Code:
Infinite health 3E2-B78-B31 052-B88-E6E Receive half damage 002-B88-E6E
Infinite health 3E2-B78-B31 052-B88-E6E Receive half damage 002-B88-E6E
Jetpack Jump Height ??D-58C-2AA Infinite Jetpack (The code I saw in the database does not work) 00D-48C-19A Start with slightly more Jetpack Fuel than usual 32D-4AC-B3A Start with more Jetpack Fuel than usual 64D-4AC-B3A Start with much more Jetpack Fuel than usual D0D-4AC-B3A Start with maximum amount of Jetpack Fuel FFD-4AC-B3A
Unused Super Game Boy PAL23 replaces default PAL01 (This palette does appear black and white in BGB due to incomplete emulation of the SNES VRAM and Super Game Boy BIOS emulation.) 70C-48E-6EB Unused SOUND will play instead of the default Stop flag 80 SOUND 9E6-E3D-D50 Plays unused Nintendo SOUND instead of the applause SOUND heard when starting a race. 9E6-B4D-193
Plays unused song at menu selection screens ROM 81833313 8195E413 Game Genie F767-3DA0 F7B3-1FD9 Menu Selection Music/Sound/Effect/Voice Modifier 818333?? 8195E4?? Game Genie codes have not been tested using SNES Hardware but they should theoretically function.
Stop on a Dime EA1-3BB-081
EA6-98F-081 Turn on to instantly complete current level
Press Start to disable HUD (Game does not pause; speeds up game and only displays when you receive damage.) 00F-DFE-E6E
Title Screen Music Modifier ??A-92F-E6E Play Unused Jingle At Title Screen 0AA-92F-E6E I found this unused jingle by setting the song location in memory for the title screen. Game Genie code 0AA-92F-E6E will play this unused jingle at the title screen (or any song; 00 null,01-0A songs/jingles) However, there is more. Upon further investigation (because people are annoying me about this having some odd fascination with this "game" to the point where it is terrifying.) there are a few unused songs that can be accessed by directly pointing to the actual song data (not just the song table pointer that the game uses as a quick reference to the songs it lists for playback). Song table at 0x4008 (spread across several banks), D546 = Title screen D5468C50CE4442406E4A784E824C7654B149F4530F35403540 35403540FD
Jump as high as you want; release A button to descend 171-EBA-19A 173-54A-19A 174-25A-19A
Title Screen Level/Area/cutscene/Music Modifier (Loads selected level, area and cuscene; also useful for SNSF ripping) 00803E??
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