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  • Code:
    Alleyway.gb
    
    Pause to complete current stage
    087-CFF-D5A
    "Roll The Bones" - Rush
    Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

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    • I'm having an issue adding a code for a different hacker. I was going to add 'Yoshi Cookie Load Debug Menu by Smallhacker" but I can only add codes by myself. Any insight into a resolution would be helpful. Thanks.

      Code:
      Alleyway
      
      Pause to see the ending
      097-CFF-D5A
      "Roll The Bones" - Rush
      Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

      Comment


      • A late Xmas/Holiday/Christmas gift... *blows dust off of notepad of codes and makes an excuse*

        Code:
        Game Boy Color (USA) (Promo).gbc
        
        Access Debug Menu
        020-37B-E6E
        
        Play any song/sound effect from Wario Land II during the demo
        ??5-65B-3B6
        
        Always play selected song anywhere
        ??F-67C-6EA
        
        Plays any Wario Land II sound effect at the Nintendo Logo
        ??8-44A-802
        BF8-46A-E6D
        008-3FA-E6E


        Last edited by nensondubois; 03-25-2016, 04:58:38 PM. Reason: fuck its late.. should have posted this in the morning. I'm missing a code. Oh well.
        "Roll The Bones" - Rush
        Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

        Comment


        • Code:
          Tetris (Nintendo).nes
          
          Drop piece to initiate the current cutscene
          EYEOVZVT
          Last edited by nensondubois; 03-25-2016, 05:00:55 PM.
          "Roll The Bones" - Rush
          Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

          Comment


          • Turns out there are a few unused songs including the Superman theme! I'll have to add them to the .gbs rip later because I missed the bank first round. (Not hat anyone would notice because the music is so awful.)

            Code:
            Superman.gb
            
            Title screen music modifier
            ??A-1AF-D52
            
            I'm only listing the songs we care about. All other values are stage themes, game over, stage clear.
            
            0B - Unused jingle
            0C - Death jingle (not unused but worth listing)
            0D - Superman Theme (unused)


            Last edited by nensondubois; 03-25-2016, 05:02:09 PM.
            "Roll The Bones" - Rush
            Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

            Comment


            • Code:
              Zanac.nes
              
              Title screen music modifier
              E06D:??:03
              "Roll The Bones" - Rush
              Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

              Comment


              • Code:
                Mickey Mouse: Magic Wand
                
                Jump as high as you want with slow descent
                00B-AED-19A
                
                Skip intro screen
                EA7-29D-D5D
                
                Skip intro wait
                01A-688-6EB
                
                Title screen music modifier
                ??A-708-F76
                
                Start in test stage
                ??6-70B-E62
                
                00 - Test Stage 1
                01 - Test Stage 2
                0D - Test Stage 3
                19 - Test Stage 4
                
                Unused palette 1 replaces first stage theme
                7DE-67B-F74 + 2AE-68B-D53
                
                Unused palette 2 replaces first stage theme
                8DE-67B-F74 + 2AE-68B-D53
                
                Both palettes were meant for the copyright screen but the black and white can only actually be seen
                I had another code used to show the password system but I can't find it. I'll have to create it again but not now since I'm going to a party in a few hours, and other plans tomorrow.
                "Roll The Bones" - Rush
                Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                Comment


                • More codes to fix this low-flying adventure.

                  Code:
                  Superman
                  
                  Infinite health
                  005-97C-F72
                  C91-4BA-3BE
                  C93-B1A-3BE
                  
                  All enemies and bosses die in 1 hit
                  221-E6A-3BE


                  Last edited by nensondubois; 03-25-2016, 05:02:51 PM.
                  "Roll The Bones" - Rush
                  Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                  Comment


                  • Code:
                    Superman
                    
                    No enemies obstacles or keys (turn on after starting level or the game will freeze with blank screen. Might be necessary to turn off before encountering boss. Also need keys to complete levels, so use 'No need to collect keys' code)
                    C8D-B4E-5D4
                    
                    No need to collect keys (end of level transition or death will take a little time to proceed)
                    576-57E-5D4
                    Last edited by nensondubois; 03-25-2016, 05:03:46 PM.
                    "Roll The Bones" - Rush
                    Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                    Comment


                    • Code:
                      Superman
                      
                      Enemies are blind
                      288-4D9-3B2
                      
                      Enemies and obstacles do not interact with Superman (Some enemies drop keys that are needed to complete the level)
                      C90-16A-191
                      Last edited by nensondubois; 03-25-2016, 05:04:11 PM.
                      "Roll The Bones" - Rush
                      Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                      Comment


                      • Code:
                        Mega Man - Dr. Wily's Revenge
                        
                        Jump maximum height; hold A at start of jump to control ascent rate
                        C9D-019-800
                        
                        Jump as high as you want
                        00B-2B9-3BE
                        
                        High jump
                        0EB-169-C42
                        
                        Higher jump
                        10B-169-C42
                        
                        Mega jump
                        18B-169-C42
                        
                        Super jump
                        24B-169-C42
                        
                        Ultra jump
                        32B-169-C42
                        Last edited by nensondubois; 03-25-2016, 04:54:23 PM.
                        "Roll The Bones" - Rush
                        Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                        Comment


                        • Code:
                          Mega Man - Dr. Wily's Revenge.gb
                          
                          Start with all weapons
                          FF8-56F-E6E
                          578-5AF-5D4


                          Last edited by nensondubois; 03-25-2016, 04:55:34 PM.
                          "Roll The Bones" - Rush
                          Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                          Comment


                          • Mega Man V.gb

                            Code:
                            Enable unused Super Game Boy SOUND functions
                            2F8-D3F-B36
                            
                            Capcom was tinkering with the idea to use Super Game Boy sound effects. Located at 0x3D0F4 is a single Super Game Boy SOUND command that loads during startup. Because the first two bytes are set to 80 the sound is muted; the third byte which controls the pitch/volume command is set to 22.
                            
                            There are two identical unused SOUND tables located at 0x3CFE0, 413B7 (US version).
                            
                            There is an unused sound mode that can be activated. This mode will cause three effects:
                            
                            SOUND commands will load twice upon booting.
                            SOUND command 41800000 will load when entering the title screen without music (must choose password first or the game will freeze)
                            SOUND command 41808022 will load when entering the title screen from the password screen.
                            
                            C980000100020303030403050306030703080209020A020B020C010D01
                            0E010F0310031100120013001401150116021703180319001A001B021C
                            0123022401250126032700280029012A002B032C002D032E002F003002
                            
                            80000102020203020401050106010702080009000A000B000C030D020E
                            030F031001110012011302140015031602170018001900
                            "Roll The Bones" - Rush
                            Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                            Comment


                            • Code:
                              Mega Man V.gb
                              
                              Title screen music modifier
                              11D-18E-4C2
                              ??0-BAB-3B3
                              Last edited by nensondubois; 01-03-2016, 09:29:04 PM.
                              "Roll The Bones" - Rush
                              Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                              Comment


                              • Mega Man V

                                Code:
                                Start with all weapons
                                FFB-45F-E6E
                                57B-49F-5D4
                                "Roll The Bones" - Rush
                                Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                                Comment

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