open
                        183-59B-2AA

                        Click image for larger version

Name:	F15sebf5.png
Views:	1
Size:	2.5 KB
ID:	162325

                        Comment


                        • Originally posted by Mezmorize View Post
                          Excellent codes, as usual, nolberto
                          If you have a few minutes to spare, could you re-visit the original Game Boy to make a Debug Mode code for Ninja Gaiden Shadow?
                          I found it a while back, but was not able to create a code.
                          Mez, you can find the code here:
                          http://tcrf.net/Ninja_Gaiden_Shadow

                          Comment


                          • Originally posted by jym
                            Add a code

                            Door Auto Open
                            183-59B-2AA
                            That's great but make your own thread for your own codes next time.

                            Code:
                            [COLOR="#008000"]Classic NES Series: Xevious (UE) - GBA | AR3[/COLOR]
                            
                            Hit Anywhere
                            8E987F18 972E0AD3
                            52EF34E3 11BFF24E
                            297AC1F7 01356AE4

                            Comment


                            • Code:
                              [COLOR="#008000"]Classic NES Series: Bomberman (UE) - GBA | AR3[/COLOR]
                              
                              Hit Anywhere
                              C4DFFFB9 C32A2750
                              A49D6598 2FF90310
                              
                              Remove All Unbreakable Blocks
                              A7EF3E21 C8FA7407

                              Comment


                              • Thanks for filling my Rampage 1 & 2 request nolberto

                                Comment

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