Code:
Boulder Dash.gb Title screen is Congratulations screen 0D1-83F-E6A
Earthworm Jim 2 - Menace to the Galaxy Up running-jump to beat level 018-54B-A26 Up running-jump to warp (There are some unused warp locations, such as in the first practice level.) 2A8-54B-A26 Multijump by running up-jumping and pressing A 058-54B-A26 Start with 255 health (counter will appear glitched-out.) FF3-7FF-6E7 Infinite health 007-C1F-A2C Die in one hit EA5-CE8-081 Start a new game with any weapon of choice (replaces machine-gun and requires ammo for selected weapon.) ??3-84F-F7A
Cool Spot.gb No need to collect cool points to find cage (no bonus levels) EA9-A3E-081 Need 0 cool points to find cage (bonus levels) 031-BDF-E6E Start on Level ??1-C5F-E6E Start With 9 Lives 097-D4F-4C2 Infinite Lives C9A-90F-4C1 Infinite Health FA9-CBF-6EE Infinite Time FAC-39F-4C1 Jump maximum height 376-5EE-C42
Cool Spot.gb Null graphics and I/O rendering allowing only operations for music playback (This code will stop the game from doing anything aside from playing music. Might be useful for people wanting to understand how GBS ripping works and how sound registers function.) 002-BFF-3BA
Flintstones burger time in Bedrock (GBC) Main Menu music modifier ??0-0AB-E6E Options music modifier ??0-0FB-E62 Skip intro screens (there is a byte at DFE0 that if set to any non-zero value will skip the intro screens. This is for in-game reset by pressing all buttons.) 01F-E1D-E6A
Square Deal - The Game of Two-Dimensional Poker.gb Cards fall slower FFE-94E-2AA Press Down to descend card C9E-93E-191 Press Down to descend card (alternate) 18E-93E-191 Title screen music modifier ??7-F5D-E66 Massive ante increases when you lose EAF-DAF-081 EAF-D7F-081
Qix.gb Disable title demo 00B-B0C-806 Title screen music modifier ??A-1DD-B3B ??A-1ED-806 Use with disable title demo code otherwise your song will get cut off when it transitions into the demo. 25 17 - 100 percent 47 18 - Game start/Level Complete (this is partially unused since the song cuts off before the game starts and when the level ends) 8F 18 - Moving Qix 1F 19 - Player moving normally 45 19 - Player moving suspencefuly FF 19 - Game Over FF 1B - Enter Top Score 57 1D - Mario cutscene/VS single win 8F 1E - VS final win D5 1F - Congratulations! FD 22 - Spain 4D 24 - England 4D 25 - China 11 26 - Africa E6 26 - India 7F 28 - Mexico I added the missing VS final win track to the gbs. You can get it at http://snesmusic.jukor.net/viewtopic.php?f=17&t=1686&start=50#p4748
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