Code:
Alleyway.gb Pause to complete current stage 087-CFF-D5A
Alleyway Pause to see the ending 097-CFF-D5A
Game Boy Color (USA) (Promo).gbc Access Debug Menu 020-37B-E6E Play any song/sound effect from Wario Land II during the demo ??5-65B-3B6 Always play selected song anywhere ??F-67C-6EA Plays any Wario Land II sound effect at the Nintendo Logo ??8-44A-802 BF8-46A-E6D 008-3FA-E6E
Superman.gb Title screen music modifier ??A-1AF-D52 I'm only listing the songs we care about. All other values are stage themes, game over, stage clear. 0B - Unused jingle 0C - Death jingle (not unused but worth listing) 0D - Superman Theme (unused)
Mickey Mouse: Magic Wand Jump as high as you want with slow descent 00B-AED-19A Skip intro screen EA7-29D-D5D Skip intro wait 01A-688-6EB Title screen music modifier ??A-708-F76 Start in test stage ??6-70B-E62 00 - Test Stage 1 01 - Test Stage 2 0D - Test Stage 3 19 - Test Stage 4 Unused palette 1 replaces first stage theme 7DE-67B-F74 + 2AE-68B-D53 Unused palette 2 replaces first stage theme 8DE-67B-F74 + 2AE-68B-D53 Both palettes were meant for the copyright screen but the black and white can only actually be seen
Superman No enemies obstacles or keys (turn on after starting level or the game will freeze with blank screen. Might be necessary to turn off before encountering boss. Also need keys to complete levels, so use 'No need to collect keys' code) C8D-B4E-5D4 No need to collect keys (end of level transition or death will take a little time to proceed) 576-57E-5D4
Enable unused Super Game Boy SOUND functions 2F8-D3F-B36 Capcom was tinkering with the idea to use Super Game Boy sound effects. Located at 0x3D0F4 is a single Super Game Boy SOUND command that loads during startup. Because the first two bytes are set to 80 the sound is muted; the third byte which controls the pitch/volume command is set to 22. There are two identical unused SOUND tables located at 0x3CFE0, 413B7 (US version). There is an unused sound mode that can be activated. This mode will cause three effects: SOUND commands will load twice upon booting. SOUND command 41800000 will load when entering the title screen without music (must choose password first or the game will freeze) SOUND command 41808022 will load when entering the title screen from the password screen. C980000100020303030403050306030703080209020A020B020C010D01 0E010F0310031100120013001401150116021703180319001A001B021C 0123022401250126032700280029012A002B032C002D032E002F003002 80000102020203020401050106010702080009000A000B000C030D020E 030F031001110012011302140015031602170018001900
Mega Man V.gb Title screen music modifier 11D-18E-4C2 ??0-BAB-3B3
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