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  • The MMX 1.0 and 1.1 'enemy drop' codes crash the game if you destroy an enemy and try and force it to drop a sub tank. MMX2 and MMX3 codes worked perfectly and videos are forthcoming shortly

    Also, it is your Pocky & Rocky I or II Hit Anywhere that only works with Pocky and not Rocky. Also, your Realm code only works for a specific weapon and is not infinite ammo for all weapons. Check my video for the correct game for sure.

    Comment


    • I didn't see anything wrong with Mega Man X's drop item code.

      Code:
      [COLOR="#0000FF"]Nankoku Shounen Papuwa-kun (J) - SNES[/COLOR]
      
      Hit Anywhere
      DD82-1707
      DD8A-17A7
      DD88-C707
      DD86-CFA7
      DD84-C7A7

      Comment


      • Strange. Tested both v1.0/v1.1 last night on someone else's Dell laptop, same emulator (SNES 9X v1.53) and it kept crashing for both versions of the game. My bad.

        Comment


        • Code:
          [COLOR="#0000FF"]PGA Tour Golf - SNES[/COLOR]
          
          Ball Goes in From Anywhere
          6D85-67AD
          6DCC-ADD7

          Comment


          • Code:
            [COLOR="#0000FF"]Final Fantasy: Mystic Quest (V1.0) - SNES[/COLOR]
            
            Skip Normal Enemy Battles(Can walk over enemies. Press A in front of an enemy to enter battle.)
            6D38-6F01
            
            One Hit Kills
            CB62-0FD8
            
            [COLOR="#0000FF"]Final Fantasy: Mystic Quest (V1.1) - SNES[/COLOR]
            
            Skip Normal Enemy Battles(Can walk over enemies. Press A in front of an enemy to enter battle.)
            6D38-6F61
            
            One Hit Kills
            CB62-0FD8
            Last edited by nolberto82; 07-22-2012, 11:44:40 AM.

            Comment


            • Code:
              [COLOR="#0000FF"]Riddick Bowe Boxing - SNES[/COLOR]
              
              Hit Anywhere Both Players
              6DC6-14AF
              6DC3-1D6F
              DDC1-1DAF

              Comment


              • Code:
                [COLOR="#0000FF"]Raiden Trad - SNES[/COLOR]
                
                Hit Anywhere
                6DE8-6F36
                44E8-6446
                C9E3-6446

                Comment


                • Request please:
                  • (NES) Jaws
                    • Ability to see where Jaws is on the map. (I don't know if this is possible.)
                  Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                  Comment


                  • Originally posted by OldSchoolGamer
                    Request please:

                    (NES) Jaws
                    Ability to see where Jaws is on the map. (I don't know if this is possible.)
                    I don't know how to go about looking for something like that.

                    Code:
                    [COLOR="#0000FF"]Terranigma (E) - SNES[/COLOR]
                    
                    Hit Anywhere
                    6D21-1F29
                    DD25-3FF0
                    
                    Get Cash From Anywhere
                    DD32-4FB9

                    Comment


                    • Code:
                      [COLOR="#0000FF"]Ogre Battle: The March of the Black Queen - SNES[/COLOR]
                      
                      One Hit Kills(Enemies have 0 HP. Must be turn on before a scene starts.)
                      CB3F-67AE
                      DD34-6DDE
                      DD34-6D0E

                      Comment


                      • Code:
                        [COLOR="#0000FF"]Alcahest (J) - SNES[/COLOR]
                        
                        Hit Anywhere
                        6DC1-34A6
                        F0C1-37D6
                        
                        Get Hearts From Anywhere
                        6DCF-3DDB

                        Comment


                        • Code:
                          [COLOR="#0000FF"]Donkey Kong Jr. Math - NES[/COLOR]
                          
                          Always Get The Right Answer
                          AAUILSZP
                          AAKILSZA

                          Comment


                          • Code:
                            [COLOR="#0000FF"]Jeopardy! - SNES[/COLOR]
                            
                            Always Right(All players)
                            6DC8-6D67
                            6DCE-64A7

                            Comment


                            • Code:
                              [COLOR="#0000FF"]Super Bikkuriman (J) - SNES[/COLOR]
                              
                              Hit Anywhere P1
                              6DB0-3DD4
                              6DBD-4FA7
                              
                              Hit Anywhere P2
                              6DBC-14D7
                              6DB1-C767
                              
                              Invincibility P1(Normal attacks)
                              6DBC-1707
                              E8BC-1767
                              
                              Invincibility P2(Normal attacks)
                              6DB0-3F04
                              E8B0-3F64
                              
                              One Hit Kills P1
                              DDB1-4F67
                              
                              One Hit Kills P2
                              DDBA-C707
                              Last edited by nolberto82; 07-26-2012, 07:36:22 PM.

                              Comment


                              • Code:
                                [COLOR="#0000FF"]Super Bombliss (J) - SNES[/COLOR]
                                
                                Always Have Full Orange Pieces(Contest)
                                DDA9-3DA5

                                Comment

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