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  • Legend of Zelda, The - Link's Awakening (USA, Europe).gb

    Code:
    Strike chicken once for frenzy
    005-BDB-6E6
    006-FFB-6E6
    Finishing the other revisions and DX versions tomorrow. Tired now. Had some finished a few mins ago closed out page, the other revisions don't need two codes because this was another thing they reprogrammed in later versions and revisions, oddly.
    "Roll The Bones" - Rush
    Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

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    • Legend of Zelda, The - Link's Awakening (USA, Europe).gb

      Code:
      Press Start at title screen to see ending
      015-B3B-E62
      
      Press Start at title screen to see Peach photo
      085-B3B-E62
      
      Press Start at title screen to cutscene I don't recall
      0A5-B3B-E62
      
      In-game save to rename file (Currently loaded area tileset will be partially loaded only showing half of the naming letters, but you can still rename your currently loaded save file and make the changes permanent without any other changes to the file.)
      03A-CAF-F72
      F03-5AF-6E9
      
      In-game save to see Marin beach cutscene
      09A-CAF-F72
      Last edited by nensondubois; 03-21-2017, 12:54:57 PM.
      "Roll The Bones" - Rush
      Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

      Comment


      • Legend of Zelda, The - Link's Awakening DX (USA, Europe) (SGB Enhanced).gbc

        Code:
        Press Start at title screen to see ending
        016-49B-E62
        
        Press Start at title screen to see Peach photo
        086-49B-E62
        
        Press Start at title screen to cutscene I don't recall
        0A6-49B-E62
        
        Press Start at title screen to enter photo album (must have photos unlocked and a Game Boy Printer.)
        0D6-49B-E62
        
        Press Start at title screen to see Link photo 1
        0E6-49B-E62
        
        Press Start at title screen to see Link photo 2
        0F6-49B-E62
        
        Press Start at title screen to see Marin Picture Cutscene
        106-49B-E62
        
        Press Start at title screen to see Rooster Picture Cutscene
        126-49B-E62
        
        Press Start at title screen to see Ulrira Picture
        136-49B-E62
        
        Press Start at title screen to see Bow Wow-Chain-Chomp Picture Cutscene
        146-49B-E62
        
        Press Start at title screen to see Picture 1 I don't recall
        166-49B-E62
        
        Press Start at title screen to see Picture 2 I don't recall
        176-49B-E62
        
        Press Start at title screen to see Outside Dungeon Picture Cutscene
        186-49B-E62
        
        Press Start at title screen to see Graveyard Tombstone Picture Cutscene
        196-49B-E62
        
        Press Start at title screen to see Picture 3 I don't recall
        1A6-49B-E62
        
        
        
        
        In-game save to rename file (Currently loaded area tileset will be partially loaded only showing half of the naming letters, but you can still rename your currently loaded save file and make the changes permanent without any other changes to the file.)
        033-1EA-C46
        F02-DDF-6E9
        
        In-game save to see Marin beach cutscene
        09E-81F-F72
        "Roll The Bones" - Rush
        Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

        Comment


        • Legend of Zelda, The - Link's Awakening DX (USA, Europe) (SGB Enhanced).gbc

          Code:
          Unlock all photos Link's picture variation 1
          3E1-A3B-80E
          FF1-A4B-193
          3E3-10B-C4E
          FF3-11B-193
          Code:
          Unlock all photos Link's picture variation 2
          FE3-D5B-7F1
          8F3-D6B-E68
          3E1-A3B-80E
          FF1-A4B-193
          3E3-10B-C4E
          FF3-11B-193
          "Roll The Bones" - Rush
          Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

          Comment


          • Legend of Zelda, The - Link's Awakening (USA, Europe) (Rev A).gb
            Code:
            Strike chicken once for frenzy
            005-BDB-6E6
            006-FFB-6E6
            Legend of Zelda, The - Link's Awakening (USA, Europe) (Rev B).gb
            Code:
            Strike chicken once for frenzy
            005-BDB-6E6
            006-FFB-6E6
            Legend of Zelda, The - Link's Awakening DX (USA, Europe) (SGB Enhanced).gbc
            Code:
            Strike chicken once for frenzy
            005-B3B-6E6
            006-F2B-6E6
            Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev A) (SGB Enhanced).gbc
            Code:
            Strike chicken once for frenzy
            005-B3B-6E6
            006-F2B-6E6
            Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev B) (SGB Enhanced).gbc
            Code:
            Strike chicken once for frenzy
            005-B3B-6E6
            006-F2B-6E6
            I guess I was mistaken last night because I was tired. Nope, the game still needs two codes for all revisions and versions. Feel free to port these codes to Japanese and other versions because I'm not.
            "Roll The Bones" - Rush
            Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

            Comment


            • Legend of Zelda, The - Link's Awakening (USA, Europe).gb
              Code:
              Shop item modifier slot 1
              ??7-438-E6A
              
              Shop item modifier slot 2
              ??7-448-E6E
              
              Shop item modifier slot 3
              ??7-458-E62
              
              Shop item modifier slot 4
              ??7-468-E66
              
              00 - No Item
              01 - Shovel
              02 - Hearts
              03 - Shield
              04 - Bombs
              05 - Bow & Arrow set
              06 - Arrows
              07 - Ocarina - Free
              08 - Guardian Acorn - Free
              09 - Crazy Tracy's Medicine - Free
              
              The item table has programming for three unused items without a price. I wonder if Nintendo planned to sell the Medicine at one point. Weird. Also, certain items have shopkeeper scripts associated with them and will load dialogue upon bringing the item to the register, so who knows.
              "Roll The Bones" - Rush
              Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

              Comment


              • Phantom 2040 (U).sfc

                Code:
                Jump as high as you want (jump too high off the screen and you will get stuck)
                819102E8
                "Roll The Bones" - Rush
                Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                Comment


                • Legend of Zelda, The - Link's Awakening DX (USA, Europe) (SGB Enhanced).gbc

                  Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev A) (SGB Enhanced).gbc

                  Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev B) (SGB Enhanced).gbc

                  Code:
                  Shop item modifier slot 1
                  ??7-B58-E6A
                  
                  Shop item modifier slot 2
                  ??7-B68-E6E
                  
                  Shop item modifier slot 3
                  ??7-B78--E62
                  
                  Shop item modifier slot 4
                  ??7-B88--E66
                  
                  00 - No Item
                  01 - Shovel
                  02 - Hearts
                  03 - Shield
                  04 - Bombs
                  05 - Bow & Arrow set
                  06 - Arrows
                  07 - Ocarina - Free
                  08 - Guardian Acorn - Free
                  09 - Crazy Tracy's Medicine - Free
                  
                  The item table has programming for three unused items without a price. I wonder if Nintendo planned to sell the Medicine at one point. Weird. Also, certain items have shopkeeper scripts associated with them and will load dialogue upon bringing the item to the register, so who knows.
                  I'm aware that this table only represents the shop before buying any of the important items at least once, and since after they code is basically useless so I didn't bother completing the table. If enough people bother me then I guess I'll finish it but its not really necessary.
                  "Roll The Bones" - Rush
                  Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                  Comment


                  • Legend of Zelda, The - Link's Awakening DX (USA, Europe) (SGB Enhanced).gbc

                    Code:
                    Can move while swinging sword (Can't lift up objects)
                    283-CFB-6EA
                    Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev A) (SGB Enhanced).gbc
                    Code:
                    Can move while swinging sword (Can't lift up objects)
                    283-CFB-6EA
                    Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev B) (SGB Enhanced).gbc
                    Code:
                    Can move while swinging sword (Can't lift up objects)
                    283-CFB-6EA
                    This is one thing that always pissed me off. I also made a few shitty rupee codes so they don't bounce or whatever when falling.
                    "Roll The Bones" - Rush
                    Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                    Comment


                    • Kid Icarus - Of Myths and Monsters (USA, Europe).gb

                      Code:
                      Activate hammer timer (Turn effects on when there are enemies on screen otherwise they won't appear.)
                      74A-B38-3B7
                      
                      Always activate hammer timer
                      14A-B58-7F4
                      "Roll The Bones" - Rush
                      Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                      Comment


                      • Kid Icarus - Of Myths and Monsters (USA, Europe).gb
                        Code:
                        Unrestricted pause camera
                        EAA-FDC-081
                        EAB-23C-081
                        EAB-51C-081
                        EAB-79C-081
                        "Roll The Bones" - Rush
                        Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                        Comment


                        • Kid Icarus - Of Myths and Monsters (USA, Europe).gb
                          Code:
                          Jump in mid-air
                          173-3D8-3B4
                          "Roll The Bones" - Rush
                          Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                          Comment


                          • Kid Icarus - Of Myths and Monsters (USA, Europe).gb
                            Code:
                            Can re-enter doors
                            006-A2C-E6E
                            "Roll The Bones" - Rush
                            Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                            Comment


                            • A really old code brought up from the depths of hell.

                              Kid Icarus - Of Myths and Monsters (USA, Europe).gb

                              Code:
                              Title Screen music modifier
                              ??E-FCE-E67
                              
                              47 - Story
                              43 - Title Screen
                              23 - World 1
                              16 - Death
                              13 - ???
                              33 - Dungeon
                              2B - Courage Test
                              3B - World 2
                              37 - World 3
                              27 - World 4
                              49 - World 5
                              1F - Final world
                              2F - Final Dungeon
                              3F - Ending (Kid Icarus NES/Famicom Theme)
                              "Roll The Bones" - Rush
                              Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                              Comment


                              • Whirlo (E).sfc

                                Code:
                                Infinite lives
                                00CEE58D
                                
                                Infinite lives
                                62A3-6F07
                                
                                Invulnerable
                                00DD448D
                                
                                Invulnerable
                                6220-0FD7
                                "Roll The Bones" - Rush
                                Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                                Comment

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