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  • nensondubois
    replied
    Turns out there are a few unused songs including the Superman theme! I'll have to add them to the .gbs rip later because I missed the bank first round. (Not hat anyone would notice because the music is so awful.)

    Code:
    Superman.gb
    
    Title screen music modifier
    ??A-1AF-D52
    
    I'm only listing the songs we care about. All other values are stage themes, game over, stage clear.
    
    0B - Unused jingle
    0C - Death jingle (not unused but worth listing)
    0D - Superman Theme (unused)


    Last edited by nensondubois; 03-25-2016, 05:02:09 PM.

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  • nensondubois
    replied
    Code:
    Tetris (Nintendo).nes
    
    Drop piece to initiate the current cutscene
    EYEOVZVT
    Last edited by nensondubois; 03-25-2016, 05:00:55 PM.

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  • nensondubois
    replied
    A late Xmas/Holiday/Christmas gift... *blows dust off of notepad of codes and makes an excuse*

    Code:
    Game Boy Color (USA) (Promo).gbc
    
    Access Debug Menu
    020-37B-E6E
    
    Play any song/sound effect from Wario Land II during the demo
    ??5-65B-3B6
    
    Always play selected song anywhere
    ??F-67C-6EA
    
    Plays any Wario Land II sound effect at the Nintendo Logo
    ??8-44A-802
    BF8-46A-E6D
    008-3FA-E6E


    Last edited by nensondubois; 03-25-2016, 04:58:38 PM. Reason: fuck its late.. should have posted this in the morning. I'm missing a code. Oh well.

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  • nensondubois
    replied
    I'm having an issue adding a code for a different hacker. I was going to add 'Yoshi Cookie Load Debug Menu by Smallhacker" but I can only add codes by myself. Any insight into a resolution would be helpful. Thanks.

    Code:
    Alleyway
    
    Pause to see the ending
    097-CFF-D5A

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  • nensondubois
    replied
    Code:
    Alleyway.gb
    
    Pause to complete current stage
    087-CFF-D5A

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  • nensondubois
    replied
    Code:
    Super Mario Land (1.0).gb
    
    Bonus game speed is slower than usual
    10A-D0A-E66
    
    Bonus game speed is even slower than usual
    25A-D0A-E66
    
    Bonus game speed is much slower than usual
    63A-D0A-E66
    
    Bonus game speed is faster than usual
    02A-D0A-E66
    
    Bonus game speed is maximum speed
    01A-D0A-E66
    
    Bonus game speed is stopped
    00A-D0A-E66
    
    Super Mario Land (1.1).gb
    
    Bonus game speed is slower than usual
    10A-D0A-E66
    
    Bonus game speed is even slower than usual
    25A-D0A-E66
    
    Bonus game speed is much slower than usual
    63A-D0A-E66
    
    Bonus game speed is faster than usual
    02A-D0A-E66
    
    Bonus game speed is maximum speed
    01A-D0A-E66
    
    Bonus game speed is stopped
    00A-D0A-E66

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  • nensondubois
    replied
    Code:
    Yoshi's Cookie.gb
    
    Screen does not blank when paused
    18B-1FA-6EA
    
    Yossy no Cookie.gb
    
    Screen does not blank when paused
    18B-76A-6EA
    Last edited by nensondubois; 03-25-2016, 05:14:18 PM.

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  • nensondubois
    replied
    Code:
    Yoshi's Cookie.gb
    
    Stat in debug menu (originally found by smallhacker who asked me for help on properly accessing it on IRC sometime in 2012? The RAM address didn't display properly as is usually the case and he wanted to know if someone knew Z-80, so I found the ROM address to properly load the debug menu. I also made a video at the time.)
    001-DFF-A2A
    
    Skip intro wait
    010-B1B-3B8
    
    Yossy no Cookie.gb
    
    Stat in debug menu (originally found by smallhacker who asked me for help on properly accessing it on IRC sometime in 2012? The RAM address didn't display properly as is usually the case and he wanted to know if someone knew Z-80, so I found the ROM address to properly load the debug menu. I also made a video at the time.)
    001-CCF-A2A
    
    Skip intro wait
    010-A6B-19A
    
    Load debug menu (smallhacker)
    0100EFC0


    Last edited by nensondubois; 03-25-2016, 05:13:04 PM.

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  • nensondubois
    replied
    Code:
    Super Mario Land 1.0
    Freeze enemies/powerups (turn on for no enemies nor power-ups, turn off then walk on screen allowing them to render. Turn on when enemies are on-screen to freeze enemies and power-ups. You can interact with all frozen enemies and powerups though only once the code is disabled then enabled and that the enmies/power-up is rendered. Can bypass boss battles just as well. Turn off before final boss battle otherwise you will get stuck until the timer runs out.)
    14C-FAD-6E2
    
    Super Mario Land 1.1
    Freeze enemies/powerups (turn on for no enemies nor power-ups, turn off then walk on screen allowing them to render. Turn on when enemies are on-screen to freeze enemies and power-ups. You can interact with all frozen enemies and powerups though only once the code is disabled then enabled and that the enmies/power-up is rendered. Can bypass boss battles just as well. Turn off before final boss battle otherwise you will get stuck until the timer runs out.)
    14D-03D-6E2
    Last edited by nensondubois; 03-25-2016, 05:10:56 PM. Reason: more testing.

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  • nensondubois
    replied
    Code:
    Solar Striker (World).gb
    
    Hit anywhere
    3E8-B1E-4CA
    Last edited by nensondubois; 03-25-2016, 05:10:03 PM.

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  • nensondubois
    replied
    Code:
    Dr. Mario (World).gb
    
    OFF-In Game Music Modifier (set music to off then press start, your selected song will play in-game.)
    ??0-14C-F76
    
    00 - No Music/Current song
    01 - Fever
    02 - Chill
    03 - Menu
    04 - Stage Clear (Fever)
    05 - Stage Clear (Chill)
    06 - 2-Player Win
    07 - OFF
    08 - Game Over
    09 - Congratulations!
    0A - Invincibility star! (Plays Fever Music after)
    
    Virus Level Menu Music Modifier
    ??2-49D-E66
    
    Speed Menu Music Modifier
    ??8-41F-E66
    
    OFF Menu Selection Music Modifier
    ??9-CAF-F76
    
    Music does not stop when paused
    00E-B9E-E6E


    Last edited by nensondubois; 03-25-2016, 05:08:56 PM.

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  • nensondubois
    replied
    Code:
    Tetris 1.0
    Always get the same piece (Turn off to get a different tetrimino and on again to keep that tetrimino)
    FA0-C1D-4C1
    
    Tetris 1.1
    Always get the same piece (Turn off to get a different tetrimino and on again to keep that tetrimino)
    FA0-66D-4C1
    Surprised these weren't hacked already.

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  • nensondubois
    replied
    Code:
    Dr. Mario (World).gb
    
    Always get the same pill (Turn off to get a different pill and on again to keep that pill)
    FA1-CCE-4C1
    Last edited by nensondubois; 03-25-2016, 05:08:13 PM. Reason: better description

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  • nensondubois
    replied
    Code:
    Dr. Mario (World.gb
    
    Press down to descend pill
    002-3CE-19E
    Last edited by nensondubois; 03-25-2016, 05:07:48 PM.

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  • nensondubois
    replied
    Code:
    Dr.Mario (World).gb
    
    Selected pill always appears
    3E1-C9E-6E9
    001-CBE-087
    ??1-CAE-5D4
    
    Multiples of fours will yield unique pills, the other values between are positional rotations of the pill.
    
    00 - Grey
    04 - Grey/Black
    08 - Grey/White
    0C - All Black
    10 - Black/White
    14 - All White
    Last edited by nensondubois; 03-25-2016, 05:07:21 PM.

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