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  • nensondubois
    replied
    Same Game (Japan) (SGB Enhanced).sgb
    Code:
    Load unused Super Game Boy border 1 CHR tiles
    468-75F-F71
    578-76F-D53
    Set Tume Game border as Same Game border
    028-86F-E6E

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  • nensondubois
    replied
    Bomberman Selection (Korea).gbc
    Code:
    Load the unused Super Game Boy border from Same Game in both games. (Use with my other "Enable leftover Super Game Boy support from Bomberman Collection" restoration code.
    D10-77E-C40

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  • nensondubois
    replied
    Bomberman Selection (Korea).gbc
    Code:
    Load the unused Super Game Boy border from Same Game (Use with my other "Enable leftover Super Game Boy support from Bomberman Collection" restoration code.
    D1E-80F-C40
    Last edited by nensondubois; 12-11-2019, 09:42:46 PM.

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  • nensondubois
    replied
    Bomberman Selection (Korea).gbc
    Code:
    Enable leftover Super Game Boy support from Bomberman Collection. Bomerman GB2 / Wario Blast Featuring Bomberman does not actually load commands after "MLT_REQ 00"
    031-46F-E6A
    037-13F-E62
    F59-0EF-3B6
    F09-0FF-196
    919-10F-C4D
    B79-11F-195
    289-12F-195
    F19-14F-195
    379-15F-195
    C99-16F-195
    3E9-E5F-5D4
    E49-E6F-6E9
    E09-E7F-E63
    479-E8F-6E9
    219-F2F-192
    009-F3F-E68
    989-F4F-F72
    119-F5F-B3A
    0C9-F6F-6E2
    009-F7F-19A
    0E9-F8F-F7E
    0D9-F9F-6EA
    3E9-FAF-E66
    809-FBF-80E
    069-FCF-D5E
    149-FDF-6EA
    229-FEF-19D
    3C9-FFF-085
    05A-00F-C4D
    20A-01F-195
    FBA-02F-195
    19A-03F-195
    0DA-04F-195
    20A-05F-195
    F5A-06F-195
    FBA-07F-195
    C9A-08F-195
    018-D4E-A2E
    Last edited by nensondubois; 12-11-2019, 09:36:09 PM.

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  • nensondubois
    replied
    Bomberman Selection (Korea).gbc
    Code:
    Fix Super Game Boy header (This code will allow the game to load what code is still activated from Bomberman Collection)
    031-46F-E6A
    Last edited by nensondubois; 12-10-2019, 11:45:06 PM.

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  • nensondubois
    replied
    Bomberman Selection (Korea).gbc
    Code:
    Make Game Boy Compatible
    027-13F-E66
    018-D4E-A2E
    (Will load original Bomberman Collection Super Game Boy commands if the first line is omitted and header bit is set to 03. The graphics will be glitched because this game was reworked to require the extra RAM, but the game will not load.)
    Last edited by nensondubois; 12-11-2019, 09:46:26 PM.

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  • nensondubois
    replied
    Sonic Classics (Compilation) (UE) (REV01) [!].gen
    Code:
    Game select music modifier (Dr. Robotnik's Mean Bean Machine bank)
    280273:00??
    Unused: 01,0C,0F,10,14,15

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  • nensondubois
    replied
    Dr. Robotnik's Mean Bean Machine (U) [!].gen
    Code:
    Title screen music modifier
    00E4FC:00??
    Unused: 01,0C,0F,10,14,15

    Leave a comment:


  • nensondubois
    replied
    I actually forgot to do the same for when I did for Sonic 3 & Knuckles
    Boi-oi-oi-oing!
    Code:
    Sonic The Hedgehog 3 (U) [!].gen
    Red Spheres Have No Effect
    A4DA-AA32

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  • nensondubois
    replied
    Sonic the Hedgehog 3 (Nov 3, 1993 prototype).md
    Code:
    Enable in-game debugger
    003296:0001

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  • nensondubois
    replied
    Sonic the Hedgehog 3 (Nov 3, 1993 prototype).md
    Code:
    Title screen music modifier
    003390:70??
    Disable title screen demo
    0033CA:0000

    Leave a comment:


  • nensondubois
    replied
    ECW Hardcore Revolution (USA, Europe).gbc
    Code:
    Title screen music modifier
    0?C-278-E6A

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  • nensondubois
    replied
    Originally posted by Vallenatero2016 View Post
    Hello, nensondubois. Can you create a NES Game Genie code Invincibility to Ninja Hattori-kun - Ninja wa Syugyou de Gozaru no Maki (Japan), please?
    When I find the time I will look into your request.

    New code:

    Smurfs Nightmare, The (USA).gbc
    Code:
    Title screen music modifier
    
    ??0-8AB-C44
    ??0-8BB-5DB
    
    Track 1 -
    64
    4B
    
    Track 2 -
    59
    4D
    
    Track 3 -
    BE
    50
    
    Track 4 -
    7F
    53
    
    Track 5 -
    E1
    55
    
    Track 6 -
    B5
    58
    
    Track 7 -
    79
    5A
    
    Track 8 -
    D0
    5D
    
    Track 9 -
    15
    5F
    
    Track 10 -
    B9
    62
    
    Track 11 -
    65
    66
    
    Track 12 -
    31
    69
    
    Track 13 -
    59
    6A
    
    Track 14 -
    FC
    6F
    
    Track 15 -
    87
    73
    
    Track 16 -
    0F
    74
    
    Track 17 -
    E3
    74
    
    Track 18 -
    1d
    49

    Leave a comment:


  • Vallenatero2016
    replied
    Hello, nensondubois. Can you create a NES Game Genie code Invincibility to Ninja Hattori-kun - Ninja wa Syugyou de Gozaru no Maki (Japan), please?

    Leave a comment:


  • nensondubois
    replied
    Monster In My Pocket (U) [!].nes
    Code:
    Jump in mid-air
    GESEUUAA
    Last edited by nensondubois; 10-26-2019, 05:29:05 PM.

    Leave a comment:

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