Action Man.gbc
Code:
Title screen music modifier ??D-C8B-E66 (music starts after 02)
Jump in-mid-air 978-AAE-6EE Jump as high as you want 008-AFE-E6E Hold A to control rate of descent 2A8-AAE-6EE Jump for unused animation (facing left) B38-AAE-6EE Jump for unused animation (facing right) B48-AAE-6EE
Super Game Boy SOUND Test 012-A6A-C42 002-AAA-E62 There is a Super Game Boy sound effect test appearing as a garbage screen. Game Genie code 012-A6A-C42 + 002-AAA-E62 will replace the title screen. Press UP and Down to select the A-type sound effect. Press Left and Right to select B-type sounds. A plays A-type sounds while B plays B-type sounds. Select stops both sounds. To set A-Type pitch and volume commands, Hold Start and Press Up to set the pitch, and Left to set the volume incrementing and resetting to initial values. To set B-Type pitch and volume commands, Hold Start and Press Down to set the pitch, and Right to set volume. Goalie Test 032-A6A-C42 002-AAA-E62 Tests goalie field positions. Game Genie codes 032-A6A-C42 + 002-AAA-E62 will replace the title screen with the goalie test. UFO Minigame 052-A6A-C42 002-AAA-E62 The UFO game makes a reprise, this time, Turbo is used and the graphics are different than the counterpart found in Captain Tsubasa J: Zenkoku Seiha e no Chousen. Game Genie codes 052-A6A-C42 + 002-AAA-E62 will replace the title screen with a hidden game called UFO GAME. The gameplay is basically a cross between Space Invaders and Centipede — the player must shoot UFOs while avoiding the malice-stricken alien which will home in on him.Super Game Boy palettes were not programmed and will display the prior screen settings. Sound Test 102-A6A-C42 002-AAA-E62 Test all the music and sounds in the game using Up and Down. Game Genie codes 102-A6A-C42 + 002-AAA-E62 will replace the title screen with the sound test. Cutscene animation viewer 142-A6A-C42 002-AAA-E62 Tests all animation cutscenes and scenarios in the game. 142-A6A-C42 + 002-AAA-E62 will replace the title screen with the animation cutscene test. Halftime Test 232-A6A-C42 002-AAA-E62 Tests all Halftime screens. 232-A6A-C42 + 002-AAA-E62 will replace the title screen with the animation cutscene test. Timer Test 242-A6A-C42 002-AAA-E62 Tests the clock which does not countdown and resets back to 00 after activating. 242-A6A-C42 + 002-AAA-E62 will replace the title screen with the timer test. Unused Main Menu SGB Border Set Routine 00A-45D-E62 Unused Main Menu SGB Border Set RoutineNormally, when the game detects that a different border other than the default is loaded, it will load the default when an in-game reset is initiated. There is an additional border check routine that is unused because it is only possible to set the border before the menu selection. Game Genie code 00A-45D-E62 will set the first border allowing the menu border check routine to be active which will now load the default border. Replace PAL01 with the unused Super Game Boy ICON_EN Command 40E-14D-A2F There is an unused ICON_EN with the bit setting of 03 disabling palette and controller settings. Game Genie code A66-7C8-3B4 will enable this function, replacing PAL01. Located at 0x2B40.
Rolan's Curse 2.gb Title screen music modifier 004-48E-4C6 ??B-F38-5D2
Super Game Boy 1.sfc Press L for speed function 00879501 Speed SOUND function 0087A80?? Speed SOUND attribute pitch volume 0087AD?? Super Game Boy 2 J.sfc Press L for speed function 00879201 Speed SOUND function 0087A5?? Speed SOUND attribute pitch volume 0087AA?
Gradius.nes Start on Second Loop New Game Plus OXUUNLIE OXKUOLSX Start on Very hard mode EXUUSLSZ Infinite Konami code VZOPSLVI Disable Pause PESELZAA Fly through Space (No enemies or ship control; turn off to activate normal mode) AAVPOZZA No enemies except for bosses AEKXZZPA
Slow descent from jumping and landing for Mario and Baddies PEXKNKXZ Extended jump peak GXSKXPZE Controllable Jump YUSKXPZA Infinite Pow Block VXNIIZVG Jump through all layers (passive; does not bump ground) AAKKOGET Game uses title screen palette ZANGKZLE
Waterworld (E) (Prototype).gen Title screen music modifier 0013B4:70?? Unused songs: 02, 03, 04, 05, 0B
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